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	<title type="html"><![CDATA[ChipMusic.org - Atari 2600 controlling Nintendo NES]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/5093/"/>
	<updated>2014-01-06T14:38:09Z</updated>
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	<id>https://chipmusic.org/forums/topic/5093/atari-2600-controlling-nintendo-nes/</id>
		<entry>
			<title type="html"><![CDATA[Re: Atari 2600 controlling Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/197074/#p197074"/>
			<content type="html"><![CDATA[<p>ah yes, makes sense. since you can only select a few different tempo settings...<br />It&#039;s not synthcart, but paul slocums music driver program, which is basically the same <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /><br />(and quite hard to write music in)</p><p>Oh, but!<br />Ctrix made a modplug plugin to write music for this program!</p><p>anyway, yay!<br />new stuff to play with <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[Timbob]]></name>
				<uri>https://chipmusic.org/Timbob</uri>
			</author>
			<updated>2014-01-06T14:38:09Z</updated>
			<id>https://chipmusic.org/forums/post/197074/#p197074</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Atari 2600 controlling Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/197070/#p197070"/>
			<content type="html"><![CDATA[<p>I&#039;d guess the synthcart tempo is frame based, in which case it depends on the tempo setting. Tracker speed 6, assuming the rows are 16ths, would be one tick per pulse at 24 ppqn. What you really want to do is set the speed setting in LSDJ/Nanoloop to something that matches the Atari clock in ticks per line.</p>]]></content>
			<author>
				<name><![CDATA[boomlinde]]></name>
				<uri>https://chipmusic.org/boomlinde</uri>
			</author>
			<updated>2014-01-06T12:23:10Z</updated>
			<id>https://chipmusic.org/forums/post/197070/#p197070</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Atari 2600 controlling Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/197067/#p197067"/>
			<content type="html"><![CDATA[<p>what&#039;s the ppqn of the atari signal? in case anybody wants to sync it with lsdj or nanoloop, or maybe convert it to a midi clock signal? <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[Timbob]]></name>
				<uri>https://chipmusic.org/Timbob</uri>
			</author>
			<updated>2014-01-06T09:53:25Z</updated>
			<id>https://chipmusic.org/forums/post/197067/#p197067</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Atari 2600 controlling Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/197016/#p197016"/>
			<content type="html"><![CDATA[<p>Lovely combination!</p>]]></content>
			<author>
				<name><![CDATA[boomlinde]]></name>
				<uri>https://chipmusic.org/boomlinde</uri>
			</author>
			<updated>2014-01-05T12:26:56Z</updated>
			<id>https://chipmusic.org/forums/post/197016/#p197016</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Atari 2600 controlling Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/197011/#p197011"/>
			<content type="html"><![CDATA[<p><img src="https://chipmusic.org/forums/img/smilies/heart.gif" width="15" height="15" alt="heart" /></p>]]></content>
			<author>
				<name><![CDATA[Timbob]]></name>
				<uri>https://chipmusic.org/Timbob</uri>
			</author>
			<updated>2014-01-05T11:36:51Z</updated>
			<id>https://chipmusic.org/forums/post/197011/#p197011</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Atari 2600 controlling Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/196988/#p196988"/>
			<content type="html"><![CDATA[<p>Sorry for the necrobump.</p><p>Just wanted to add that I updated Paul Slocum&#039;s music driver so it uses Port A output as a clock out. </p><p>Pin 8 is ground and pins 1-4 are the outputs, so it can clock up to 4 devices. </p><p>Updated code can be found <a href="http://heavyw8bit.com/famislayer.php" target="_blank">here</a> </p><p>This video shows how I was able to use the clock out feature to sync the 2600 with the NES</p><p><div class="embed_video"><iframe width="560" height="340" src="https://www.youtube.com/embed/Jsfk5xNivZA" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div></p>]]></content>
			<author>
				<name><![CDATA[HeavyW8bit]]></name>
				<uri>https://chipmusic.org/HeavyW8bit</uri>
			</author>
			<updated>2014-01-05T03:46:43Z</updated>
			<id>https://chipmusic.org/forums/post/196988/#p196988</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Atari 2600 controlling Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/78182/#p78182"/>
			<content type="html"><![CDATA[<p>It&#039;s just occured to me: the 4021 used in the NES controller has a data output - pin 3.</p><p>So you could get 2-way comms between NES and 2600. Or NES and ..........</p><p>Any bright ideas, folks?</p>]]></content>
			<author>
				<name><![CDATA[InactiveX]]></name>
				<uri>https://chipmusic.org/InactiveX</uri>
			</author>
			<updated>2011-09-14T08:58:28Z</updated>
			<id>https://chipmusic.org/forums/post/78182/#p78182</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Atari 2600 controlling Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/78021/#p78021"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>little-scale wrote:</cite><blockquote><p>You could also run 2 x Synthcarts from one power adaptor, and just plug that in whilst the two Atari&#039;s have their power switched to on.</p></blockquote></div><p>That&#039;s a great idea. I think I&#039;ll try that (still have 2xSC).</p><p>This is a really interesting thread. I might buy another NES.</p>]]></content>
			<author>
				<name><![CDATA[InactiveX]]></name>
				<uri>https://chipmusic.org/InactiveX</uri>
			</author>
			<updated>2011-09-12T08:31:05Z</updated>
			<id>https://chipmusic.org/forums/post/78021/#p78021</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Atari 2600 controlling Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/77978/#p77978"/>
			<content type="html"><![CDATA[<p>You could also run 2 x Synthcarts from one power adaptor, and just plug that in whilst the two Atari&#039;s have their power switched to on.</p>]]></content>
			<author>
				<name><![CDATA[little-scale]]></name>
				<uri>https://chipmusic.org/little-scale</uri>
			</author>
			<updated>2011-09-11T08:37:34Z</updated>
			<id>https://chipmusic.org/forums/post/77978/#p77978</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Atari 2600 controlling Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/77977/#p77977"/>
			<content type="html"><![CDATA[<p>Synthcart&#039;s tempo limitations are due to the fact that the 2600 is generating visuals and music tempo simultaneously. </p><p>If the Atari is not generating visuals, then the output clock from the joystick ports can be set to whatever you program them to be.</p><p>2 x Synthcarts would be cool indeed...</p>]]></content>
			<author>
				<name><![CDATA[little-scale]]></name>
				<uri>https://chipmusic.org/little-scale</uri>
			</author>
			<updated>2011-09-11T08:36:19Z</updated>
			<id>https://chipmusic.org/forums/post/77977/#p77977</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Atari 2600 controlling Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/77970/#p77970"/>
			<content type="html"><![CDATA[<p>program it to control and beat marble madness on an NES</p>]]></content>
			<author>
				<name><![CDATA[Boner]]></name>
				<uri>https://chipmusic.org/Boner</uri>
			</author>
			<updated>2011-09-11T00:54:23Z</updated>
			<id>https://chipmusic.org/forums/post/77970/#p77970</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Atari 2600 controlling Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/77965/#p77965"/>
			<content type="html"><![CDATA[<p>Well I&#039;m sure I can manage.&nbsp; This would probably make building up my 2600 DJ set easier though... <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[Theta_Frost]]></name>
				<uri>https://chipmusic.org/Theta_Frost</uri>
			</author>
			<updated>2011-09-10T23:03:46Z</updated>
			<id>https://chipmusic.org/forums/post/77965/#p77965</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Atari 2600 controlling Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/77946/#p77946"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Theta_Frost wrote:</cite><blockquote><p>Syncing 2 2600&#039;s would be VERY relevant to my interests.</p></blockquote></div><p>hahaha. Yeah.&nbsp; I thought it&#039;d be relevant to mine too - but I find just using one by it&#039;s self is enough out of tune note-swapping chaos let alone having two of the buggers running together.&nbsp; I actually find you can power up both units together, turn them off, and back on at the wall again and they are usually within a frame of sync.</p>]]></content>
			<author>
				<name><![CDATA[cTrix]]></name>
				<uri>https://chipmusic.org/cTrix</uri>
			</author>
			<updated>2011-09-10T13:42:25Z</updated>
			<id>https://chipmusic.org/forums/post/77946/#p77946</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Atari 2600 controlling Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/77936/#p77936"/>
			<content type="html"><![CDATA[<p>Syncing 2 2600&#039;s would be VERY relevant to my interests.</p>]]></content>
			<author>
				<name><![CDATA[Theta_Frost]]></name>
				<uri>https://chipmusic.org/Theta_Frost</uri>
			</author>
			<updated>2011-09-10T03:40:33Z</updated>
			<id>https://chipmusic.org/forums/post/77936/#p77936</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Atari 2600 controlling Nintendo NES]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/77912/#p77912"/>
			<content type="html"><![CDATA[<p>Wouldnt it make a pretty more clock master cause it has very few tempos it can use? Just gauging by synthcart.</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2011-09-09T20:05:49Z</updated>
			<id>https://chipmusic.org/forums/post/77912/#p77912</id>
		</entry>
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