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	<title type="html"><![CDATA[ChipMusic.org - Sega?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/352/"/>
	<updated>2010-08-19T20:05:02Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/352/sega/</id>
		<entry>
			<title type="html"><![CDATA[Re: Sega?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/35580/#p35580"/>
			<content type="html"><![CDATA[<p>Regarding my MD tracker, it will get a release, as is, since its more or less abandoned and it cannot be expanded any further because of stupid design choices and other problems.<br />The release would not have PC2MD support since it does not fit in the code and was very buggy anyway...<br />ALL of the tools are MS-DOS based.</p><p>Release happens when I start writing a new setup and complete it enough so I can make music on it myself. New setup would require special flashcart as it would rely on extra HW present in such cart to allow 4 channel PCM playback with less effort.</p>]]></content>
			<author>
				<name><![CDATA[TmEE]]></name>
				<uri>https://chipmusic.org/TmEE</uri>
			</author>
			<updated>2010-08-19T20:05:02Z</updated>
			<id>https://chipmusic.org/forums/post/35580/#p35580</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sega?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/33082/#p33082"/>
			<content type="html"><![CDATA[<p>A fast and cheap way for the sega sound: yamaha fb-01 + <a href="http://sourceforge.net/projects/fb01editor/" target="_blank">http://sourceforge.net/projects/fb01editor/</a></p>]]></content>
			<author>
				<name><![CDATA[sergeeo]]></name>
				<uri>https://chipmusic.org/sergeeo</uri>
			</author>
			<updated>2010-08-01T21:23:04Z</updated>
			<id>https://chipmusic.org/forums/post/33082/#p33082</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sega?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/7504/#p7504"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Esopus-dragon wrote:</cite><blockquote><p>Tiido&#039;s PC2MD is a cartridge that interfaces the Genesis by PC. I can&#039;t tell at this stage what advantage it would have over Seb&#039;s interface, except this food for thought: it has a tracker that runs on the PC and plays with the PSG, PCM and FM channels. So I guess in my less than technically knowledgeable English it&#039;s like a LSDj-like PC based DMG tracker running directly on the hardware versus MGB.</p></blockquote></div><p>Is this true? If so, I came.</p>]]></content>
			<author>
				<name><![CDATA[Subway Sonicbeat]]></name>
				<uri>https://chipmusic.org/Subway+Sonicbeat</uri>
			</author>
			<updated>2010-01-28T02:42:40Z</updated>
			<id>https://chipmusic.org/forums/post/7504/#p7504</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sega?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/7398/#p7398"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>ant1 wrote:</cite><blockquote><div class="quotebox"><cite>Esopus-dragon wrote:</cite><blockquote><p>LSDj-like PC based DMG tracker running directly on the hardware</p></blockquote></div><p>Haha, does this sentence make any sense? <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>I guess you are trying to say that you track on the computer while it&#039;s connected to the Sega? So it&#039;s basically like mGB but using its own protocol rather than MIDI (less flexible, more optimized, I guess). I would sure hate for it to be LSDj-like too, such a waste when you have more than 10 times as many buttons as LSDj does to work with.</p><p>I believe it was written in Qbasic (correct me if I&#039;m wrong?), which is fairly awkward, hehe. Do you know if it is has been released/is going to be released any time soon?</p><p><img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>You dropped all the context here, making it a sentence fragment, not a sentence. It made perfect sense. You got it. Sega Genesis should have direct use of the sound, by it&#039;s own dedicated interface, rather than MIDI.</p>]]></content>
			<author>
				<name><![CDATA[Esopus-dragon]]></name>
				<uri>https://chipmusic.org/Esopus-dragon</uri>
			</author>
			<updated>2010-01-27T18:34:19Z</updated>
			<id>https://chipmusic.org/forums/post/7398/#p7398</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sega?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/5921/#p5921"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Esopus-dragon wrote:</cite><blockquote><p>LSDj-like PC based DMG tracker running directly on the hardware</p></blockquote></div><p>Haha, does this sentence make any sense? <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>I guess you are trying to say that you track on the computer while it&#039;s connected to the Sega? So it&#039;s basically like mGB but using its own protocol rather than MIDI (less flexible, more optimized, I guess). I would sure hate for it to be LSDj-like too, such a waste when you have more than 10 times as many buttons as LSDj does to work with.</p><p>I believe it was written in Qbasic (correct me if I&#039;m wrong?), which is fairly awkward, hehe. Do you know if it is has been released/is going to be released any time soon?</p><p><img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[ant1]]></name>
				<uri>https://chipmusic.org/ant1</uri>
			</author>
			<updated>2010-01-21T11:44:32Z</updated>
			<id>https://chipmusic.org/forums/post/5921/#p5921</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sega?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/5881/#p5881"/>
			<content type="html"><![CDATA[<p>SEGA - lets stay on topic.</p>]]></content>
			<author>
				<name><![CDATA[animalstyle]]></name>
				<uri>https://chipmusic.org/animalstyle</uri>
			</author>
			<updated>2010-01-21T04:39:41Z</updated>
			<id>https://chipmusic.org/forums/post/5881/#p5881</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sega?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/5874/#p5874"/>
			<content type="html"><![CDATA[<p>Ah, yes. I see what you&#039;re saying. But I don&#039;t write my music based on notes but on how it sounds. I don&#039;t really care what the notes are, so I guess maybe I&#039;m not a true musician but more of an artist, creator or composer. I use sound to make music, not notes. Though maybe I&#039;ll have to investigate MML a bit deeper, since you recommend it. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[freezedream]]></name>
				<uri>https://chipmusic.org/freezedream</uri>
			</author>
			<updated>2010-01-21T04:31:49Z</updated>
			<id>https://chipmusic.org/forums/post/5874/#p5874</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sega?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/5870/#p5870"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Beware wrote:</cite><blockquote><p>MML is easiest if you are a true musician.</p></blockquote></div><p>what do you mean by true musician</p>]]></content>
			<author>
				<name><![CDATA[Saskrotch]]></name>
				<uri>https://chipmusic.org/Saskrotch</uri>
			</author>
			<updated>2010-01-21T04:27:28Z</updated>
			<id>https://chipmusic.org/forums/post/5870/#p5870</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sega?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/5854/#p5854"/>
			<content type="html"><![CDATA[<p>MML is easiest if you are a true musician.&nbsp; I&#039;m not a programmer and I think it&#039;s the tits.&nbsp; If you understand standard notation and the hardware you are writing for then you can understand MML.</p>]]></content>
			<author>
				<name><![CDATA[Beware]]></name>
				<uri>https://chipmusic.org/Beware</uri>
			</author>
			<updated>2010-01-21T03:26:41Z</updated>
			<id>https://chipmusic.org/forums/post/5854/#p5854</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sega?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/5849/#p5849"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>arlen wrote:</cite><blockquote><p>TFM would be great if it did stuff OTHER than just FM. FM drums just suck.</p></blockquote></div><p>Call me strange, but I actually <em>like</em> FM drums! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><div class="quotebox"><cite>alex_mauer wrote:</cite><blockquote><p>Shiru said he may make a genesis tracker in the future but theres no evidence this will happen soon - for genesis... XPMCK &gt; TFM</p></blockquote></div><p>Well, I wouldn&#039;t hold your breath for a megadrive/genesis tracker from Shiru. I just don&#039;t think he&#039;s very motivated to make one. Also, as far as XPMCK goes, that may be fine if you&#039;re a programmer, but what if you&#039;ve really only ever done tracking? Personally, I am more of a musician and tracker and not a programmer at all. So, although learning MML may be a more powerful way to produce music and allow finer control over the sound and composition, I&#039;m extremely unlikely to learn it. I write all my music by ear and typing code would definitely result in terrible music for me. <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[freezedream]]></name>
				<uri>https://chipmusic.org/freezedream</uri>
			</author>
			<updated>2010-01-21T03:23:08Z</updated>
			<id>https://chipmusic.org/forums/post/5849/#p5849</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sega?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/5601/#p5601"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>arlen wrote:</cite><blockquote><p>TFM would be great if it did stuff OTHER than just FM. FM drums just suck.</p><p>It seems there are trackers that cover most stuff, but not all of it in one package.</p></blockquote></div><p>TFM is not designed for genesis/MD - its made for the turbo-sound FM modification for ZX spectrum - just to be clear to everyone here... yes you can get your music to play back on genesis but Shiru never intended for it to do anything beyond the limitations of 2 OPN1 chips (the turbo-FM mod) - Shiru said he may make a genesis tracker in the future but theres no evidence this will happen soon - for genesis... XPMCK &gt; TFM</p>]]></content>
			<author>
				<name><![CDATA[alex_mauer]]></name>
				<uri>https://chipmusic.org/alex_mauer</uri>
			</author>
			<updated>2010-01-20T15:43:02Z</updated>
			<id>https://chipmusic.org/forums/post/5601/#p5601</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sega?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/5578/#p5578"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>animalstyle wrote:</cite><blockquote><p>SEGA</p></blockquote></div><p>Chillax, Joey, this ain&#039;t 8trollcollective. <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[akira^8GB]]></name>
				<uri>https://chipmusic.org/akira%5E8GB</uri>
			</author>
			<updated>2010-01-20T14:45:14Z</updated>
			<id>https://chipmusic.org/forums/post/5578/#p5578</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sega?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/5576/#p5576"/>
			<content type="html"><![CDATA[<p>TFM would be great if it did stuff OTHER than just FM. FM drums just suck.</p><p>It seems there are trackers that cover most stuff, but not all of it in one package.</p>]]></content>
			<author>
				<name><![CDATA[arlen]]></name>
				<uri>https://chipmusic.org/arlen</uri>
			</author>
			<updated>2010-01-20T14:43:48Z</updated>
			<id>https://chipmusic.org/forums/post/5576/#p5576</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sega?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/5541/#p5541"/>
			<content type="html"><![CDATA[<p>Esopus-dragon: I don&#039;t think it&#039;s so much about being on the move as it is about it being something to actually discuss that wouldn&#039;t fit comfortably in a shared subforum.</p><p>As it is now, we only have 8 threads in the &quot;other&quot; subforum, and we are still able too keep interesting discussions without having threads being pushed pages back overnight.</p>]]></content>
			<author>
				<name><![CDATA[boomlinde]]></name>
				<uri>https://chipmusic.org/boomlinde</uri>
			</author>
			<updated>2010-01-20T11:50:48Z</updated>
			<id>https://chipmusic.org/forums/post/5541/#p5541</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sega?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/5523/#p5523"/>
			<content type="html"><![CDATA[<p>SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA SEGA...</p><p>Edited by nitro2k01. Please don&#039;t flood like that. 4 pages filled with the word SEGA isn&#039;t exactly useful.</p>]]></content>
			<author>
				<name><![CDATA[animalstyle]]></name>
				<uri>https://chipmusic.org/animalstyle</uri>
			</author>
			<updated>2010-01-20T08:26:02Z</updated>
			<id>https://chipmusic.org/forums/post/5523/#p5523</id>
		</entry>
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