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	<title type="html"><![CDATA[ChipMusic.org - Gameboy freezes during a song: what do?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/6223/"/>
	<updated>2012-02-28T22:04:51Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/6223/gameboy-freezes-during-a-song-what-do/</id>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy freezes during a song: what do?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/91452/#p91452"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>A Versus B wrote:</cite><blockquote><p> if you make music like mine</p></blockquote></div><p>That&#039;s my plan, yes</p>]]></content>
			<author>
				<name><![CDATA[Jotie]]></name>
				<uri>https://chipmusic.org/Jotie</uri>
			</author>
			<updated>2012-02-28T22:04:51Z</updated>
			<id>https://chipmusic.org/forums/post/91452/#p91452</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy freezes during a song: what do?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/91451/#p91451"/>
			<content type="html"><![CDATA[<p>yeah vibrato is really a processor killer.&nbsp; Try removing some of the vibrato and you&#039;ll be fine.</p>]]></content>
			<author>
				<name><![CDATA[danimal cannon]]></name>
				<uri>https://chipmusic.org/danimal+cannon</uri>
			</author>
			<updated>2012-02-28T21:59:40Z</updated>
			<id>https://chipmusic.org/forums/post/91451/#p91451</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy freezes during a song: what do?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/91411/#p91411"/>
			<content type="html"><![CDATA[<p>The high-pitch buzz is fixable via prosound, but, if you make music like mine, the buzz doesn&#039;t really matter hahaha.</p>]]></content>
			<author>
				<name><![CDATA[A Versus B]]></name>
				<uri>https://chipmusic.org/A+Versus+B</uri>
			</author>
			<updated>2012-02-28T18:12:24Z</updated>
			<id>https://chipmusic.org/forums/post/91411/#p91411</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy freezes during a song: what do?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/91382/#p91382"/>
			<content type="html"><![CDATA[<p>It&#039;s not really a problem to me, as the song sounds just fine. i just can&#039;t navigate trough screens for 1 chainlength. <br />Definitely pushing the processor limits.</p><p>Works fine on the GBC, although I use earplugs when working with it, because it&#039;s too silent. Damn that high-pitch buzz gives me headaches.</p>]]></content>
			<author>
				<name><![CDATA[Jotie]]></name>
				<uri>https://chipmusic.org/Jotie</uri>
			</author>
			<updated>2012-02-28T14:44:11Z</updated>
			<id>https://chipmusic.org/forums/post/91382/#p91382</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy freezes during a song: what do?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/91378/#p91378"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Kris k wrote:</cite><blockquote><p>It might be that you&#039;re pushing the processor too hard- I remember trying to run some Chromix songs on my DMG which were originally written for SP and it caused me to lose control of the cursor.&nbsp; Try optimizing your tables if you have them and maybe simplifying some stuff. You may also want to try it on a newer model game boy and see if that alleviates the problem.</p></blockquote></div><p>I second this notion. Sometimes even swapping to a gameboy color helps. It&#039;s weird. And you might have to hange a few of your instruments if you do swap to a newer gameboy to make them sound right. DMG has a very particular sound to it and if a song programmed for a DMG is put into a newer gameboy or even a super gameboy cart it makes it sound kinda funny in certain parts especially if you use glitchy sounds in your pulse 1-2 channels they will be very high pitched and funky but easily fixed with a few alterations to the table. Wav channel won&#039;t be as awesome either and your noise channel might need a little tweaking also if you use the drum kits that are built in. I&#039;m saying all this assuming youre using lsdj. But yes this is an issue I bet a lot of us have come across especially te people tha write really complex stuff. I&#039;ve also noticed that updating to a newer more stable version of lsdj helps also. I had a song I wrote on a 1.3 or 3.1 something version and it lagged my screen but I eventually updated my cart to a newer version 1.4 or 4.1 something and it actually played through smoothly. Hope something helps or you figure out man. Best of luck, and let us know if anything helped.</p>]]></content>
			<author>
				<name><![CDATA[Vex]]></name>
				<uri>https://chipmusic.org/Vex</uri>
			</author>
			<updated>2012-02-28T13:48:27Z</updated>
			<id>https://chipmusic.org/forums/post/91378/#p91378</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy freezes during a song: what do?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/91377/#p91377"/>
			<content type="html"><![CDATA[<p>I make fast music with LSDJ and most of my songs do this when played on the DMG. This will also happen on a Gameboy Pocket. I use a GBC, which sounds perfectly OK when prosound-modded. That is my recommendation.</p>]]></content>
			<author>
				<name><![CDATA[A Versus B]]></name>
				<uri>https://chipmusic.org/A+Versus+B</uri>
			</author>
			<updated>2012-02-28T13:47:14Z</updated>
			<id>https://chipmusic.org/forums/post/91377/#p91377</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy freezes during a song: what do?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/91371/#p91371"/>
			<content type="html"><![CDATA[<p>try it with a slower bpm and/or slower vibrato or none at all, also clean unused instruments and song data.</p>]]></content>
			<author>
				<name><![CDATA[Victory Road]]></name>
				<uri>https://chipmusic.org/Victory+Road</uri>
			</author>
			<updated>2012-02-28T13:16:31Z</updated>
			<id>https://chipmusic.org/forums/post/91371/#p91371</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy freezes during a song: what do?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/91370/#p91370"/>
			<content type="html"><![CDATA[<p>try it with a slower bpm and/or slower vibrato or none at all, also clean unused instruments and song data.</p>]]></content>
			<author>
				<name><![CDATA[Victory Road]]></name>
				<uri>https://chipmusic.org/Victory+Road</uri>
			</author>
			<updated>2012-02-28T13:14:34Z</updated>
			<id>https://chipmusic.org/forums/post/91370/#p91370</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy freezes during a song: what do?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/91369/#p91369"/>
			<content type="html"><![CDATA[<p>It might be that you&#039;re pushing the processor too hard- I remember trying to run some Chromix songs on my DMG which were originally written for SP and it caused me to lose control of the cursor.&nbsp; Try optimizing your tables if you have them and maybe simplifying some stuff. You may also want to try it on a newer model game boy and see if that alleviates the problem.</p>]]></content>
			<author>
				<name><![CDATA[Kris k]]></name>
				<uri>https://chipmusic.org/Kris+k</uri>
			</author>
			<updated>2012-02-28T13:13:30Z</updated>
			<id>https://chipmusic.org/forums/post/91369/#p91369</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gameboy freezes during a song: what do?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/91368/#p91368"/>
			<content type="html"><![CDATA[<p>Maybe clean the cart and connector? What program? Try saving it in another slot?</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2012-02-28T13:10:19Z</updated>
			<id>https://chipmusic.org/forums/post/91368/#p91368</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Gameboy freezes during a song: what do?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/91367/#p91367"/>
			<content type="html"><![CDATA[<p>So uhm yeah<br />I&#039;ve got this song that freezes up my DMG every time it hits a certain point. 3 instruments playing simultaneously + vibrato D9-ish + 180 bpm. It glitches up, doesn&#039;t respond to anything, but keeps playing like normal.</p><p>It made me wonder if this ever happened to any of you guys live. Glitching or just plain freezes, and what did/do you do?</p>]]></content>
			<author>
				<name><![CDATA[Jotie]]></name>
				<uri>https://chipmusic.org/Jotie</uri>
			</author>
			<updated>2012-02-28T13:01:46Z</updated>
			<id>https://chipmusic.org/forums/post/91367/#p91367</id>
		</entry>
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