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	<title type="html"><![CDATA[ChipMusic.org - Anyone know how to pitch mod a GB Pocket?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/23410/"/>
	<updated>2018-08-11T20:14:53Z</updated>
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	<id>https://chipmusic.org/forums/topic/23410/anyone-know-how-to-pitch-mod-a-gb-pocket/</id>
		<entry>
			<title type="html"><![CDATA[Re: Anyone know how to pitch mod a GB Pocket?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/259550/#p259550"/>
			<content type="html"><![CDATA[<p>Just switched it over to CK1, it&#039;s way more stable.&nbsp; Thanks for the help!</p>]]></content>
			<author>
				<name><![CDATA[D3LL]]></name>
				<uri>https://chipmusic.org/D3LL</uri>
			</author>
			<updated>2018-08-11T20:14:53Z</updated>
			<id>https://chipmusic.org/forums/post/259550/#p259550</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Anyone know how to pitch mod a GB Pocket?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/259549/#p259549"/>
			<content type="html"><![CDATA[<p>Im using one of the older Thursday customs boards, v2.3 I think.&nbsp; It&#039;s not listed on their website anymore.&nbsp; Right now I have the clock soldered to CK2.&nbsp; I&#039;ll see if soldering to CK1 makes any difference.</p>]]></content>
			<author>
				<name><![CDATA[D3LL]]></name>
				<uri>https://chipmusic.org/D3LL</uri>
			</author>
			<updated>2018-08-11T19:27:43Z</updated>
			<id>https://chipmusic.org/forums/post/259549/#p259549</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Anyone know how to pitch mod a GB Pocket?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/259548/#p259548"/>
			<content type="html"><![CDATA[<p>Solder the wire to one of the CK pins shown here (not circled):<br /><a href="https://cdn.shopify.com/s/files/1/0689/3143/products/game-boy-game-boy-bivert-hex-module-v2-dmg-and-pocket-8_1024x1024.jpg?v=1518882799" target="_blank">https://cdn.shopify.com/s/files/1/0689/ &#133; 1518882799</a></p><p>What board are using to create the variable pulse? If its too fast or too slow, it can crash pretty easily.</p>]]></content>
			<author>
				<name><![CDATA[Orgia Mode]]></name>
				<uri>https://chipmusic.org/Orgia+Mode</uri>
			</author>
			<updated>2018-08-11T18:17:33Z</updated>
			<id>https://chipmusic.org/forums/post/259548/#p259548</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Anyone know how to pitch mod a GB Pocket?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/259547/#p259547"/>
			<content type="html"><![CDATA[<p>I know it&#039;s possible but I&#039;ve been digging around for a few days and can&#039;t find any info on it.&nbsp; Tried to mod my GB pocket anyways and so far the mod works but changing the speed when the gameboy is on crashes the console.</p><p>Anyone know what pin to tie the clock to?</p>]]></content>
			<author>
				<name><![CDATA[D3LL]]></name>
				<uri>https://chipmusic.org/D3LL</uri>
			</author>
			<updated>2018-08-11T16:34:55Z</updated>
			<id>https://chipmusic.org/forums/post/259547/#p259547</id>
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