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	<title type="html"><![CDATA[ChipMusic.org - Noise snare "skips" at random in LSDJ. Um, why?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/7102/"/>
	<updated>2012-05-14T18:44:33Z</updated>
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	<id>https://chipmusic.org/forums/topic/7102/noise-snare-skips-at-random-in-lsdj-um-why/</id>
		<entry>
			<title type="html"><![CDATA[Re: Noise snare "skips" at random in LSDJ. Um, why?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/106346/#p106346"/>
			<content type="html"><![CDATA[<p>Thanks guys! S command works like a charm!</p>]]></content>
			<author>
				<name><![CDATA[Men of Mega]]></name>
				<uri>https://chipmusic.org/Men+of+Mega</uri>
			</author>
			<updated>2012-05-14T18:44:33Z</updated>
			<id>https://chipmusic.org/forums/post/106346/#p106346</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Noise snare "skips" at random in LSDJ. Um, why?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/106001/#p106001"/>
			<content type="html"><![CDATA[<p>Or if your table doesn&#039;t need to go that fast anyways, you can use a G command in the table to slow it down. Less stress on cpu.....but yeah S command all the way.</p>]]></content>
			<author>
				<name><![CDATA[shitbird]]></name>
				<uri>https://chipmusic.org/shitbird</uri>
			</author>
			<updated>2012-05-12T21:55:49Z</updated>
			<id>https://chipmusic.org/forums/post/106001/#p106001</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Noise snare "skips" at random in LSDJ. Um, why?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/105994/#p105994"/>
			<content type="html"><![CDATA[<p>Don&#039;t use the transpose column in the table, it will cause that.&nbsp; Use S commands only.</p>]]></content>
			<author>
				<name><![CDATA[danimal cannon]]></name>
				<uri>https://chipmusic.org/danimal+cannon</uri>
			</author>
			<updated>2012-05-12T21:28:13Z</updated>
			<id>https://chipmusic.org/forums/post/105994/#p105994</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Noise snare "skips" at random in LSDJ. Um, why?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/105991/#p105991"/>
			<content type="html"><![CDATA[<p>I remember reading a thread in 8bc that stated that the noise channel was the lowest priority channel, meaning that if the cpu was overloaded (in this case, too many tables, notes at once, etc) that the noise channel output would be sacrificed so that the others would be able to play properly. <br />So, if you can, take a look at the instruments you&#039;re using and simplify their tables for a start. that noise channel table looks pretty complex if those are all transposes- see if you can get the same sound using 2 or 3 transposes and then see if that improves performance.</p>]]></content>
			<author>
				<name><![CDATA[Kris k]]></name>
				<uri>https://chipmusic.org/Kris+k</uri>
			</author>
			<updated>2012-05-12T21:20:27Z</updated>
			<id>https://chipmusic.org/forums/post/105991/#p105991</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Noise snare "skips" at random in LSDJ. Um, why?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/105989/#p105989"/>
			<content type="html"><![CDATA[<p>Was having the same problem when I was using 4.0 but I found that changing it from FREE to STABLE solved the problem most of them time. Also, missing a snare Or Hi-Hat adds a more organic sound to it.</p>]]></content>
			<author>
				<name><![CDATA[Moriokun]]></name>
				<uri>https://chipmusic.org/Moriokun</uri>
			</author>
			<updated>2012-05-12T21:16:39Z</updated>
			<id>https://chipmusic.org/forums/post/105989/#p105989</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Noise snare "skips" at random in LSDJ. Um, why?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/105965/#p105965"/>
			<content type="html"><![CDATA[<p>well EITHER WAY try that</p>]]></content>
			<author>
				<name><![CDATA[an0va]]></name>
				<uri>https://chipmusic.org/an0va</uri>
			</author>
			<updated>2012-05-12T20:20:53Z</updated>
			<id>https://chipmusic.org/forums/post/105965/#p105965</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Noise snare "skips" at random in LSDJ. Um, why?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/105961/#p105961"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>an0va wrote:</cite><blockquote><p>Switch S CMD function from FREE to Stable in Noise Instrument parameters</p><br /><p>What version of LSDJ are you on? Newer versions more efficiently use the Sxx command in tables for noise sweeps instead of the Transpose column. Try giving that a shot</p></blockquote></div><p>The S-command hasnt changed. But the transpose has. Before they both did the same. Now transpose works relative to the instrument shape, instead of current shape.</p><p>I think efficiently would be wrong to say. Its just a different way.&nbsp; Unless I misunderstood.</p><div class="quotebox"><cite>lsdj changelog -2010-04-13: v4.0.5&nbsp; wrote:</cite><blockquote><p>noise instrument: add &quot;S CMD&quot; setting. &quot;FREE&quot; keeps classic S command<br />&nbsp; &nbsp;behavior. &quot;STABLE&quot; prevents the noise generator from switching between<br />&nbsp; &nbsp;7-bit and 15-bit LFSR, as it occasionally mutes the sound. adjust the<br />&nbsp; &nbsp;setting to suit your personality.</p></blockquote></div><div class="quotebox"><cite>lsdj changelog -2009-07-26: v3.9.e&nbsp; wrote:</cite><blockquote><p> * make noise table transposes relative to the instrument shape, instead<br />&nbsp; &nbsp;of relative to the current shape (as is with S command). (thx nitro2k01)</p><p>&nbsp; &nbsp;note: this change breaks backwards compability! to convert your old<br />&nbsp; &nbsp;noise table to a new version, do like this...</p><p>&nbsp; &nbsp;old table (v3.9.d or earlier):</p><p>&nbsp; &nbsp; 00 A1 --- ---<br />&nbsp; &nbsp; 01 84 --- ---<br />&nbsp; &nbsp; 02 74 --- ---<br />&nbsp; &nbsp; 03 00 --- ---</p><p>&nbsp; &nbsp;change to (v3.9.e and up):</p><p>&nbsp; &nbsp; 00 00 SA1 ---<br />&nbsp; &nbsp; 01 00 S84 ---<br />&nbsp; &nbsp; 02 00 S74 ---<br />&nbsp; &nbsp; 03 00 --- ---</p></blockquote></div>]]></content>
			<author>
				<name><![CDATA[nordloef]]></name>
				<uri>https://chipmusic.org/nordloef</uri>
			</author>
			<updated>2012-05-12T20:17:07Z</updated>
			<id>https://chipmusic.org/forums/post/105961/#p105961</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Noise snare "skips" at random in LSDJ. Um, why?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/105955/#p105955"/>
			<content type="html"><![CDATA[<p>Switch S CMD function from FREE to Stable in Noise Instrument parameters</p><br /><p>What version of LSDJ are you on? Newer versions more efficiently use the Sxx command in tables for noise sweeps instead of the Transpose column. Try giving that a shot</p>]]></content>
			<author>
				<name><![CDATA[an0va]]></name>
				<uri>https://chipmusic.org/an0va</uri>
			</author>
			<updated>2012-05-12T20:01:39Z</updated>
			<id>https://chipmusic.org/forums/post/105955/#p105955</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Noise snare "skips" at random in LSDJ. Um, why?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/105953/#p105953"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Saskrotch wrote:</cite><blockquote><p>i think that&#039;s just something you have to deal with when using tables on the noise channel. i kept having that problem, so i stopped using them.</p></blockquote></div><p>Maybe switch sweep from stable to free or vice versa.<br />Or put the kill command earlier/later?</p>]]></content>
			<author>
				<name><![CDATA[Jotie]]></name>
				<uri>https://chipmusic.org/Jotie</uri>
			</author>
			<updated>2012-05-12T20:00:01Z</updated>
			<id>https://chipmusic.org/forums/post/105953/#p105953</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Noise snare "skips" at random in LSDJ. Um, why?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/105952/#p105952"/>
			<content type="html"><![CDATA[<p>i think that&#039;s just something you have to deal with when using tables on the noise channel. i kept having that problem, so i stopped using them.</p>]]></content>
			<author>
				<name><![CDATA[Saskrotch]]></name>
				<uri>https://chipmusic.org/Saskrotch</uri>
			</author>
			<updated>2012-05-12T19:57:02Z</updated>
			<id>https://chipmusic.org/forums/post/105952/#p105952</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Noise snare "skips" at random in LSDJ. Um, why?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/105948/#p105948"/>
			<content type="html"><![CDATA[<p>Sorry if this topic has been covered before: I could not find it during a first quick scan...</p><p>Anyhow, here is my problem. I made this snare in the noise channel. This is the set up:</p><p>Note: C3<br />Env: E1<br />Length: 1C<br />Shape: FF</p><p>And I set up a table:</p><p>0 00 DF 00 00<br />1 00 CB 00 00<br />2 00 F5 00 00<br />3 00 20 00 00<br />4 00 10 00 00<br />...<br />A 00 00K00 00</p><p>Now, even when I only play the snare in a phrase without any other instruments or channels, the snare seems to randomly &quot;skip&quot; now and then. I found out that the noise channel seems to do this more often when you set up simular tables like the one I described above. But why? I don&#039;t get it. And is there any way to work around it? It annoys me <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[Men of Mega]]></name>
				<uri>https://chipmusic.org/Men+of+Mega</uri>
			</author>
			<updated>2012-05-12T19:46:44Z</updated>
			<id>https://chipmusic.org/forums/post/105948/#p105948</id>
		</entry>
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