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	<title type="html"><![CDATA[ChipMusic.org - Nintendo NES APU chip digital audio out?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/24953/"/>
	<updated>2021-02-19T22:23:14Z</updated>
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	<id>https://chipmusic.org/forums/topic/24953/nintendo-nes-apu-chip-digital-audio-out/</id>
		<entry>
			<title type="html"><![CDATA[Re: Nintendo NES APU chip digital audio out?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/264870/#p264870"/>
			<content type="html"><![CDATA[<p>oops should of read your post better <img src="https://chipmusic.org/forums/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p>]]></content>
			<author>
				<name><![CDATA[captain]]></name>
				<uri>https://chipmusic.org/captain</uri>
			</author>
			<updated>2021-02-19T22:23:14Z</updated>
			<id>https://chipmusic.org/forums/post/264870/#p264870</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nintendo NES APU chip digital audio out?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/264869/#p264869"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>kvee wrote:</cite><blockquote><p>I&#039;d add a buffer amp still. Look into integrated amp ICs, these come in DIP8 packages and typically require only a few additional components. They typically include the required schematics inside the datasheet as well. As an example, look at TDA2822M (<a href="http://www.circuitdiagram.org/1w-mini-stereo-amplifier-tda2822m.html" target="_blank">example usage</a>).</p><p>When you&#039;ve got the NES open, I&#039;d also suggest replacing the 1A 7805 regulator with a 3A one if you&#039;re gonna do some additional mods (I added LEDs, couldn&#039;t resist...). Or better yet, some modern regulator that doesn&#039;t produce as much waste heat, but that&#039;d also require some reading into the schematics.</p><p>Oh, and I personally disable the CIC chip for stability reasons</p></blockquote></div><p>Thanks for that really appreciated I was thinking about a buffer amp. I am looking to any&nbsp; approvement I can make with the sound. Do you know if smoothing the ripple with a shunt regulator&nbsp; in the power supply would also help the sound?.</p>]]></content>
			<author>
				<name><![CDATA[captain]]></name>
				<uri>https://chipmusic.org/captain</uri>
			</author>
			<updated>2021-02-19T13:11:53Z</updated>
			<id>https://chipmusic.org/forums/post/264869/#p264869</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nintendo NES APU chip digital audio out?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/264867/#p264867"/>
			<content type="html"><![CDATA[<p>I&#039;d add a buffer amp still. Look into integrated amp ICs, these come in DIP8 packages and typically require only a few additional components. They typically include the required schematics inside the datasheet as well. As an example, look at TDA2822M (<a href="http://www.circuitdiagram.org/1w-mini-stereo-amplifier-tda2822m.html" target="_blank">example usage</a>).</p><p>When you&#039;ve got the NES open, I&#039;d also suggest replacing the 1A 7805 regulator with a 3A one if you&#039;re gonna do some additional mods (I added LEDs, couldn&#039;t resist...). Or better yet, some modern regulator that doesn&#039;t produce as much waste heat, but that&#039;d also require some reading into the schematics.</p><p>Oh, and I personally disable the CIC chip for stability reasons</p>]]></content>
			<author>
				<name><![CDATA[kvee]]></name>
				<uri>https://chipmusic.org/kvee</uri>
			</author>
			<updated>2021-02-18T23:20:36Z</updated>
			<id>https://chipmusic.org/forums/post/264867/#p264867</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nintendo NES APU chip digital audio out?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/264866/#p264866"/>
			<content type="html"><![CDATA[<p>I&#039;ll be following with interest as well! I&#039;m always looking for new ways to push the envelope on the NES, it&#039;s by far my favorite sound in its generation.</p><p>Also, fwiw, this is the guide I more or less followed to do my mod. I didn&#039;t bother with amplification cause it&#039;s a good enough signal for my uses but it is really quite simple to do and m soldering skills are next to trash so if I can do it...</p><p><a href="http://www.retrofixes.com/2013/09/nes-stereo-modifications-with-easy.html" target="_blank">http://www.retrofixes.com/2013/09/nes-s &#133; -easy.html</a></p>]]></content>
			<author>
				<name><![CDATA[Doctor Octoroc]]></name>
				<uri>https://chipmusic.org/Doctor+Octoroc</uri>
			</author>
			<updated>2021-02-18T04:17:59Z</updated>
			<id>https://chipmusic.org/forums/post/264866/#p264866</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nintendo NES APU chip digital audio out?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/264865/#p264865"/>
			<content type="html"><![CDATA[<p>Will do</p>]]></content>
			<author>
				<name><![CDATA[captain]]></name>
				<uri>https://chipmusic.org/captain</uri>
			</author>
			<updated>2021-02-17T23:24:09Z</updated>
			<id>https://chipmusic.org/forums/post/264865/#p264865</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nintendo NES APU chip digital audio out?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/264864/#p264864"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>captain wrote:</cite><blockquote><div class="quotebox"><cite>kvee wrote:</cite><blockquote><p>I know your goal is probably using the authentic hardware, but remember, we do live in the age of cycle-accurate emulators <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>Just a semi retired geek with free time do do it the hard way. <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>Hey, if you ever DO decap the chip, let me know <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[kvee]]></name>
				<uri>https://chipmusic.org/kvee</uri>
			</author>
			<updated>2021-02-17T23:20:09Z</updated>
			<id>https://chipmusic.org/forums/post/264864/#p264864</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nintendo NES APU chip digital audio out?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/264863/#p264863"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>captain wrote:</cite><blockquote><div class="quotebox"><cite>kvee wrote:</cite><blockquote><p> You could do a stereo mod + custom amp by just using the two analog signals directly from the output pins. I&#039;ve done that personally, the noise floor was about -60 dB.</p></blockquote></div><p> Thanks I already considering this as the best option.</p></blockquote></div><p>All right <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />It&#039;s definitely a worthwhile mod, I had tons of fun even with just these two fixed channels...</p>]]></content>
			<author>
				<name><![CDATA[kvee]]></name>
				<uri>https://chipmusic.org/kvee</uri>
			</author>
			<updated>2021-02-17T23:19:00Z</updated>
			<id>https://chipmusic.org/forums/post/264863/#p264863</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nintendo NES APU chip digital audio out?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/264862/#p264862"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>kvee wrote:</cite><blockquote><p>I know your goal is probably using the authentic hardware, but remember, we do live in the age of cycle-accurate emulators <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>Just a semi retired geek with free time do do it the hard way. <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[captain]]></name>
				<uri>https://chipmusic.org/captain</uri>
			</author>
			<updated>2021-02-17T23:18:00Z</updated>
			<id>https://chipmusic.org/forums/post/264862/#p264862</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nintendo NES APU chip digital audio out?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/264861/#p264861"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>kvee wrote:</cite><blockquote><p> You could do a stereo mod + custom amp by just using the two analog signals directly from the output pins. I&#039;ve done that personally, the noise floor was about -60 dB.</p></blockquote></div><p> Thanks I already considering this as the best option.</p>]]></content>
			<author>
				<name><![CDATA[captain]]></name>
				<uri>https://chipmusic.org/captain</uri>
			</author>
			<updated>2021-02-17T23:15:43Z</updated>
			<id>https://chipmusic.org/forums/post/264861/#p264861</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nintendo NES APU chip digital audio out?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/264860/#p264860"/>
			<content type="html"><![CDATA[<p>I know your goal is probably using the authentic hardware, but remember, we do live in the age of cycle-accurate emulators <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[kvee]]></name>
				<uri>https://chipmusic.org/kvee</uri>
			</author>
			<updated>2021-02-17T23:14:14Z</updated>
			<id>https://chipmusic.org/forums/post/264860/#p264860</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nintendo NES APU chip digital audio out?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/264859/#p264859"/>
			<content type="html"><![CDATA[<p>The 2A0X outputs two analog channels, first is the mix of the two pulse channels and the second is the triangle / noise / DMC. After that, there is the external amplifier, which mixes these two (already analog) signals together. The formula in the link describes the INTERNAL DAC for each of the channels.<br />To answer your original question, no, there isn&#039;t any way to get to the digital representation without decapping the 2A0X. You could do a stereo mod + custom amp by just using the two analog signals directly from the output pins. I&#039;ve done that personally, the noise floor was about -60 dB.</p>]]></content>
			<author>
				<name><![CDATA[kvee]]></name>
				<uri>https://chipmusic.org/kvee</uri>
			</author>
			<updated>2021-02-17T23:11:28Z</updated>
			<id>https://chipmusic.org/forums/post/264859/#p264859</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nintendo NES APU chip digital audio out?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/264858/#p264858"/>
			<content type="html"><![CDATA[<p>Thanks for that. Going to shoot that over to a friend who will understand it a bit more then I can.</p>]]></content>
			<author>
				<name><![CDATA[captain]]></name>
				<uri>https://chipmusic.org/captain</uri>
			</author>
			<updated>2021-02-17T21:05:00Z</updated>
			<id>https://chipmusic.org/forums/post/264858/#p264858</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nintendo NES APU chip digital audio out?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/264857/#p264857"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>captain wrote:</cite><blockquote><p>Is there anyway to get the digital audio signal out of the APU before it is converted into analog? Or is it done internally&nbsp; in the chip with no access to the routing. Be nice to have the option to use a 3rd party DAC.</p><p>Thanks</p></blockquote></div><p>I don&#039;t know with absolute certainty but I&#039;ve researched every mod for the NES I could find and never came across this option. If it was possible, someone certainly would have done it by now, so I&#039;m assuming analog RCA out is the best that can be done with the stereo separation pro-sound mod.</p><p>Although, there is this:</p><p><a href="https://wiki.nesdev.com/w/index.php/APU_Mixer" target="_blank">https://wiki.nesdev.com/w/index.php/APU_Mixer</a></p><p>Not a language I speak but looks like it might be possible?</p>]]></content>
			<author>
				<name><![CDATA[Doctor Octoroc]]></name>
				<uri>https://chipmusic.org/Doctor+Octoroc</uri>
			</author>
			<updated>2021-02-17T18:25:40Z</updated>
			<id>https://chipmusic.org/forums/post/264857/#p264857</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Nintendo NES APU chip digital audio out?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/264856/#p264856"/>
			<content type="html"><![CDATA[<p>Is there anyway to get the digital audio signal out of the APU before it is converted into analog? Or is it done internally&nbsp; in the chip with no access to the routing. Be nice to have the option to use a 3rd party DAC.</p><p>Thanks</p>]]></content>
			<author>
				<name><![CDATA[captain]]></name>
				<uri>https://chipmusic.org/captain</uri>
			</author>
			<updated>2021-02-17T09:48:57Z</updated>
			<id>https://chipmusic.org/forums/post/264856/#p264856</id>
		</entry>
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