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	<title type="html"><![CDATA[ChipMusic.org - Twisted electrons.synths vs. Nintendo NES]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/24323/"/>
	<updated>2019-05-26T13:11:48Z</updated>
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	<id>https://chipmusic.org/forums/topic/24323/twisted-electronssynths-vs-nintendo-nes/</id>
		<entry>
			<title type="html"><![CDATA[Re: Twisted electrons.synths vs. Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/262056/#p262056"/>
			<content type="html"><![CDATA[<p>Depends on how your current workflow is, and how &#039;faithful&#039; the tunes are.</p><p>Personally I have a MIDINES (among many other hw boxes) and MIDI sequence everything old style using from Logic X. I simply prefer to compose with MIDI, drums and all. To gain extra isolation and control the final pass I solo each voice and multitrack. The MIDINES takes the drums / rhythm role on pretty much every track I do.</p><p>Yes as noted above, the MIDINES has a very good midi implementation, all those CC controls, and those awesome DPCM samples!</p><p>Twisted Electrons newest &quot;hapiNES L&quot; has a MIDI implementation so you don&#039;t have to use its sequencer which makes it somewhat comparable to MIDINES (not quite).</p><p>If you&#039;re just after leads &amp; fills another hw box for consideration is &quot;Arcano NES Chiptune Synthesizer&quot;. I also own this and for doing env and vibrato stuff, it is much so easier than programming a bunch of CC in the MIDINES case.</p><p>From your description both might be a good fit.</p>]]></content>
			<author>
				<name><![CDATA[lain2097]]></name>
				<uri>https://chipmusic.org/lain2097</uri>
			</author>
			<updated>2019-05-26T13:11:48Z</updated>
			<id>https://chipmusic.org/forums/post/262056/#p262056</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Twisted electrons.synths vs. Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/262004/#p262004"/>
			<content type="html"><![CDATA[<p>O.K., thanks for the information!</p>]]></content>
			<author>
				<name><![CDATA[mons]]></name>
				<uri>https://chipmusic.org/mons</uri>
			</author>
			<updated>2019-05-10T16:05:55Z</updated>
			<id>https://chipmusic.org/forums/post/262004/#p262004</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Twisted electrons.synths vs. Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/262003/#p262003"/>
			<content type="html"><![CDATA[<p>Welcome!</p><p>1. <a href="https://catskullelectronics.com/famimimidi" target="_blank">https://catskullelectronics.com/famimimidi</a> is another option but also expensive. I am not sure if anyone has one here or if there are comparisons between the three of these. I only have a midiNES so I can only speak to that.</p><p>2. AFAIK for the midi controlled options there is no sample loading. The midiNES has 2 banks of samples on the DPCM channel with a good variety. There is a way to push audio into the midiNES through midi but I have only managed to make some rudimentary sounds with it.</p><p>3. There are mods you can do to create line outs but there are only 2 channels of audio that you can separate. One has the two pulse channels on it and the other has the DPCM, tri, and noise.</p>]]></content>
			<author>
				<name><![CDATA[2PLAYER]]></name>
				<uri>https://chipmusic.org/2PLAYER</uri>
			</author>
			<updated>2019-05-10T15:39:11Z</updated>
			<id>https://chipmusic.org/forums/post/262003/#p262003</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Twisted electrons.synths vs. Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/262002/#p262002"/>
			<content type="html"><![CDATA[<p>Hi!</p><p>I&#039;m new to the forum! Perhaps you can help me out...I wanna make chiptunes with real hardware. I&#039;ve heard a few demos from the Twisted Electrons hapiNES which seems to copy the original NES, but I would prefer to work with a real Nintendo NES controlled with midi.</p><br /><p>I have 3 questions:</p><p>1.) For controlling the NES with Midi there seems to be only two possibilities: the Midines (wich is quite expensive and used) or the ChipMaestro.&nbsp; Are those really the only 2 possibilities to control it with Midi?</p><p>2.) In a lot of games they have great drum samples on the DPCM-Channel. I assume that some of these sounds are on the midines, is there any other hardware which can load the drum samples into the NES?</p><p>3.) Are there any modifications on the audio-line-output available so that you could get 4 different mono outputs (one for each channel)?</p><p>Thanks a lot!</p>]]></content>
			<author>
				<name><![CDATA[mons]]></name>
				<uri>https://chipmusic.org/mons</uri>
			</author>
			<updated>2019-05-10T14:27:19Z</updated>
			<id>https://chipmusic.org/forums/post/262002/#p262002</id>
		</entry>
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