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	<title type="html"><![CDATA[ChipMusic.org - A handheld Atari?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/3048/"/>
	<updated>2010-12-22T00:10:57Z</updated>
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	<id>https://chipmusic.org/forums/topic/3048/a-handheld-atari/</id>
		<entry>
			<title type="html"><![CDATA[Re: A handheld Atari?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/49302/#p49302"/>
			<content type="html"><![CDATA[<p>well. in reality if we&#039;re talking just straight square/triangle waves/ noise.. then yes software vs... well... software/hardware will sound ultimately the same minus a bit of noise floor and stability. It&#039;s all code anyways right? Unless we&#039;re talking SID&#039;s... in which case analog filters are used.</p><p>And in the end... it&#039;s what you do with those waveforms and noise channels that really matters.</p>]]></content>
			<author>
				<name><![CDATA[low-gain]]></name>
				<uri>https://chipmusic.org/low-gain</uri>
			</author>
			<updated>2010-12-22T00:10:57Z</updated>
			<id>https://chipmusic.org/forums/post/49302/#p49302</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: A handheld Atari?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/49270/#p49270"/>
			<content type="html"><![CDATA[<p>&#039;Cuz we all know emulators sound exactly the same, amirite? XD</p><p>EDIT: as for building portAtaris, even with original hardware it&#039;s not too hard. If you&#039;re curious you may want to check out Ben Heckendorn&#039;s site: benheck.com </p><p>Ben probably didn&#039;t invent the idea of turning regular consoles into portable game consoles, but he&#039;s certainly been very prolific and has been doing it for a long time. His first was an Atari 2600. You&#039;ll find lots of ideas, how-to instructions, and inane (but fun) chatter on his website and forums.</p>]]></content>
			<author>
				<name><![CDATA[arfink]]></name>
				<uri>https://chipmusic.org/arfink</uri>
			</author>
			<updated>2010-12-21T16:40:57Z</updated>
			<id>https://chipmusic.org/forums/post/49270/#p49270</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: A handheld Atari?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/49255/#p49255"/>
			<content type="html"><![CDATA[<p>Or you can use an Atari 2600 emulator on your modern handheld console of choice.</p>]]></content>
			<author>
				<name><![CDATA[akira^8GB]]></name>
				<uri>https://chipmusic.org/akira%5E8GB</uri>
			</author>
			<updated>2010-12-21T12:58:55Z</updated>
			<id>https://chipmusic.org/forums/post/49255/#p49255</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: A handheld Atari?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/49232/#p49232"/>
			<content type="html"><![CDATA[<p>Um, yes. This has been around for ages. And even if you don&#039;t use a flashback, the atari&#039;s mainboard is like less than 4 inches square if you cut it down.</p>]]></content>
			<author>
				<name><![CDATA[arfink]]></name>
				<uri>https://chipmusic.org/arfink</uri>
			</author>
			<updated>2010-12-21T02:57:52Z</updated>
			<id>https://chipmusic.org/forums/post/49232/#p49232</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: A handheld Atari?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/49231/#p49231"/>
			<content type="html"><![CDATA[<p><a href="http://www.atarimuseum.com/fb2hacks/page1.htm" target="_blank">http://www.atarimuseum.com/fb2hacks/page1.htm</a></p>]]></content>
			<author>
				<name><![CDATA[low-gain]]></name>
				<uri>https://chipmusic.org/low-gain</uri>
			</author>
			<updated>2010-12-21T02:57:29Z</updated>
			<id>https://chipmusic.org/forums/post/49231/#p49231</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: A handheld Atari?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/49230/#p49230"/>
			<content type="html"><![CDATA[<p>The guy who built that builds all kinds of consoles into hand helds.<br />Infact theres a whole scene of guys who turn n64s and other stuff into handhelds.</p>]]></content>
			<author>
				<name><![CDATA[godinpants]]></name>
				<uri>https://chipmusic.org/godinpants</uri>
			</author>
			<updated>2010-12-21T02:57:09Z</updated>
			<id>https://chipmusic.org/forums/post/49230/#p49230</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: A handheld Atari?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/49229/#p49229"/>
			<content type="html"><![CDATA[<p>you can modify the flashbacks to take carts...</p>]]></content>
			<author>
				<name><![CDATA[low-gain]]></name>
				<uri>https://chipmusic.org/low-gain</uri>
			</author>
			<updated>2010-12-21T02:56:01Z</updated>
			<id>https://chipmusic.org/forums/post/49229/#p49229</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[A handheld Atari?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/49228/#p49228"/>
			<content type="html"><![CDATA[<p><div class="embed_video"><iframe width="560" height="340" src="https://www.youtube.com/embed/dol7A2s-2X8" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div></p><p>I know the video says Atari Flashback, but if you watch, it can actually take game cartridges too. No midi at the moment.</p>]]></content>
			<author>
				<name><![CDATA[Sycamore Drive]]></name>
				<uri>https://chipmusic.org/Sycamore+Drive</uri>
			</author>
			<updated>2010-12-21T02:50:43Z</updated>
			<id>https://chipmusic.org/forums/post/49228/#p49228</id>
		</entry>
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