<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[ChipMusic.org - Nanoloop for iPhone on a PC?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/4279/"/>
	<updated>2011-05-31T17:27:43Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/4279/nanoloop-for-iphone-on-a-pc/</id>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop for iPhone on a PC?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/68683/#p68683"/>
			<content type="html"><![CDATA[<p>the short answer is no.<br />the ios &quot;simulator&quot; allows yew test yer &quot;code&quot; on an emulated device.<br />this DOES NOT work for running compiled .ipa files.</p><p>now, is there a hacked version of this that will run .ipa files? maybe...<br />but im not enough of a mac guy to know. i write ios code at work, but<br />im an android guy in my personal ventures...</p>]]></content>
			<author>
				<name><![CDATA[xero]]></name>
				<uri>https://chipmusic.org/xero</uri>
			</author>
			<updated>2011-05-31T17:27:43Z</updated>
			<id>https://chipmusic.org/forums/post/68683/#p68683</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop for iPhone on a PC?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/68057/#p68057"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>DKSTR wrote:</cite><blockquote><div class="quotebox"><cite>Amity Level 2 wrote:</cite><blockquote><p>You should know, that nanoloop for iPhone/iPod is completely different to the GB versions!<br />Not just in interface or handling! <br />Nanoloop for the iPhone is no &quot;8 bit&quot; tracker, it does not even emulate 8 bit-like sounds!<br />So, if you want to create chiptunes like on the gameboy, use the gameboy.<br />If you just want to make some music, go for the iPhone version.</p><p>Don&#039;t miss that ;&gt;</p></blockquote></div><p> Holy shit its different on new phone than on a GB!?!</p><p>----</p><br /><p>Anyways, it&#039;s awesome piece of software and capable of some really sweet stuff, dont sleep on this stuff kids!</p></blockquote></div><p>Many people miss that. they think it SIMULATES 8 bit-like sound.</p>]]></content>
			<author>
				<name><![CDATA[Amity Level 2]]></name>
				<uri>https://chipmusic.org/Amity+Level+2</uri>
			</author>
			<updated>2011-05-26T06:46:32Z</updated>
			<id>https://chipmusic.org/forums/post/68057/#p68057</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop for iPhone on a PC?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/68010/#p68010"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Amity Level 2 wrote:</cite><blockquote><p>You should know, that nanoloop for iPhone/iPod is completely different to the GB versions!<br />Not just in interface or handling! <br />Nanoloop for the iPhone is no &quot;8 bit&quot; tracker, it does not even emulate 8 bit-like sounds!<br />So, if you want to create chiptunes like on the gameboy, use the gameboy.<br />If you just want to make some music, go for the iPhone version.</p><p>Don&#039;t miss that ;&gt;</p></blockquote></div><p> Holy shit its different on new phone than on a GB!?!</p><p>----</p><br /><p>Anyways, it&#039;s awesome piece of software and capable of some really sweet stuff, dont sleep on this stuff kids!</p>]]></content>
			<author>
				<name><![CDATA[DKSTR]]></name>
				<uri>https://chipmusic.org/DKSTR</uri>
			</author>
			<updated>2011-05-25T22:08:10Z</updated>
			<id>https://chipmusic.org/forums/post/68010/#p68010</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop for iPhone on a PC?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/67991/#p67991"/>
			<content type="html"><![CDATA[<p>The iphone simulator in the SDK is, as it implies a &quot;simulator&quot; not an emulator, it runs x86 code under the iPhone SDK, not emulated armv6/armv7 binaries.</p>]]></content>
			<author>
				<name><![CDATA[plgDavid]]></name>
				<uri>https://chipmusic.org/plgDavid</uri>
			</author>
			<updated>2011-05-25T20:08:17Z</updated>
			<id>https://chipmusic.org/forums/post/67991/#p67991</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop for iPhone on a PC?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/67980/#p67980"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>pixls wrote:</cite><blockquote><p>I think the sdks for either come with some kind of emulation, but I doubt they can run regular app store/market downloads, because that would essentially be piracy</p></blockquote></div><p>I know the android emulator can, but you need to buy the app first in the first place. It&#039;s not really piracy, it&#039;s just using an app you payed for on another platform.</p>]]></content>
			<author>
				<name><![CDATA[jefftheworld]]></name>
				<uri>https://chipmusic.org/jefftheworld</uri>
			</author>
			<updated>2011-05-25T19:02:49Z</updated>
			<id>https://chipmusic.org/forums/post/67980/#p67980</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop for iPhone on a PC?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/67954/#p67954"/>
			<content type="html"><![CDATA[<p>You should know, that nanoloop for iPhone/iPod is completely different to the GB versions!<br />Not just in interface or handling! <br />Nanoloop for the iPhone is no &quot;8 bit&quot; tracker, it does not even emulate 8 bit-like sounds!<br />So, if you want to create chiptunes like on the gameboy, use the gameboy.<br />If you just want to make some music, go for the iPhone version.</p><p>Don&#039;t miss that ;&gt;</p>]]></content>
			<author>
				<name><![CDATA[Amity Level 2]]></name>
				<uri>https://chipmusic.org/Amity+Level+2</uri>
			</author>
			<updated>2011-05-25T13:44:51Z</updated>
			<id>https://chipmusic.org/forums/post/67954/#p67954</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Nanoloop for iPhone on a PC?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/67891/#p67891"/>
			<content type="html"><![CDATA[<p>I think the sdks for either come with some kind of emulation, but I doubt they can run regular app store/market downloads, because that would essentially be piracy</p>]]></content>
			<author>
				<name><![CDATA[pixls]]></name>
				<uri>https://chipmusic.org/pixls</uri>
			</author>
			<updated>2011-05-25T00:29:34Z</updated>
			<id>https://chipmusic.org/forums/post/67891/#p67891</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Nanoloop for iPhone on a PC?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/67868/#p67868"/>
			<content type="html"><![CDATA[<p>I&#039;ve been trying it out on my friends iPod and have found that i like the sounds a lot more and i think its easier to use than the ones for the gb. does anyone know of a iPod/android emulator for PC that i could run this on? thanks.</p>]]></content>
			<author>
				<name><![CDATA[WMD]]></name>
				<uri>https://chipmusic.org/WMD</uri>
			</author>
			<updated>2011-05-24T22:20:32Z</updated>
			<id>https://chipmusic.org/forums/post/67868/#p67868</id>
		</entry>
</feed>
