<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[ChipMusic.org - NP - Hypergame (Hypercharged C64 album)]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/23443/"/>
	<updated>2018-09-03T21:29:43Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/23443/np-hypergame-hypercharged-c64-album/</id>
		<entry>
			<title type="html"><![CDATA[NP - Hypergame (Hypercharged C64 album)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/259661/#p259661"/>
			<content type="html"><![CDATA[<p>This is not brand new but I&#039;m new here so what the hell.</p><p>It is what it is, an album that has a C64 backbone. Recorded and assembled in contemporary studio environment, using the old 8bitter-batter as a musical instrument among other stuff, driven its sound through guitar amps and other audio torturing devices.</p><p><div class="embed_video"><iframe width="560" height="340" src="https://www.youtube.com/embed/XDqPFpvQTEk" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div></p><p><a href="https://necropolo.bandcamp.com/album/hypergame" target="_blank">https://necropolo.bandcamp.com/album/hypergame</a></p>]]></content>
			<author>
				<name><![CDATA[NecroPolo]]></name>
				<uri>https://chipmusic.org/NecroPolo</uri>
			</author>
			<updated>2018-09-03T21:29:43Z</updated>
			<id>https://chipmusic.org/forums/post/259661/#p259661</id>
		</entry>
</feed>
