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	<title type="html"><![CDATA[ChipMusic.org - Pikidoo Release 1 (VJ software) for the dingoo]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/2307/"/>
	<updated>2010-09-06T14:01:57Z</updated>
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	<id>https://chipmusic.org/forums/topic/2307/pikidoo-release-1-vj-software-for-the-dingoo/</id>
		<entry>
			<title type="html"><![CDATA[Re: Pikidoo Release 1 (VJ software) for the dingoo]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/38023/#p38023"/>
			<content type="html"><![CDATA[<p>awesome! but i have no clue how to run .app files( a quick googling drew a blank)</p>]]></content>
			<author>
				<name><![CDATA[Emar]]></name>
				<uri>https://chipmusic.org/Emar</uri>
			</author>
			<updated>2010-09-06T14:01:57Z</updated>
			<id>https://chipmusic.org/forums/post/38023/#p38023</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Pikidoo Release 1 (VJ software) for the dingoo]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/37983/#p37983"/>
			<content type="html"><![CDATA[<p>hello, in a quick search of new appz for this baby, i&#039;ve found that the same guys who work gba and ps2 have maded a port for the dingoo.</p><br /><p><a href="http://dingoo-scene.blogspot.com/2010/08/pikidoo-release-1-vj-software.html" target="_blank">http://dingoo-scene.blogspot.com/2010/0 &#133; tware.html</a></p><br /><br /><br /><br /><br /><p>it runs on native in the machine.</p><br /><p>hope that someone finds it useful.</p>]]></content>
			<author>
				<name><![CDATA[Analog]]></name>
				<uri>https://chipmusic.org/Analog</uri>
			</author>
			<updated>2010-09-06T02:01:11Z</updated>
			<id>https://chipmusic.org/forums/post/37983/#p37983</id>
		</entry>
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