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	<title type="html"><![CDATA[ChipMusic.org - Music 2000 (PSX)]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/25006/"/>
	<updated>2021-05-14T13:15:31Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/25006/music-2000-psx/</id>
		<entry>
			<title type="html"><![CDATA[Re: Music 2000 (PSX)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/265110/#p265110"/>
			<content type="html"><![CDATA[<p>Yeah Music 2000 / MTV Music Generator can make really great music, I made couple tracks, not yet published apart from&nbsp; &nbsp;<a href="https://twitter.com/Infu_av/status/1389840802445135879?s=20" target="_blank">one little trailer I made on Twitter</a> (Made with it&#039;s prequel)</p><p>Here&#039;s <a href="https://archive.org/details/music-2000-europe-en-fr-de-es-it" target="_blank">archive link</a> of manual and image backups!<br />This software is absolutely legendary, though it&#039;s riddled with some nasty (though rare) saving bugs, so be sure to save carefully (Retroarch savestates recommended!) That still didn&#039;t stop producers around the world to start their music career using it!<br />Music2k has detailed information what each button does inside software itself, pressing Circle button brings out menu of all possible actions in current menu we are in!</p><p>There&#039;s also prequel to M2k, simply called &quot;Music&quot;, it has bit less features and tooltips are not as descriptive as in the M2k, but it&#039;s bug free and perfectly usable so one can safely make music with it!</p><p>Sampling works with emulation too (Retroarch + Bettle Core, performing CD swap, has to be audio CD!) but I haven&#039;t been playing with it much.</p><p>Both apps also have amazing VJ mode, which is absolutely undocumented and in nearby future I want to change it!</p>]]></content>
			<author>
				<name><![CDATA[INFU]]></name>
				<uri>https://chipmusic.org/INFU</uri>
			</author>
			<updated>2021-05-14T13:15:31Z</updated>
			<id>https://chipmusic.org/forums/post/265110/#p265110</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Music 2000 (PSX)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/265090/#p265090"/>
			<content type="html"><![CDATA[<p>It seems usefull to check this video tutorial.<br /><a href="https://www.youtube.com/watch?v=XbilnExv7Rs" target="_blank">https://www.youtube.com/watch?v=XbilnExv7Rs</a><br />Section around 16:20 is about sampling...</p>]]></content>
			<author>
				<name><![CDATA[ryba]]></name>
				<uri>https://chipmusic.org/ryba</uri>
			</author>
			<updated>2021-05-05T05:56:30Z</updated>
			<id>https://chipmusic.org/forums/post/265090/#p265090</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Music 2000 (PSX)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/265089/#p265089"/>
			<content type="html"><![CDATA[<p>I&#039;m curious. It seems like you can do pretty good music with it.</p><p><a href="https://m.youtube.com/watch?v=MIM3FBx9MyM" target="_blank">https://m.youtube.com/watch?v=MIM3FBx9MyM</a></p><p>Anyone has the manual for it?<br />Also how it is solved if custom samples are used? The memory card space is tiny. Splitting up to multiple cards?</p>]]></content>
			<author>
				<name><![CDATA[_kick.me_64]]></name>
				<uri>https://chipmusic.org/_kick.me_64</uri>
			</author>
			<updated>2021-05-04T13:51:29Z</updated>
			<id>https://chipmusic.org/forums/post/265089/#p265089</id>
		</entry>
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