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	<title type="html"><![CDATA[ChipMusic.org - LSDJ Keytar]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/3166/"/>
	<updated>2011-01-11T02:22:13Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/3166/lsdj-keytar/</id>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ Keytar]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/50849/#p50849"/>
			<content type="html"><![CDATA[<p>Rather than try to fuck with the traces in the keyboard (irritating - only time I&#039;ve ever successfully messed with that involved painter&#039;s tape and tin foil), I would either:</p><p>Solder the first solderable point from each button contact on the DMG board directly to other buttons mounted on the keyboard somewhere else - maybe you could remove an un-needed set of f-keys, mount a piece of wood or plastic there, and drill to mount some buttons - or just drill in the big open space at the top of the keyboard</p><p>-or-</p><p>cut away from the keyboard case at the bottom there, cut the front of a DMG in half and put the original buttons back in</p>]]></content>
			<author>
				<name><![CDATA[kineticturtle]]></name>
				<uri>https://chipmusic.org/kineticturtle</uri>
			</author>
			<updated>2011-01-11T02:22:13Z</updated>
			<id>https://chipmusic.org/forums/post/50849/#p50849</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ Keytar]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/50845/#p50845"/>
			<content type="html"><![CDATA[<p>Whoo, thanks for the help arfink! That answers pretty much all of my questions. I think I&#039;ll just hit up one of the EE Majors to help me figure out how the pot connections work. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /> </p><p>If it works, I will be so ridiculously happy. <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><p>@TraceKaiser<br />The problem is that if you look at the board, the Start and Select buttons are covered by the case, and the bottom of the D-Pad just clips the case as well. <a href="http://farm6.static.flickr.com/5086/5341818569_7ab5a2d7ff_b.jpg" target="_blank">Larger Picture</a><br />So in the interest of looking nice and uniform, I&#039;m going to try and cover the entire area around the screen, and then just wire the keyboard buttons to the contacts on the DMG PCB. Although, now that I think about it, there might be a better way to do this, like putting the A and B buttons on the side, Start and Select through the case at the position they are now, and then mapping the D-Pad to the arrow keys like planned before. Hmmm, I&#039;ll have to play around with it I suppose. This entire project was just started on a whim really so it&#039;s just one grand experiment. ^_^ </p><p>I guess the biggest issue is just figuring out how to place everything inside the case. I have significantly less room than expected, but still enough to barely squeeze everything in. On to rewiring everything ever and hoping for the best!</p>]]></content>
			<author>
				<name><![CDATA[BetaSynapse]]></name>
				<uri>https://chipmusic.org/BetaSynapse</uri>
			</author>
			<updated>2011-01-11T01:18:04Z</updated>
			<id>https://chipmusic.org/forums/post/50845/#p50845</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ Keytar]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/50822/#p50822"/>
			<content type="html"><![CDATA[<p>I&#039;ve gotta say, this is a fucking awesome idea!<br />You don&#039;t need to rewire the buttons though do you? Cause the LSDJ keyboard lets you use the d pad and buttons doesn&#039;t it?<br />Don&#039;t have one, so I&#039;m not too sure. </p><p>If you can sort out the cart slot, this will be amazing.</p>]]></content>
			<author>
				<name><![CDATA[TraceKaiser]]></name>
				<uri>https://chipmusic.org/TraceKaiser</uri>
			</author>
			<updated>2011-01-10T22:35:12Z</updated>
			<id>https://chipmusic.org/forums/post/50822/#p50822</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ Keytar]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/50799/#p50799"/>
			<content type="html"><![CDATA[<p>Ok, lemme try and answer some questions:</p><p>Yes, with careful soldering, you can relocate just about anything on that PCB. You can. It&#039;ll be fine.</p><p>For wiring the DMG buttons/contacts onto the keyboard, be careful. Most keyboards have plastic membranes inside which will be literally impossible to solder to- the plastic will melt at far lower temps than the solder. So what you&#039;d need to do is map out the keyboards matrix for both the top membrane layer and the bottom one. Then, you&#039;ll know what pins connect to what keys. Of course, you&#039;ll have to isolate the signals some way- something tells me the DMG and the keyboard&#039;s motherboard won&#039;t play nicely together if you don&#039;t.</p><p>Removing the DMG speaker has no adverse effect.</p><p>You may wire all the DMG&#039;s ground connections to the keyboard&#039;s ground plane if you want, but it&#039;s not strictly necessary IMO.</p><p>Adding extra outputs to your DMG will not adversely effect it unless you decide to connect all three of them up to something simultaneously. I that case I&#039;d be worried.</p>]]></content>
			<author>
				<name><![CDATA[arfink]]></name>
				<uri>https://chipmusic.org/arfink</uri>
			</author>
			<updated>2011-01-10T17:54:53Z</updated>
			<id>https://chipmusic.org/forums/post/50799/#p50799</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[LSDJ Keytar]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/50754/#p50754"/>
			<content type="html"><![CDATA[<p>So I&#039;ve successfully made an LSDJ keyboard. But I want to be able to play the thing without having to deal with clipping a DMG to my belt and potentially entagling myself in wires. Solution? Put the DMG innards in the keyboard casing and make it a Keytar!</p><p><a href="http://www.flickr.com/photos/58093935@N06/5341818569/" target="_blank"><a class="postimg" href="http://farm6.static.flickr.com/5086/5341818569_7ab5a2d7ff.jpg" title="http://farm6.static.flickr.com/5086/5341818569_7ab5a2d7ff.jpg" id="forum_image_59734397"><img src="http://farm6.static.flickr.com/5086/5341818569_7ab5a2d7ff.jpg" /></a></a></p><p>(This isn&#039;t wired yet. I just cut out the Numpad and placed the screen PCB inside to see how it looked...)</p><p>So this is pretty much the first electronics project I&#039;ve ever done, so I&#039;ve got a few questions about wiring and all. If anyone has any tips at all, it would be greatly appreciated. First of all, I am going to have to wire a new volume pot so that I can access it through the keyboard casing. However, I am horrible at deciphering the <a href="http://gbdev.gg8.se/wiki/articles/DMG_Schematics" target="_blank">DMG Circuit Schematics</a>. So I think I&#039;ve figured out that I will need a 1K ohm stereo pot to replace the current dial thingy, but I&#039;m not sure where to solder what on the PCB. If anyone has help for this it would be great. (<a href="http://flic.kr/p/993iGr" target="_blank">PCB/Volume Pot Picture</a>) I will have to do the same with the contrast dial, but as it only has 3 connections, it should be easier to figure it out on my own. (Although I gladly welcome any knowledge you have.)</p><p>Also, can I remove the cartridge reader component and place it somewhere else in my casing with ribbon wire to the PCB? Is this even a good idea? This is critical, because if I can&#039;t do this, I won&#039;t have any room for that back PCB due to it&#039;s thickness. </p><p>And now for the less detailed questions:</p><p>How can I wire buttons on the keyboard to the contacts for the DMG buttons? Is it as simple as carefully scraping away the top layer and soldering? Or is there something else I need to do? </p><p>If I remove the DMG speaker, will it affect any of the circuitry in a way that should concern me? </p><p>Can I just wire the all the ground connections on the DMG to the ground plate on the keyboard?</p><p>Does soldering two or three prosound mods to the PCB affect the sound quality or limit the DMG&#039;s ability to even run? I would like to have 3.5mm stereo female out, 1/4&quot; mono female out (stereo to mono conversion done internally), and if I have room, RCA females out.</p><p>Whoo, that&#039;s a lot I don&#039;t know. I also might try underclocking it for good measure since it is supposed to be a performance instrument. I&#039;ll probably have questions about that as well later. Apologies for my lack of knowledge, but I&#039;d appreciate any help you guys could offer. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[BetaSynapse]]></name>
				<uri>https://chipmusic.org/BetaSynapse</uri>
			</author>
			<updated>2011-01-10T08:51:00Z</updated>
			<id>https://chipmusic.org/forums/post/50754/#p50754</id>
		</entry>
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