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	<title type="html"><![CDATA[ChipMusic.org - Official Deflemask thread ( MULTIPLATFORM tracker!)]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/4733/"/>
	<updated>2021-04-03T11:58:43Z</updated>
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	<id>https://chipmusic.org/forums/topic/4733/official-deflemask-thread-multiplatform-tracker/</id>
		<entry>
			<title type="html"><![CDATA[Re: Official Deflemask thread ( MULTIPLATFORM tracker!)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/265031/#p265031"/>
			<content type="html"><![CDATA[<p>Looks great!<br />Can&#039;t wait to try it on Linux!</p>]]></content>
			<author>
				<name><![CDATA[garvalf]]></name>
				<uri>https://chipmusic.org/garvalf</uri>
			</author>
			<updated>2021-04-03T11:58:43Z</updated>
			<id>https://chipmusic.org/forums/post/265031/#p265031</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official Deflemask thread ( MULTIPLATFORM tracker!)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/265029/#p265029"/>
			<content type="html"><![CDATA[<p>OMG! The long awaited DefleMask update is finally available for macOS users!<br /><a href="https://apps.apple.com/app/id1560048103" target="_blank">https://apps.apple.com/app/id1560048103</a></p><p>News:<br />Neo Geo Support!<br />Brand new modular UI/UX<br />Lovely themes<br />Touch mode<br />New emulation cores<br />64 bits<br />Bug fixes<br />And more!</p><p><div class="embed_video"><iframe width="560" height="340" src="https://www.youtube.com/embed/H6d4zr_X0Yc" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div></p>]]></content>
			<author>
				<name><![CDATA[Delek]]></name>
				<uri>https://chipmusic.org/Delek</uri>
			</author>
			<updated>2021-04-02T18:01:09Z</updated>
			<id>https://chipmusic.org/forums/post/265029/#p265029</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official Deflemask thread ( MULTIPLATFORM tracker!)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/261941/#p261941"/>
			<content type="html"><![CDATA[<p>An annoying bug at Sega Genesis mode – Load Ins or New buttons become irresponsive while trying to edit an Instrument or a sample so choosing a new instrument or sample is impossible. It doesn&#039;t depend on how much time spent with a program – the bug can appear even at the very start of a session.</p>]]></content>
			<author>
				<name><![CDATA[Dobrobobro]]></name>
				<uri>https://chipmusic.org/Dobrobobro</uri>
			</author>
			<updated>2019-04-23T18:46:58Z</updated>
			<id>https://chipmusic.org/forums/post/261941/#p261941</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official Deflemask thread ( MULTIPLATFORM tracker!)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/249616/#p249616"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>garvalf wrote:</cite><blockquote><p>That&#039;s a very cool new! DefleMask is getting better and better!<br />Any chance of a raspberry pi/arm build? It would be funny to put it on the PocketChip <a href="http://www.getchip.com/pages/pocketchip" target="_blank">http://www.getchip.com/pages/pocketchip</a></p></blockquote></div><p>I second that opinion! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[mackemint]]></name>
				<uri>https://chipmusic.org/mackemint</uri>
			</author>
			<updated>2016-11-30T14:17:07Z</updated>
			<id>https://chipmusic.org/forums/post/249616/#p249616</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official Deflemask thread ( MULTIPLATFORM tracker!)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246912/#p246912"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>SketchMan3 wrote:</cite><blockquote><p>IIs there any way to make deflemask open a new instance instead of instantly overwriting whatever I was working in when I go to open a second file?</p></blockquote></div><p>I&#039;m working in a checkbox to open new files in -&gt; new-instance/one-instance for v0.12.1</p><p>In the meantime, please use the internal file-&gt;open dialog while using more than one instance of the program.</p>]]></content>
			<author>
				<name><![CDATA[Delek]]></name>
				<uri>https://chipmusic.org/Delek</uri>
			</author>
			<updated>2016-08-09T13:49:12Z</updated>
			<id>https://chipmusic.org/forums/post/246912/#p246912</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official Deflemask thread ( MULTIPLATFORM tracker!)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/246904/#p246904"/>
			<content type="html"><![CDATA[<p>Soo.... apparently deflemask forces a single instance and doesn&#039;t bring up the &quot;do you want to save first?&quot; dialogue when opening a file from desktop? Is there any way to make deflemask open a new instance instead of instantly overwriting whatever I was working in when I go to open a second file?</p>]]></content>
			<author>
				<name><![CDATA[SketchMan3]]></name>
				<uri>https://chipmusic.org/SketchMan3</uri>
			</author>
			<updated>2016-08-09T01:14:00Z</updated>
			<id>https://chipmusic.org/forums/post/246904/#p246904</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official Deflemask thread ( MULTIPLATFORM tracker!)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/245049/#p245049"/>
			<content type="html"><![CDATA[<p>Yes, it really rocks!</p><p>Thank you for having taken into account feedback people have made, to improve DefleMask, and also for making polls and such to get people&#039;s opinion.</p><p>Also now with the default look (skin), it&#039;s very pleasant to the eyes as well!</p>]]></content>
			<author>
				<name><![CDATA[garvalf]]></name>
				<uri>https://chipmusic.org/garvalf</uri>
			</author>
			<updated>2016-06-15T09:16:40Z</updated>
			<id>https://chipmusic.org/forums/post/245049/#p245049</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official Deflemask thread ( MULTIPLATFORM tracker!)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/245025/#p245025"/>
			<content type="html"><![CDATA[<p>Thanks for the kind words guys! This new version rocks! <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[Delek]]></name>
				<uri>https://chipmusic.org/Delek</uri>
			</author>
			<updated>2016-06-14T18:30:14Z</updated>
			<id>https://chipmusic.org/forums/post/245025/#p245025</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official Deflemask thread ( MULTIPLATFORM tracker!)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/244648/#p244648"/>
			<content type="html"><![CDATA[<p>Thanks for all your hard work, Delek and the updated UI looks great! ^_^</p>]]></content>
			<author>
				<name><![CDATA[freezedream]]></name>
				<uri>https://chipmusic.org/freezedream</uri>
			</author>
			<updated>2016-06-06T12:17:47Z</updated>
			<id>https://chipmusic.org/forums/post/244648/#p244648</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official Deflemask thread ( MULTIPLATFORM tracker!)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/244594/#p244594"/>
			<content type="html"><![CDATA[<p>That&#039;s a very cool new! DefleMask is getting better and better!<br />Any chance of a raspberry pi/arm build? It would be funny to put it on the PocketChip <a href="http://www.getchip.com/pages/pocketchip" target="_blank">http://www.getchip.com/pages/pocketchip</a></p>]]></content>
			<author>
				<name><![CDATA[garvalf]]></name>
				<uri>https://chipmusic.org/garvalf</uri>
			</author>
			<updated>2016-06-04T12:21:34Z</updated>
			<id>https://chipmusic.org/forums/post/244594/#p244594</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official Deflemask thread ( MULTIPLATFORM tracker!)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/244588/#p244588"/>
			<content type="html"><![CDATA[<p>.</p>]]></content>
			<author>
				<name><![CDATA[Theta_Frost]]></name>
				<uri>https://chipmusic.org/Theta_Frost</uri>
			</author>
			<updated>2016-06-04T04:38:36Z</updated>
			<id>https://chipmusic.org/forums/post/244588/#p244588</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official Deflemask thread ( MULTIPLATFORM tracker!)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/244587/#p244587"/>
			<content type="html"><![CDATA[<p>Amazing!</p>]]></content>
			<author>
				<name><![CDATA[Theta_Frost]]></name>
				<uri>https://chipmusic.org/Theta_Frost</uri>
			</author>
			<updated>2016-06-04T04:38:33Z</updated>
			<id>https://chipmusic.org/forums/post/244587/#p244587</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official Deflemask thread ( MULTIPLATFORM tracker!)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/244567/#p244567"/>
			<content type="html"><![CDATA[<p>Great Scott! Fantastic update!!</p>]]></content>
			<author>
				<name><![CDATA[egr]]></name>
				<uri>https://chipmusic.org/egr</uri>
			</author>
			<updated>2016-06-03T18:15:03Z</updated>
			<id>https://chipmusic.org/forums/post/244567/#p244567</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official Deflemask thread ( MULTIPLATFORM tracker!)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/244563/#p244563"/>
			<content type="html"><![CDATA[<p>DefleMask v0.12.0 released guys! The biggest update ever for this tracker.<br /><a class="postimg" href="http://deflemask.com/deflemask_full_1.png" title="http://deflemask.com/deflemask_full_1.png" id="forum_image_47993410"><img src="http://deflemask.com/deflemask_full_1.png" /></a></p><p>The best news are: New GUI, special CH3 for Genesis (full support, one channel per operator!), on-screen-piano, emulators updated, etc, etc, etc.</p><p>Full changelog:<br />UI re-designed.<br />Pattern matrix and instrument list are both visible at the same time.<br />Added native file load/save dialogs for all operating systems.<br />Added a new system that enables the Special Mode of the CH3 in the YM2612 (the operators have independent frequencies)<br />Contextual menus (File, Edit, About) instead of FastTracker based navigation (Disk .Op, Options, etc)<br />Added a piano for note inputs and visualization.<br />Added a BPM display.<br />Added keyboard shortcuts for Open: Ctrl+O, New: Ctrl+N, Play: F5, Play from current position: Shift+Return/F7 and Play pattern: Alt+Return/F6.<br />Max patterns row count increased to 256.<br />Updated the C64 rom exporter, it is fast and roms are smaller.<br />Updated the reSID core for better Commodore 64 sound emulation.<br />Now .vgm files will be automatically optimized by passing through vgm_cmp, the official .vgm compression engine.<br />Now sliders/scroll wheel will react if you are over his sub-window space.<br />Now you can preview the previous and next pattern.<br />Now the loaded .wav filename is displayed on the samples editor window.<br />Now ctrl+left click on a pattern index in the matrix will copy that pattern into a unused one.<br />Now PSG instruments in Genesis play if you jam the keyboard while playing a song.<br />Now .vgm/roms and the tracker will behave the same when looping tracks (the tracker was actually resetting too much stuff when a loop start)<br />Now you have access to all systems folder when loading a module, this will let you load-&gt;switch systems a lot faster.<br />Now both 8bits and 16bits wavs are supported as samples.<br />Now you can create straight lines in macros graphs by holding down right mouse button.<br />Now the arpeggio effect on FM chips will not reset the envelope on every note.<br />Now if you scroll until the end/start of the current pattern you will be automatically moved to the next/previous one.<br />Changed the behavior of the E5xx - Fine Tune effect: Now its range is a whole note rather than 1/4. E500 means note - 1 semitone, E5FF means note + 1 semitone.<br />Game Boy emulator core updated to NezPlug++<br />Nintendo NES emulator core updated to NSFPlay 2.3<br />SN76489 emulator core updated, volumes and noise output are more accurate now.<br />YM2612+PSG volume re-balanced to a more accurate relation.<br />Now the YM2612 updates at HW rate (53267hz) this makes the SSG-EG more accurate among other things.<br />Now you can stop volume sliding effects by entering 0A 00 or setting a new volume value in the volume column.<br />Load/File menu now lists 20 files instead of 10 (more files visible in the list).<br />Ctrl+F1/F2/F3/F4 now work without recording mode enabled.<br />Ctrl+F1/F2 now works on instrument and volume column to rapidly change many of values at the same time.<br />Added mute buttons to the FM operators.<br />Added Zap option under the edit menu (to clear song, pattern or instruments)<br />Added Poly input under options menu (Ctrl+P shortcut) to switch between chords and mono MIDI input (also works while jamming when the song is playing)<br />Added bold font type selector under options menu.<br />Added END/HOME function keys while editing texts.<br />Added hybrid .hes roms headers so Ootake and other emulators don&#039;t complain.<br />Added more demo songs to all systems.<br />Now the Arpeggio Tick is controlled by a new effect 0Exx. It is no more a global per module value.<br />Added a gradient color between max volume values and zero (Volume and Volume_min in colors.ini file)<br />Added 3 more values to Skins colors.ini file: Windows_Background, Volume_min and Record_Background.<br />Added a new effect: EExx (Sync Signal) to be used in .vgm exports (it writes a data block of type FF size 1 with data xx and flashes the tracker background when found)<br />Fixed the EDxx effect, now it delays correctly any other effect on the same row.<br />Fixed an AMP slider bug in the samples editor window that was causing distortion on negative sample values.<br />Fixed playback rate of Commodore 64 reSID engine.<br />Fixed a clipboard bug that was affecting the pattern matrix.<br />Fixed some header issues with .gb exports, they now load correctly on the HW and all emulators.<br />Fixed a little detune in YM2612 frecuency table calculation. (thanks Raijin for the report)<br />Fixed Sample Delta set while using a delay command in the same row in SEGA PCM.<br />Fixed some Note Slide effect bugs.<br />Fixed a bug with the key-repeat feature while changing between fullscreen and windowed mode.<br />Fixed a bug while copying/pasting using channel switching with Ctrl+Right/Left.<br />Manual Updated.</p><p>Get it now!: <a href="http://deflemask.com" target="_blank">deflemask.com</a></p>]]></content>
			<author>
				<name><![CDATA[Delek]]></name>
				<uri>https://chipmusic.org/Delek</uri>
			</author>
			<updated>2016-06-03T17:22:06Z</updated>
			<id>https://chipmusic.org/forums/post/244563/#p244563</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Official Deflemask thread ( MULTIPLATFORM tracker!)]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/243761/#p243761"/>
			<content type="html"><![CDATA[<div class="quotebox"><blockquote><p>In the meantime, I have been interested in Famitracker but Deflemask seems to be a better tracker to learn since it is capable of so many other chips as well.</p></blockquote></div><p>Both are very good trackers, and they also use a similar paradigm for managing patterns (1 independent pattern per channel). I personally get different ideas and moods when I use either one or the other, so I like both.</p><p>My pros and cons for Famitracker and Deflemask (I&#039;ll try to present it in a positive way for Deflemask as it is a Deflemask thread):</p><p><strong>Famitracker</strong></p><p><span class="bbu">Pros</span>: <br />- intuitive to use<br />- standard windows software appearance<br />- supports several NES extensions<br />- open source (free software)<br />- you can import and export to midi, to use in other trackers or software (but it&#039;s not built-in though. Also midi import is deprecated)<br />- can export to wav / nsf</p><p><span class="bbu">Cons</span>:<br />- standard windows software appearance<br />- not themable<br />- works rather ok with Wine (on Linux, mac os x too probably), but it&#039;s not perfect (I get some visual glitches when editing instruments)</p><p><strong>Deflemask</strong><br /><span class="bbu">Cons</span>:<br />- Not open source (but good active support from the developper)<br />- some non standard behaviors in functionalities because of its specific custom interface but it gets better and better after newest releases (for example in previous releases I couldn&#039;t use the back / end key for going to the end of a filename, and when I typed enter to validate the name when saving a file it started the song... but it&#039;s fixed now)<br />- doesn&#039;t export / import from other tracker formats (like xm/mod)</p><p><span class="bbu">Pros</span>: <br />- native to multi-os (linux, mac, windows)<br />- midi support<br />- many format support (sid, sega, nec pc engine, arcade, nes, gb)<br />- can export to vgm / wav / native ROM (like megadrive/genesis)<br />- intuitive to use<br />- free as in free beer<br />- active support from the developper<br />- themeable<br />- latest releases has a much better way to interact with it (new menu etc)</p><br /><p>probably other things but it&#039;s what I remember at the moment...</p><p>I think it&#039;s also time I send some donation to both Famitracker and Deflemask!</p>]]></content>
			<author>
				<name><![CDATA[garvalf]]></name>
				<uri>https://chipmusic.org/garvalf</uri>
			</author>
			<updated>2016-05-07T11:34:50Z</updated>
			<id>https://chipmusic.org/forums/post/243761/#p243761</id>
		</entry>
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