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	<title type="html"><![CDATA[ChipMusic.org - YOBO FC-16 Go - Portable SNES]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/3217/"/>
	<updated>2011-01-17T00:46:08Z</updated>
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	<id>https://chipmusic.org/forums/topic/3217/yobo-fc16-go-portable-snes/</id>
		<entry>
			<title type="html"><![CDATA[Re: YOBO FC-16 Go - Portable SNES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/51541/#p51541"/>
			<content type="html"><![CDATA[<p>I would love a snes tracker. provided there existed an easy way to load my samples on there.</p>]]></content>
			<author>
				<name><![CDATA[godinpants]]></name>
				<uri>https://chipmusic.org/godinpants</uri>
			</author>
			<updated>2011-01-17T00:46:08Z</updated>
			<id>https://chipmusic.org/forums/post/51541/#p51541</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: YOBO FC-16 Go - Portable SNES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/51539/#p51539"/>
			<content type="html"><![CDATA[<p>@neilbaldwin: sounds like core for first snestracker <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> ever...</p>]]></content>
			<author>
				<name><![CDATA[Tinctu]]></name>
				<uri>https://chipmusic.org/Tinctu</uri>
			</author>
			<updated>2011-01-17T00:40:59Z</updated>
			<id>https://chipmusic.org/forums/post/51539/#p51539</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: YOBO FC-16 Go - Portable SNES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/51530/#p51530"/>
			<content type="html"><![CDATA[<p>The SNES is quite cool.&nbsp; The FIR filter has a wonderful sound.&nbsp; The noise generation is sweet too.&nbsp; Come to think of it, there are a lot of projects with the SNES APU standalone and now the new breeds of cheaper SNES flashcarts.&nbsp; The doors are blown wide open for a dev to code some great software!</p>]]></content>
			<author>
				<name><![CDATA[Theta_Frost]]></name>
				<uri>https://chipmusic.org/Theta_Frost</uri>
			</author>
			<updated>2011-01-16T23:21:04Z</updated>
			<id>https://chipmusic.org/forums/post/51530/#p51530</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: YOBO FC-16 Go - Portable SNES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/51518/#p51518"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>neilbaldwin wrote:</cite><blockquote><p>Have to agree - I loved working on the SNES. The audio engine I wrote on it was ace - ran on compressed (optimised) MIDI files and had multi-sampled instruments, velocity switching, dynamic playback controlled be external variables, all sorts of cool stuff.</p><p>I wonder if I still have the code....hmmm...</p></blockquote></div><p>yeah bust that code out! sntrq!</p>]]></content>
			<author>
				<name><![CDATA[nickmaynard]]></name>
				<uri>https://chipmusic.org/nickmaynard</uri>
			</author>
			<updated>2011-01-16T20:15:52Z</updated>
			<id>https://chipmusic.org/forums/post/51518/#p51518</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: YOBO FC-16 Go - Portable SNES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/51510/#p51510"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>wedanced wrote:</cite><blockquote><p>why snes? amiga does it better and snes is you know.... shit.</p></blockquote></div><p>Err, have you written music on the snes?&nbsp; &nbsp;It was very capable for the time, the only downside I felt was the delay in uploading samples to it but that just meant you had to plan ahead.</p>]]></content>
			<author>
				<name><![CDATA[4mat]]></name>
				<uri>https://chipmusic.org/4mat</uri>
			</author>
			<updated>2011-01-16T16:05:03Z</updated>
			<id>https://chipmusic.org/forums/post/51510/#p51510</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: YOBO FC-16 Go - Portable SNES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/51509/#p51509"/>
			<content type="html"><![CDATA[<p>Have to agree - I loved working on the SNES. The audio engine I wrote on it was ace - ran on compressed (optimised) MIDI files and had multi-sampled instruments, velocity switching, dynamic playback controlled be external variables, all sorts of cool stuff.</p><p>I wonder if I still have the code....hmmm...</p><div class="quotebox"><cite>ne7 wrote:</cite><blockquote><p>the spu700 in the snes was one of the most important bits of audio h/w developed for consoles and the granddaddy of audio chips in the Sony psx/ps2 and ps3... 8 separate channels of 16bit 32kHz audio, revolutionary (for the time) sample compression, realtime echo and noise generation all wrapped up in stereo... its hardly -shit-</p><p>:-)</p></blockquote></div>]]></content>
			<author>
				<name><![CDATA[neilbaldwin]]></name>
				<uri>https://chipmusic.org/neilbaldwin</uri>
			</author>
			<updated>2011-01-16T15:44:50Z</updated>
			<id>https://chipmusic.org/forums/post/51509/#p51509</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: YOBO FC-16 Go - Portable SNES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/51507/#p51507"/>
			<content type="html"><![CDATA[<p>Wedanced: What ne7 said... <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" />.</p>]]></content>
			<author>
				<name><![CDATA[Tinctu]]></name>
				<uri>https://chipmusic.org/Tinctu</uri>
			</author>
			<updated>2011-01-16T15:28:55Z</updated>
			<id>https://chipmusic.org/forums/post/51507/#p51507</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: YOBO FC-16 Go - Portable SNES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/51505/#p51505"/>
			<content type="html"><![CDATA[<p>the spu700 in the snes was one of the most important bits of audio h/w developed for consoles and the granddaddy of audio chips in the Sony psx/ps2 and ps3... 8 separate channels of 16bit 32kHz audio, revolutionary (for the time) sample compression, realtime echo and noise generation all wrapped up in stereo... its hardly -shit-</p><p>:-)</p>]]></content>
			<author>
				<name><![CDATA[ne7]]></name>
				<uri>https://chipmusic.org/ne7</uri>
			</author>
			<updated>2011-01-16T15:09:31Z</updated>
			<id>https://chipmusic.org/forums/post/51505/#p51505</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: YOBO FC-16 Go - Portable SNES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/51456/#p51456"/>
			<content type="html"><![CDATA[<p>why snes? amiga does it better and snes is you know.... shit.</p>]]></content>
			<author>
				<name><![CDATA[wedanced]]></name>
				<uri>https://chipmusic.org/wedanced</uri>
			</author>
			<updated>2011-01-15T23:02:00Z</updated>
			<id>https://chipmusic.org/forums/post/51456/#p51456</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: YOBO FC-16 Go - Portable SNES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/51446/#p51446"/>
			<content type="html"><![CDATA[<p>i&#039;m not a fan of the yobo clones myself.&nbsp; for a clone, they aren&#039;t so great compared to others.&nbsp; not tried this particular one though.</p>]]></content>
			<author>
				<name><![CDATA[kitsch]]></name>
				<uri>https://chipmusic.org/kitsch</uri>
			</author>
			<updated>2011-01-15T22:09:36Z</updated>
			<id>https://chipmusic.org/forums/post/51446/#p51446</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: YOBO FC-16 Go - Portable SNES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/51445/#p51445"/>
			<content type="html"><![CDATA[<p>Thnx so I rather will buy real SNES...</p>]]></content>
			<author>
				<name><![CDATA[Tinctu]]></name>
				<uri>https://chipmusic.org/Tinctu</uri>
			</author>
			<updated>2011-01-15T21:55:35Z</updated>
			<id>https://chipmusic.org/forums/post/51445/#p51445</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: YOBO FC-16 Go - Portable SNES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/51444/#p51444"/>
			<content type="html"><![CDATA[<p>A few things with this: this is most certainly not real SNES HW. It&#039;s a hardware emulation. One thing to note is that Yobo&#039;s NES and SNES clones are known for having fairly poor sound reproduction. </p><p>Other than that, I have no idea what kind of memory mapping / cartridge support it has.</p>]]></content>
			<author>
				<name><![CDATA[arfink]]></name>
				<uri>https://chipmusic.org/arfink</uri>
			</author>
			<updated>2011-01-15T21:43:09Z</updated>
			<id>https://chipmusic.org/forums/post/51444/#p51444</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[YOBO FC-16 Go - Portable SNES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/51441/#p51441"/>
			<content type="html"><![CDATA[<p><strong> YOBO FC-16 Go </strong></p><p>Is this real SNES HW or FPGA Emulation?<br />Can it runs homebrew apps, trackers with KRIKZZ SNES SUPER EVERDRIVE?</p><p><em> YOUTUBE </em><br /><a href="http://www.youtube.com/watch?v=ZXS07rZDzVc" target="_blank">http://www.youtube.com/watch?v=ZXS07rZDzVc</a></p><p><em> PIC </em><br /><a class="postimg" href="http://ak.buy.com/PI/0/500/218190682.jpg" title="FC-16 Go" id="forum_image_9065691"><img src="http://ak.buy.com/PI/0/500/218190682.jpg" /></a> \</p><p>Hmm so maybe it is right time for SNES chipmusic...<br />Someone can code SNESTracker for PC or SNES.<br />Or good XM/MOD player or DJ Tool for SNES...</p>]]></content>
			<author>
				<name><![CDATA[Tinctu]]></name>
				<uri>https://chipmusic.org/Tinctu</uri>
			</author>
			<updated>2011-01-15T21:18:45Z</updated>
			<id>https://chipmusic.org/forums/post/51441/#p51441</id>
		</entry>
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