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	<title type="html"><![CDATA[ChipMusic.org - LGPT PSP FREEZING]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/2697/"/>
	<updated>2010-10-28T02:45:47Z</updated>
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	<id>https://chipmusic.org/forums/topic/2697/lgpt-psp-freezing/</id>
		<entry>
			<title type="html"><![CDATA[Re: LGPT PSP FREEZING]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/44538/#p44538"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>bleo wrote:</cite><blockquote><p>Eff a computer!</p></blockquote></div><p>now that you rendered.... time to transport it to a computer....</p>]]></content>
			<author>
				<name><![CDATA[wedanced]]></name>
				<uri>https://chipmusic.org/wedanced</uri>
			</author>
			<updated>2010-10-28T02:45:47Z</updated>
			<id>https://chipmusic.org/forums/post/44538/#p44538</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LGPT PSP FREEZING]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/44362/#p44362"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>matt.nida wrote:</cite><blockquote><p>I never render on the PSP itself - I&#039;m not sure if the processor / write speed on the memory stick is good enough to really handle it. If I&#039;m rendering, I always do it on the Mac...</p></blockquote></div><p>Yeah render was kinda intended for Mac/Linux/Win builds, but I definitely have rendered a fairly simple song on the gp2x.&nbsp; Not recommended but doable!&nbsp; Good to hear this works on the PSP tho.&nbsp; Eff a computer!</p>]]></content>
			<author>
				<name><![CDATA[BLEO]]></name>
				<uri>https://chipmusic.org/BLEO</uri>
			</author>
			<updated>2010-10-26T13:00:32Z</updated>
			<id>https://chipmusic.org/forums/post/44362/#p44362</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LGPT PSP FREEZING]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/44348/#p44348"/>
			<content type="html"><![CDATA[<p>I never render on the PSP itself - I&#039;m not sure if the processor / write speed on the memory stick is good enough to really handle it. If I&#039;m rendering, I always do it on the Mac...</p>]]></content>
			<author>
				<name><![CDATA[matt.nida]]></name>
				<uri>https://chipmusic.org/matt.nida</uri>
			</author>
			<updated>2010-10-26T08:41:57Z</updated>
			<id>https://chipmusic.org/forums/post/44348/#p44348</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LGPT PSP FREEZING]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/44347/#p44347"/>
			<content type="html"><![CDATA[<p>I found a fix! Instead of quitting in the menu of lgpt. I found that using the home key to quit results in the PSP quitiing cleanly and not freezing!</p>]]></content>
			<author>
				<name><![CDATA[batwingmusic]]></name>
				<uri>https://chipmusic.org/batwingmusic</uri>
			</author>
			<updated>2010-10-26T08:21:01Z</updated>
			<id>https://chipmusic.org/forums/post/44347/#p44347</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[LGPT PSP FREEZING]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/44340/#p44340"/>
			<content type="html"><![CDATA[<p>I am using a PSP 3000 running LGPT. WHenever I try to render the psp freezes this occurs as I am trying to exit the program. DO you think this is because I am not running old firmware or is there a fix for this? The mixdown file is allways there and correct it just means i have to rehack the psp every time i use it. SHould I just get an older style psp as all i seem to be having is trouble <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[batwingmusic]]></name>
				<uri>https://chipmusic.org/batwingmusic</uri>
			</author>
			<updated>2010-10-26T04:17:27Z</updated>
			<id>https://chipmusic.org/forums/post/44340/#p44340</id>
		</entry>
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