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	<title type="html"><![CDATA[ChipMusic.org - Looking for composer for GBC Action RPG project]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/25072/"/>
	<updated>2021-08-12T00:55:53Z</updated>
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	<id>https://chipmusic.org/forums/topic/25072/looking-for-composer-for-gbc-action-rpg-project/</id>
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			<title type="html"><![CDATA[Looking for composer for GBC Action RPG project]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/265330/#p265330"/>
			<content type="html"><![CDATA[<p>Hey y&#039;all,</p><p>I&#039;m a formerly-solo indie game developer who&#039;s teamed up with a pixel artist to create a new Game Boy Color-style Action RPG. It will be like a combination of Punch-Out!! combat with open-world JRPG gameplay. Since this game will be reusing the Punch-Out!! engine that I&#039;ve already completed, we will be ready to release a vertical slice demo in just a few months.</p><p>We are looking for hyper-catchy, authentic Game Boy Color-style music with strong hip hop and funk influences. For our vertical slice, we need the following at bare minimum:</p><p>* Ultra-catchy battle theme (1:00 - 1:30)<br />* Extremely catchy town theme (0:45 - 1:30)<br />* Very catchy shop theme (0:30 - 0:45)<br />* Exciting intro cutscene music&nbsp; (0:15 - 0:30)</p><p>To be clear, melody is by far the most important thing. This music needs to be high-energy and convey a strong sense of &quot;fun.&quot; We can pay $200/minute of music composed, but we have discerning tastes and expect you to rework a track if we are not satisfied with it initially.</p><p>Per the pinned post, here&#039;s all the relevant info:</p><p>Number of songs required : 4<br />Rough length of songs : 0:30 - 1:30<br />Deadline : Early October<br />Style or Genre required : GBC, Hip Hop, Funk<br />Compensation : $200/minute<br />Contact information : dre@dronami.com<br />Game / company website : dronami.com</p><p>Also, here are some tracks that illustrate the general level of quality and spirit we&#039;re looking for:<br />Albano (Lufia, TLR) - <a href="https://www.youtube.com/watch?v=Xfv79v_E3RU" target="_blank">https://www.youtube.com/watch?v=Xfv79v_E3RU</a><br />Battle Theme (Revelations, The Demon Slayer) - <a href="https://www.youtube.com/watch?v=rXH8X66nJXk" target="_blank">https://www.youtube.com/watch?v=rXH8X66nJXk</a><br />Challenge (Mario Golf GBC) - <a href="https://www.youtube.com/watch?v=PdsHH_pEFRg" target="_blank">https://www.youtube.com/watch?v=PdsHH_pEFRg</a><br />Driving Range (Mario Golf GBC) - <a href="https://www.youtube.com/watch?v=iWOaR7RDJbw" target="_blank">https://www.youtube.com/watch?v=iWOaR7RDJbw</a><br />Most tracks from Ganbare Goemon 1 on Game Boy:<br /><a href="https://www.zophar.net/music/gameboy-gbs/ganbare-goemon-sarawareta-ebisumaru" target="_blank">https://www.zophar.net/music/gameboy-gb &#133; -ebisumaru</a><br />But especially:<br />- Yamasiro Region (Area 4A)<br />- Assault on Benkei&#039;s Castle (Area 4B)<br />- Final Region! (Area 8A)<br />- Assault on Echigo Palace (Area 5B)<br />- Quick Save! (Area 8B)</p><p>I understand that the Goemon OST has a super strong Japanese flavor, which isn&#039;t necessarily needed for this project, but it captures the high-energy, victorious spirit we&#039;re looking for.</p><p>Please respond with samples of your work, or e-mail me at dre@dronami.com.</p>]]></content>
			<author>
				<name><![CDATA[Dronami]]></name>
				<uri>https://chipmusic.org/Dronami</uri>
			</author>
			<updated>2021-08-12T00:55:53Z</updated>
			<id>https://chipmusic.org/forums/post/265330/#p265330</id>
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