<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[ChipMusic.org - DREAMSTATION 1 /PC SOFTSYNTH MUSIC TRACKER/]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/671/"/>
	<updated>2010-02-10T13:32:03Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/671/dreamstation-1-pc-softsynth-music-tracker/</id>
		<entry>
			<title type="html"><![CDATA[Re: DREAMSTATION 1 /PC SOFTSYNTH MUSIC TRACKER/]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/10108/#p10108"/>
			<content type="html"><![CDATA[<p>It is freeware now. And you can do cool synthtunes with it <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" />.<br />Old for sure. But it has build in synth so no VSTi support.<br />So it is cool for that. It is like virtual soundchip <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" />).</p>]]></content>
			<author>
				<name><![CDATA[Tinctu]]></name>
				<uri>https://chipmusic.org/Tinctu</uri>
			</author>
			<updated>2010-02-10T13:32:03Z</updated>
			<id>https://chipmusic.org/forums/post/10108/#p10108</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: DREAMSTATION 1 /PC SOFTSYNTH MUSIC TRACKER/]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/10093/#p10093"/>
			<content type="html"><![CDATA[<p>This is a very old one, I didn&#039;t know it went freeware now it used to be paid software.<br />You can make some cool acid basslines with it.</p>]]></content>
			<author>
				<name><![CDATA[akira^8GB]]></name>
				<uri>https://chipmusic.org/akira%5E8GB</uri>
			</author>
			<updated>2010-02-10T12:17:39Z</updated>
			<id>https://chipmusic.org/forums/post/10093/#p10093</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[DREAMSTATION 1 /PC SOFTSYNTH MUSIC TRACKER/]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/10064/#p10064"/>
			<content type="html"><![CDATA[<p>It is free and can do chiptunes too...<br /><a href="http://www.audio-simulation.com/?page=product3" target="_blank">http://www.audio-simulation.com/?page=product3</a></p><p><a class="postimg" href="http://www.audio-simulation.com/gfx/DS1_T.jpg" title="http://www.audio-simulation.com/gfx/DS1_T.jpg" id="forum_image_29688307"><img src="http://www.audio-simulation.com/gfx/DS1_T.jpg" /></a></p><p>From web&gt;<br />&quot;Up to three oscillators can be used for each voice, where every oscillator is generating sine, triangle, sawtooth, pulse (OSC2&amp;3 square) or noise waveforms. Linear frequency modulation, ring modulation and hard synchronization are available between OSC1&amp;2. You may replace the traditional waveforms with 16 bit mono samples, and use them as the source of ring and frequency modulation. A multimode filtering architecture is responsible for eliminating/exciting specified frequencies of the generated signal by supporting 2 pole lowpass, bandpass, highpass, 4 pole lowpass and formant filter modes. Three ADSR envelope generators (each one individual for the amplifier, filter and a user defined EG for general purpose), one LFO, vibrato and portamento are the modulation sections.&quot;</p><p>When somebody will tracking with it email me, we can change patches...</p>]]></content>
			<author>
				<name><![CDATA[Tinctu]]></name>
				<uri>https://chipmusic.org/Tinctu</uri>
			</author>
			<updated>2010-02-10T07:28:10Z</updated>
			<id>https://chipmusic.org/forums/post/10064/#p10064</id>
		</entry>
</feed>
