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	<title type="html"><![CDATA[ChipMusic.org - New NES game - Alter Ego]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/4778/"/>
	<updated>2011-07-31T01:26:22Z</updated>
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	<id>https://chipmusic.org/forums/topic/4778/new-nes-game-alter-ego/</id>
		<entry>
			<title type="html"><![CDATA[Re: New NES game - Alter Ego]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/75092/#p75092"/>
			<content type="html"><![CDATA[<p>I just beat this today, cheating by rewinding. xD</p><p>It was great fun though, a few levels have multiple solutions, pushing for a &quot;solve it in less flips&quot; sort of challenge, plus beating levels quicker, it&#039;s gonna keep me playing for a while. Really good job.</p>]]></content>
			<author>
				<name><![CDATA[Xuriik]]></name>
				<uri>https://chipmusic.org/Xuriik</uri>
			</author>
			<updated>2011-07-31T01:26:22Z</updated>
			<id>https://chipmusic.org/forums/post/75092/#p75092</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New NES game - Alter Ego]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/74619/#p74619"/>
			<content type="html"><![CDATA[<p>This game is really fun! I hadn&#039;t heard about the spectrum original.</p>]]></content>
			<author>
				<name><![CDATA[boomlinde]]></name>
				<uri>https://chipmusic.org/boomlinde</uri>
			</author>
			<updated>2011-07-26T11:47:47Z</updated>
			<id>https://chipmusic.org/forums/post/74619/#p74619</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New NES game - Alter Ego]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/74589/#p74589"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Saskrotch wrote:</cite><blockquote><p>okay, but what would the point be of making this game compatible with R.O.B.? there was a reason nintendo quit after making 2 games for it.</p></blockquote></div><p>For fun mr buzzkill lol</p>]]></content>
			<author>
				<name><![CDATA[12ianma]]></name>
				<uri>https://chipmusic.org/12ianma</uri>
			</author>
			<updated>2011-07-25T22:43:51Z</updated>
			<id>https://chipmusic.org/forums/post/74589/#p74589</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New NES game - Alter Ego]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/74584/#p74584"/>
			<content type="html"><![CDATA[<p>Gave this game a try yesterday on my Caanoo. Great gameplay, great graphics and great music.</p>]]></content>
			<author>
				<name><![CDATA[akira^8GB]]></name>
				<uri>https://chipmusic.org/akira%5E8GB</uri>
			</author>
			<updated>2011-07-25T21:23:06Z</updated>
			<id>https://chipmusic.org/forums/post/74584/#p74584</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New NES game - Alter Ego]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/74583/#p74583"/>
			<content type="html"><![CDATA[<p>okay, but what would the point be of making this game compatible with R.O.B.? there was a reason nintendo quit after making 2 games for it.</p>]]></content>
			<author>
				<name><![CDATA[Saskrotch]]></name>
				<uri>https://chipmusic.org/Saskrotch</uri>
			</author>
			<updated>2011-07-25T20:58:03Z</updated>
			<id>https://chipmusic.org/forums/post/74583/#p74583</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New NES game - Alter Ego]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/74546/#p74546"/>
			<content type="html"><![CDATA[<p>Very true:( wish I had the knowledge to code it myself. but I don&#039;t know assembly code very well.</p>]]></content>
			<author>
				<name><![CDATA[12ianma]]></name>
				<uri>https://chipmusic.org/12ianma</uri>
			</author>
			<updated>2011-07-25T11:18:12Z</updated>
			<id>https://chipmusic.org/forums/post/74546/#p74546</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New NES game - Alter Ego]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/74543/#p74543"/>
			<content type="html"><![CDATA[<p>It is not a problem to get info how to control the device. But it is a mechanical device after all, you can&#039;t design and debug code for it having no device itself and no emulation of the device (need to have both).</p>]]></content>
			<author>
				<name><![CDATA[Shiru]]></name>
				<uri>https://chipmusic.org/Shiru</uri>
			</author>
			<updated>2011-07-25T11:11:09Z</updated>
			<id>https://chipmusic.org/forums/post/74543/#p74543</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New NES game - Alter Ego]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/74540/#p74540"/>
			<content type="html"><![CDATA[<p>Oh I forgot to say how fun this games is! felt very inspired by its simplistic fun. Could you reverse engineer a Rom though?&nbsp; pretty sure you could just run the code from gyromite after the control buttons were pressed (the game just runs flashes on the screen) you may be able to do it without even having a rob. A guy in this thread actually found the data out for gyromite movements</p><p><a href="http://www.atariage.com/forums/topic/177286-any-interest-in-nes-rob-homebrews/" target="_blank">http://www.atariage.com/forums/topic/17 &#133; homebrews/</a></p>]]></content>
			<author>
				<name><![CDATA[12ianma]]></name>
				<uri>https://chipmusic.org/12ianma</uri>
			</author>
			<updated>2011-07-25T10:51:33Z</updated>
			<id>https://chipmusic.org/forums/post/74540/#p74540</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New NES game - Alter Ego]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/74538/#p74538"/>
			<content type="html"><![CDATA[<p>I&#039;m not able to make ROB games because I don&#039;t have ROB, never seen it in RL, I don&#039;t have NES, I don&#039;t have a flash cart, I don&#039;t even have NTSC TV set, I can&#039;t afford myself to buy all this, and I live in country where it is still not easy to receive anything from foreign countries.</p>]]></content>
			<author>
				<name><![CDATA[Shiru]]></name>
				<uri>https://chipmusic.org/Shiru</uri>
			</author>
			<updated>2011-07-25T10:31:45Z</updated>
			<id>https://chipmusic.org/forums/post/74538/#p74538</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New NES game - Alter Ego]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/74528/#p74528"/>
			<content type="html"><![CDATA[<p>fun game, wish it was longer though!</p>]]></content>
			<author>
				<name><![CDATA[Saskrotch]]></name>
				<uri>https://chipmusic.org/Saskrotch</uri>
			</author>
			<updated>2011-07-25T07:45:00Z</updated>
			<id>https://chipmusic.org/forums/post/74528/#p74528</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New NES game - Alter Ego]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/74517/#p74517"/>
			<content type="html"><![CDATA[<p>Rob is pretty cool, sadly underused though.</p>]]></content>
			<author>
				<name><![CDATA[arfink]]></name>
				<uri>https://chipmusic.org/arfink</uri>
			</author>
			<updated>2011-07-25T05:05:29Z</updated>
			<id>https://chipmusic.org/forums/post/74517/#p74517</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New NES game - Alter Ego]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/74507/#p74507"/>
			<content type="html"><![CDATA[<p>Hmm had an idea, you could use the controls from gyromite to control a rob to switch the &quot;ego&quot; using the gyromite pieces to press a and b. not very efficient but would add a cool feature. Plus I&#039;m sick of just gyromite as I can&#039;t afford stack up pieces:/ I&#039;d help donate any resources I could to help if you wanted to add that feature, could just be a pipe dream of mine for a third rob title lol</p>]]></content>
			<author>
				<name><![CDATA[12ianma]]></name>
				<uri>https://chipmusic.org/12ianma</uri>
			</author>
			<updated>2011-07-25T03:11:54Z</updated>
			<id>https://chipmusic.org/forums/post/74507/#p74507</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New NES game - Alter Ego]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/74439/#p74439"/>
			<content type="html"><![CDATA[<p>Amazing game. Amazing concept. I am addicted.</p>]]></content>
			<author>
				<name><![CDATA[godinpants]]></name>
				<uri>https://chipmusic.org/godinpants</uri>
			</author>
			<updated>2011-07-24T11:45:45Z</updated>
			<id>https://chipmusic.org/forums/post/74439/#p74439</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New NES game - Alter Ego]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/74436/#p74436"/>
			<content type="html"><![CDATA[<p>Sexcellent.</p>]]></content>
			<author>
				<name><![CDATA[Koatl]]></name>
				<uri>https://chipmusic.org/Koatl</uri>
			</author>
			<updated>2011-07-24T10:22:20Z</updated>
			<id>https://chipmusic.org/forums/post/74436/#p74436</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: New NES game - Alter Ego]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/74434/#p74434"/>
			<content type="html"><![CDATA[<p>I&#039;ll download this later on today. The video looks amazing, the music is drool-inducing... winner.</p>]]></content>
			<author>
				<name><![CDATA[Tunners]]></name>
				<uri>https://chipmusic.org/Tunners</uri>
			</author>
			<updated>2011-07-24T10:11:32Z</updated>
			<id>https://chipmusic.org/forums/post/74434/#p74434</id>
		</entry>
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