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	<title type="html"><![CDATA[ChipMusic.org - Nanoloop 1.3 WIP (UPDATED)]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/2119/"/>
	<updated>2010-08-13T17:16:13Z</updated>
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	<id>https://chipmusic.org/forums/topic/2119/nanoloop-13-wip-updated/</id>
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			<title type="html"><![CDATA[Re: Nanoloop 1.3 WIP (UPDATED)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/34663/#p34663"/>
			<content type="html"><![CDATA[<p>I can totally relate to just working in S and then not having any idea what to do with L and R, usually I&#039;m just like &quot;fuck it, I&#039;m just gonna do a ton of random short bleeps with no melody whatsoever&quot; (Which I actually like)</p><p>It sucks but a lot of the time if you get pretty far on a song and you get completely stuck, you just have to trash it, or wait a really long time until something finally clicks.</p>]]></content>
			<author>
				<name><![CDATA[Reteris]]></name>
				<uri>https://chipmusic.org/Reteris</uri>
			</author>
			<updated>2010-08-13T17:16:13Z</updated>
			<id>https://chipmusic.org/forums/post/34663/#p34663</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop 1.3 WIP (UPDATED)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/34563/#p34563"/>
			<content type="html"><![CDATA[<p>Haha. Thanks dude. I have at least 6 tracks like this on my carts. A few solid loops then I&#039;m like, &quot;Ugh! Don&#039;t know where to go from here.&quot;</p>]]></content>
			<author>
				<name><![CDATA[disassembler]]></name>
				<uri>https://chipmusic.org/disassembler</uri>
			</author>
			<updated>2010-08-13T02:00:44Z</updated>
			<id>https://chipmusic.org/forums/post/34563/#p34563</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop 1.3 WIP (UPDATED)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/34550/#p34550"/>
			<content type="html"><![CDATA[<p>fuck..</p><p>i know hate the song i&#039;ve been working on with my 1.3 cart.</p><p>shit shit shit shit shit.&nbsp; love that bass line</p>]]></content>
			<author>
				<name><![CDATA[infradead]]></name>
				<uri>https://chipmusic.org/infradead</uri>
			</author>
			<updated>2010-08-12T23:47:02Z</updated>
			<id>https://chipmusic.org/forums/post/34550/#p34550</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Nanoloop 1.3 WIP (UPDATED)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/34546/#p34546"/>
			<content type="html"><![CDATA[<p><a href="http://soundcloud.com/disassembler/shoot-to-kill-wip" target="_blank">http://soundcloud.com/disassembler/shoot-to-kill-wip</a> </p><p>I&#039;m almost satisfied with the S and N channels on this track. I think parts might sound too disjointed, but maybe adding something on the R or L channels will help that. I removed the first six second (which is just the noise channel), since Audacity&#039;s noise removal plug-in was causing problems.</p><p>This is a work in progress, so feedback is much appreciated.</p><p>Dise suggested this: &quot;my thought for the r and l channel would be to maybe go 1.2 style and try going for a really nice phasing lead of some sorts, I just think that this one will sound good with a minimal style, make that bass standout like it should.&quot;</p><p>I was also thinking that dropping the bass and just having kicks plus the noise channel (with melodies or fm on R and L) might work for some parts. Even with the changes on the N channel, I think the kick and bass combo might be a bit monotonous.</p>]]></content>
			<author>
				<name><![CDATA[disassembler]]></name>
				<uri>https://chipmusic.org/disassembler</uri>
			</author>
			<updated>2010-08-12T22:54:34Z</updated>
			<id>https://chipmusic.org/forums/post/34546/#p34546</id>
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