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	<title type="html"><![CDATA[ChipMusic.org - Super Game Boy has very low audio output]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/783/"/>
	<updated>2010-02-26T14:49:09Z</updated>
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	<id>https://chipmusic.org/forums/topic/783/super-game-boy-has-very-low-audio-output/</id>
		<entry>
			<title type="html"><![CDATA[Re: Super Game Boy has very low audio output]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/12999/#p12999"/>
			<content type="html"><![CDATA[<p>Pro-mod would be cool but if there&#039;s something wrong with the cart itself, would that necessarily fix it? It could go either way. I&#039;d be fine with a normal SGB (also just using it for messing around or when batteries die, etc.) if the volume output wasn&#039;t so brutally low on the one I got. Haven&#039;t had time to try cleaning it.. maybe this weekend.</p>]]></content>
			<author>
				<name><![CDATA[chipocrite]]></name>
				<uri>https://chipmusic.org/chipocrite</uri>
			</author>
			<updated>2010-02-26T14:49:09Z</updated>
			<id>https://chipmusic.org/forums/post/12999/#p12999</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Super Game Boy has very low audio output]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/12974/#p12974"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>ovenrake wrote:</cite><blockquote><p>I find SGB good for composing when batteries are dead, or for demonstration purposes.<br />I&#039;ve yet to hear anyone performing with one though, I would if I could find two of the 2nd model ones with link ports.</p></blockquote></div><p>Link port mod for model 1:</p><p><a href="http://www.devrs.com/gb/files/sgbmod.txt" target="_blank">http://www.devrs.com/gb/files/sgbmod.txt</a></p>]]></content>
			<author>
				<name><![CDATA[InactiveX]]></name>
				<uri>https://chipmusic.org/InactiveX</uri>
			</author>
			<updated>2010-02-26T10:54:28Z</updated>
			<id>https://chipmusic.org/forums/post/12974/#p12974</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Super Game Boy has very low audio output]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/12965/#p12965"/>
			<content type="html"><![CDATA[<p>I find SGB good for composing when batteries are dead, or for demonstration purposes.<br />I&#039;ve yet to hear anyone performing with one though, I would if I could find two of the 2nd model ones with link ports.</p>]]></content>
			<author>
				<name><![CDATA[ovenrake]]></name>
				<uri>https://chipmusic.org/ovenrake</uri>
			</author>
			<updated>2010-02-26T09:46:50Z</updated>
			<id>https://chipmusic.org/forums/post/12965/#p12965</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Super Game Boy has very low audio output]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/12940/#p12940"/>
			<content type="html"><![CDATA[<p>low-gain made a promod out of this shit. its supposed to be good.</p>]]></content>
			<author>
				<name><![CDATA[wedanced]]></name>
				<uri>https://chipmusic.org/wedanced</uri>
			</author>
			<updated>2010-02-26T07:18:44Z</updated>
			<id>https://chipmusic.org/forums/post/12940/#p12940</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Super Game Boy has very low audio output]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/12114/#p12114"/>
			<content type="html"><![CDATA[<p>Hm. I guess I should try to open it up and clean it and look for anything else fishy in there. I feel like this seller deserves negative feedback &gt;:(</p>]]></content>
			<author>
				<name><![CDATA[chipocrite]]></name>
				<uri>https://chipmusic.org/chipocrite</uri>
			</author>
			<updated>2010-02-21T18:54:12Z</updated>
			<id>https://chipmusic.org/forums/post/12114/#p12114</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Super Game Boy has very low audio output]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/11991/#p11991"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>chipocrite wrote:</cite><blockquote><p>I just received a Super Game Boy that I won in an eBay auction and decided to test it out for the first time. I&#039;m finding that the audio output when running a GB cart is really, really, ridiculously soft. The start-up sound is certainly loud enough, and normal SNES games are working fine with regular levels.. I thought maybe it might be an LSDJ thing, but even a normal GB cart (Super Mario Land 2) is practically inaudible unless I turn the TV up like four times as loud as I normally have to set it. I guess I&#039;m wondering a) if this is normal (doesn&#039;t seem likely) and b) if anyone else has experienced this and might know why it&#039;s happening or have a fix (besides a pro-sound mod). I guess this is what you get when you win an SGB for $6 :-/ Though it was described as working well...</p><p>Thanks!</p></blockquote></div><p>could be dodgy contacts, or the caps have blown in the super gameboy, never heard of that happening but its possible</p>]]></content>
			<author>
				<name><![CDATA[NeX]]></name>
				<uri>https://chipmusic.org/NeX</uri>
			</author>
			<updated>2010-02-20T22:13:16Z</updated>
			<id>https://chipmusic.org/forums/post/11991/#p11991</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Super Game Boy has very low audio output]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/11989/#p11989"/>
			<content type="html"><![CDATA[<p>I just received a Super Game Boy that I won in an eBay auction and decided to test it out for the first time. I&#039;m finding that the audio output when running a GB cart is really, really, ridiculously soft. The start-up sound is certainly loud enough, and normal SNES games are working fine with regular levels.. I thought maybe it might be an LSDJ thing, but even a normal GB cart (Super Mario Land 2) is practically inaudible unless I turn the TV up like four times as loud as I normally have to set it. I guess I&#039;m wondering a) if this is normal (doesn&#039;t seem likely) and b) if anyone else has experienced this and might know why it&#039;s happening or have a fix (besides a pro-sound mod). I guess this is what you get when you win an SGB for $6 :-/ Though it was described as working well...</p><p>Thanks!</p>]]></content>
			<author>
				<name><![CDATA[chipocrite]]></name>
				<uri>https://chipmusic.org/chipocrite</uri>
			</author>
			<updated>2010-02-20T21:59:48Z</updated>
			<id>https://chipmusic.org/forums/post/11989/#p11989</id>
		</entry>
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