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	<title type="html"><![CDATA[ChipMusic.org - Root drum machine (ex gba drum by rot) - NDS polyrhythmic drum machine]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/25219/"/>
	<updated>2022-12-18T10:10:31Z</updated>
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	<id>https://chipmusic.org/forums/topic/25219/root-drum-machine-ex-gba-drum-by-rot-nds-polyrhythmic-drum-machine/</id>
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			<title type="html"><![CDATA[Root drum machine (ex gba drum by rot) - NDS polyrhythmic drum machine]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/265905/#p265905"/>
			<content type="html"><![CDATA[<p>Hello, I just wanted to create a new subject because the project is now different from the first one (the first one from rot is available here : <a href="https://chipmusic.org/forums/topic/16903/fresh-new-gba-pattern-sequencer/)" target="_blank">https://chipmusic.org/forums/topic/1690 &#133; equencer/)</a></p><p>I copy paste here my last message on rot&#039;s subject :</p><p>&quot;Hello,</p><p>I open sourced the code here : <a href="https://github.com/AudrenThibault/root-drum-machine" target="_blank">https://github.com/AudrenThibault/root-drum-machine</a></p><p>feel free to contribute if you want.</p><p>have a nice day !&quot;</p><p>And again, thank&#039;s to rot source code. Without his code I could not have done anything.<br />You can download the rom on the github link. It works on emulators but it&#039;s more stable on real nintendo DS. On DSI XL it runs too fast, on other DS it&#039;s ok.</p>]]></content>
			<author>
				<name><![CDATA[Maz'Hoot]]></name>
				<uri>https://chipmusic.org/Maz%27Hoot</uri>
			</author>
			<updated>2022-12-18T10:10:31Z</updated>
			<id>https://chipmusic.org/forums/post/265905/#p265905</id>
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