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	<title type="html"><![CDATA[ChipMusic.org - Wanted: Chiptune music collections]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/7725/"/>
	<updated>2012-07-12T12:43:44Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/7725/wanted-chiptune-music-collections/</id>
		<entry>
			<title type="html"><![CDATA[Re: Wanted: Chiptune music collections]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/119228/#p119228"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Rainbowdragoneyes wrote:</cite><blockquote><p>I have a question, how much are you guys currently making releasing music for free and do you think you would you be making more if you submitted some quick loops to this guy?</p></blockquote></div><p>Enough, and not really IMO</p>]]></content>
			<author>
				<name><![CDATA[ChipsChallengeBand]]></name>
				<uri>https://chipmusic.org/ChipsChallengeBand</uri>
			</author>
			<updated>2012-07-12T12:43:44Z</updated>
			<id>https://chipmusic.org/forums/post/119228/#p119228</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wanted: Chiptune music collections]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/119225/#p119225"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>HPizzle wrote:</cite><blockquote><p>I just have conflicted thoughts on this whole thing. For $10 i wouldn&#039;t want to pretty much give away my A grade material.</p></blockquote></div><p>So don&#039;t do that. </p><div class="quotebox"><blockquote><p>I might submit some loops that are sitting around collecting dust. But that doesn&#039;t do much good for my name as an artist.</p></blockquote></div><p>then don&#039;t use your artist name. </p><div class="quotebox"><blockquote><p>There&#039;s a reason those songs were collecting dust lol. Why not give the artist the power to name their rate?</p></blockquote></div><p>Because then you would be undersold by someone else. There&#039;s a reason all songs on iTunes are the same price.</p><p>Also to the person that said it would be weird to hear the same songs in multiple games... um... it happens anyway so what are you going to do? There are some free sound library websites that give away songs, and if you play a lot of flash games eventually you will hear one of these songs in multiple games.</p>]]></content>
			<author>
				<name><![CDATA[Decktonic]]></name>
				<uri>https://chipmusic.org/Decktonic</uri>
			</author>
			<updated>2012-07-12T11:47:15Z</updated>
			<id>https://chipmusic.org/forums/post/119225/#p119225</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wanted: Chiptune music collections]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/119190/#p119190"/>
			<content type="html"><![CDATA[<p>It&#039;s after PayPal deductions, though, right?<br />Let&#039;s convert to US dollars to make things easier to begin with.</p><p>£2 is $3.09</p><p>$3.09 - (2.9% of $3.09) - $0.30 = $2.70<br />$2.70 - (30% of $2.70) = $1.89</p><p>And that&#039;s if conversion rates are decent, and conversion costs 2.5% for international orders. So, yeah, you couldn&#039;t buy much for it. I support the idea - they&#039;re offering exposure.</p>]]></content>
			<author>
				<name><![CDATA[Edward Shallow]]></name>
				<uri>https://chipmusic.org/Edward+Shallow</uri>
			</author>
			<updated>2012-07-12T06:48:08Z</updated>
			<id>https://chipmusic.org/forums/post/119190/#p119190</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wanted: Chiptune music collections]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/119186/#p119186"/>
			<content type="html"><![CDATA[<p>I have a question, how much are you guys currently making releasing music for free and do you think you would you be making more if you submitted some quick loops to this guy?</p>]]></content>
			<author>
				<name><![CDATA[Rainbowdragoneyes]]></name>
				<uri>https://chipmusic.org/Rainbowdragoneyes</uri>
			</author>
			<updated>2012-07-12T06:29:05Z</updated>
			<id>https://chipmusic.org/forums/post/119186/#p119186</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wanted: Chiptune music collections]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/119185/#p119185"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>ScirraTom wrote:</cite><blockquote><p>The normal cut we take is 30% after fees have been deducted (typically Paypal transaction fees).&nbsp; </p><p>There&#039;s also the possibility of selling them individually at around £2-£3 per song.</p></blockquote></div><p>so, possibly £2 ($3 USD) minus fees (3%?) minus 30%?</p><p>is that approximately $2 USD?</p>]]></content>
			<author>
				<name><![CDATA[nickmaynard]]></name>
				<uri>https://chipmusic.org/nickmaynard</uri>
			</author>
			<updated>2012-07-12T06:24:15Z</updated>
			<id>https://chipmusic.org/forums/post/119185/#p119185</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wanted: Chiptune music collections]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/119184/#p119184"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>BR1GHT PR1MATE wrote:</cite><blockquote><p>so, okay, i apologize. im going to come into this and be a GIGA-DICK, but hopefully its for everybody&#039;s own good. now im not going to say that this setup sounds horrible, because who knows, with aggregates it might work out for some people if they have tons of material to bundle and it resells over and over. who knows. </p><p>but i am going to say that as a professional game composer, on average i get <strong>literally 50 fucking times</strong> the rate per song that he is <em>potentially</em> offering. and i still keep the rights to the music.</p><p>so theres that information to keep in mind.</p></blockquote></div><br /><p>im with you; commercial licensing, while remaining nonexclusive, at a fairly cheap rate, usually pays a whole lot more... i still make at least a few dozen times as much per song as this...</p><p>that being said, it&#039;s still nonexclusive. you don&#039;t exactly have anything to lose. you can always still do whatever else with it: perform it, release it, license it to 35 other people... (albeit nonexclusively to each and every one of them as well.) whatevs. intellectual property and their licensing is something that everyone who is trying to make a living off of music or art needs to understand to at least some degree... (or pay someone to understand it for them. D:)</p><p>if u n33d da c4$h its one way to help keep your wallet from being emptyyyyy</p>]]></content>
			<author>
				<name><![CDATA[smiletron]]></name>
				<uri>https://chipmusic.org/smiletron</uri>
			</author>
			<updated>2012-07-12T06:19:40Z</updated>
			<id>https://chipmusic.org/forums/post/119184/#p119184</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wanted: Chiptune music collections]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/119178/#p119178"/>
			<content type="html"><![CDATA[<p>I think a lot of people here are missing the point...</p>]]></content>
			<author>
				<name><![CDATA[Evil Scientist]]></name>
				<uri>https://chipmusic.org/Evil+Scientist</uri>
			</author>
			<updated>2012-07-12T06:01:44Z</updated>
			<id>https://chipmusic.org/forums/post/119178/#p119178</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wanted: Chiptune music collections]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/119164/#p119164"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Zan-zan-zawa-butt wrote:</cite><blockquote><p>Hi. So, um, can more than one person license the same bundle of tunes? If not then the fee is brutally low and slave labour-like</p></blockquote></div><p>Also if they CAN, wouldn&#039;t it kind of odd to hear the same soundtrack in more than one game? </p><div class="quotebox"><cite>Zef wrote:</cite><blockquote><p> If you think of this as a loop producer; take 20 minutes and make a short, simple and functional loop (not a masterpiece) and sell that (non-exclusively) for the $10. that works out to the equivalent of $30/hour. Of course it depends on if you can actually sell any of the loops or not; but doesn&#039;t that sound a bit more appealing?</p></blockquote></div><p>isn&#039;t there a 5 track minimum? now your talking 100 min...or $5.50 roughly / hr if that s how you want to look at it.</p><p>I just have conflicted thoughts on this whole thing. For $10 i wouldn&#039;t want to pretty much give away my A grade material. I might submit some loops that are sitting around collecting dust. But that doesn&#039;t do much good for my name as an artist. There&#039;s a reason those songs were collecting dust lol. Why not give the artist the power to name their rate? I realize we are talking about indie games here... IE- small to no budget. So i would hope people wouldn&#039;t get too outrageous with their rates. i mean the goal is to help each other out here, right?</p>]]></content>
			<author>
				<name><![CDATA[HPizzle]]></name>
				<uri>https://chipmusic.org/HPizzle</uri>
			</author>
			<updated>2012-07-12T03:38:41Z</updated>
			<id>https://chipmusic.org/forums/post/119164/#p119164</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wanted: Chiptune music collections]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/119159/#p119159"/>
			<content type="html"><![CDATA[<p>You know, you guys have a point that I didn&#039;t think of that was pretty obvious</p><p>hurr durr I feel dumb but basically no one is stopping anyone from doing anything they want</p>]]></content>
			<author>
				<name><![CDATA[ChipsChallengeBand]]></name>
				<uri>https://chipmusic.org/ChipsChallengeBand</uri>
			</author>
			<updated>2012-07-12T02:35:50Z</updated>
			<id>https://chipmusic.org/forums/post/119159/#p119159</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wanted: Chiptune music collections]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/119153/#p119153"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Zef wrote:</cite><blockquote><p>I think the biggest problem here is that people here think you&#039;re asking for their songs which they worked hard for; sweat, tears, and blood and all that. But since this is for simple game loops (which most of our albums wouldn&#039;t work for anyways) then it fits into a different demographic.</p><p>If you think of this as a loop producer; take 20 minutes and make a short, simple and functional loop (not a masterpiece) and sell that (non-exclusively) for the $10. that works out to the equivalent of $30/hour. Of course it depends on if you can actually sell any of the loops or not; but doesn&#039;t that sound a bit more appealing?</p></blockquote></div><p>I was going to post this but frostbyte beat me to it. +1</p>]]></content>
			<author>
				<name><![CDATA[Decktonic]]></name>
				<uri>https://chipmusic.org/Decktonic</uri>
			</author>
			<updated>2012-07-12T01:39:31Z</updated>
			<id>https://chipmusic.org/forums/post/119153/#p119153</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wanted: Chiptune music collections]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/119122/#p119122"/>
			<content type="html"><![CDATA[<p>I think the biggest problem here is that people here think you&#039;re asking for their songs which they worked hard for; sweat, tears, and blood and all that. But since this is for simple game loops (which most of our albums wouldn&#039;t work for anyways) then it fits into a different demographic.</p><p>If you think of this as a loop producer; take 20 minutes and make a short, simple and functional loop (not a masterpiece) and sell that (non-exclusively) for the $10. that works out to the equivalent of $30/hour. Of course it depends on if you can actually sell any of the loops or not; but doesn&#039;t that sound a bit more appealing?</p>]]></content>
			<author>
				<name><![CDATA[Zef]]></name>
				<uri>https://chipmusic.org/Zef</uri>
			</author>
			<updated>2012-07-11T23:13:34Z</updated>
			<id>https://chipmusic.org/forums/post/119122/#p119122</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wanted: Chiptune music collections]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/119114/#p119114"/>
			<content type="html"><![CDATA[<p>I think that it&#039;s obvious that the rates are going to be lower than if someone specifically commissions you to make music for them.</p><p>With this there&#039;s no limit to how much you make because if your loops are good then loads of people could download them.</p><p>If&nbsp; you can get paid better money and you don&#039;t need this opportunity then fair play, but I think this is a good, risk-free opportunity for some artists to make a bit of money and get their name/music out there.</p><p>It&#039;s not about cheapening your music by taking the best section of one of your songs and looping it. It&#039;s about writing loopable music that fits a specific theme and if you put your own style and creativity into it then I don&#039;t really see how that&#039;s cheapening it.</p>]]></content>
			<author>
				<name><![CDATA[Evil Scientist]]></name>
				<uri>https://chipmusic.org/Evil+Scientist</uri>
			</author>
			<updated>2012-07-11T22:11:16Z</updated>
			<id>https://chipmusic.org/forums/post/119114/#p119114</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wanted: Chiptune music collections]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/119112/#p119112"/>
			<content type="html"><![CDATA[<p>it seems like a fun challenge.</p>]]></content>
			<author>
				<name><![CDATA[DUNGEONMASTER]]></name>
				<uri>https://chipmusic.org/DUNGEONMASTER</uri>
			</author>
			<updated>2012-07-11T21:36:40Z</updated>
			<id>https://chipmusic.org/forums/post/119112/#p119112</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wanted: Chiptune music collections]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/119110/#p119110"/>
			<content type="html"><![CDATA[<p>it also seems like it would be easy to design the package bundle, in such a way that designers might be persuaded to purchase the songs to fit a particular genre of game.<br />for example; an rpg hero death theme v. an obligatory platformer underwater theme...</p>]]></content>
			<author>
				<name><![CDATA[DUNGEONMASTER]]></name>
				<uri>https://chipmusic.org/DUNGEONMASTER</uri>
			</author>
			<updated>2012-07-11T21:34:44Z</updated>
			<id>https://chipmusic.org/forums/post/119110/#p119110</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Wanted: Chiptune music collections]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/119059/#p119059"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>ScirraTom wrote:</cite><blockquote><p>It seems I&#039;m not welcome here, and that I&#039;ve misunderstood you all.&nbsp; Sorry for wasting all your time then, I&#039;ll go elsewhere.</p></blockquote></div><p>You&#039;re most definitely welcome here, no one&#039;s yelling at you to leave.</p><p>I think they just want more of a cut is all. You can negotiate pricing changes with them privately or just publicly here. Maybe talk with BR1GHT PR1MATE, since he actually makes music for games and could discuss with you possibilities for your store? I&#039;m not speaking for him, I&#039;m just giving you simple ideas to be successful here.</p>]]></content>
			<author>
				<name><![CDATA[Russellian]]></name>
				<uri>https://chipmusic.org/Russellian</uri>
			</author>
			<updated>2012-07-11T15:24:02Z</updated>
			<id>https://chipmusic.org/forums/post/119059/#p119059</id>
		</entry>
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