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	<title type="html"><![CDATA[ChipMusic.org - 2xLSDJ]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/7913/"/>
	<updated>2012-08-28T18:38:09Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/7913/2xlsdj/</id>
		<entry>
			<title type="html"><![CDATA[Re: 2xLSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/129663/#p129663"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Russellian wrote:</cite><blockquote><div class="quotebox"><cite>GoingHam wrote:</cite><blockquote><p>Got it don&#039;t use the Y cable just to be safe.</p></blockquote></div><p>Necroing this thread for a good reason:</p><p><a href="http://www.belkin.com/IWCatProductPage.process?Product_Id=404634" target="_blank">http://www.belkin.com/IWCatProductPage. &#133; _Id=404634</a></p><p><a class="postimg" href="http://www.belkin.com/images/product/F8Z274/FUL1_F8Z274.jpg" title="http://www.belkin.com/images/product/F8Z274/FUL1_F8Z274.jpg" id="forum_image_72760238"><img src="http://www.belkin.com/images/product/F8Z274/FUL1_F8Z274.jpg" /></a></p><p>Belkin makes a 5-way headphone splitter. You can use an extra male-to-male 3.5mm cable to plug in a second gameboy, iPod, whatever. Some of you probably knew about it, but I thought I&#039;d share.</p></blockquote></div><p>I have this- it&#039;s good but be aware that the more inputs you give it, the softer the total output is. I tried to use a game boy and iphone app feeding into this and it was barely loud enough to be heard while on a plane.</p>]]></content>
			<author>
				<name><![CDATA[Kris k]]></name>
				<uri>https://chipmusic.org/Kris+k</uri>
			</author>
			<updated>2012-08-28T18:38:09Z</updated>
			<id>https://chipmusic.org/forums/post/129663/#p129663</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2xLSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/129657/#p129657"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>GoingHam wrote:</cite><blockquote><p>Got it don&#039;t use the Y cable just to be safe.</p></blockquote></div><p>Necroing this thread for a good reason:</p><p><a href="http://www.belkin.com/IWCatProductPage.process?Product_Id=404634" target="_blank">http://www.belkin.com/IWCatProductPage. &#133; _Id=404634</a></p><p><a class="postimg" href="http://www.belkin.com/images/product/F8Z274/FUL1_F8Z274.jpg" title="http://www.belkin.com/images/product/F8Z274/FUL1_F8Z274.jpg" id="forum_image_30024127"><img src="http://www.belkin.com/images/product/F8Z274/FUL1_F8Z274.jpg" /></a></p><p>Belkin makes a 5-way headphone splitter. You can use an extra male-to-male 3.5mm cable to plug in a second gameboy, iPod, whatever. Some of you probably knew about it, but I thought I&#039;d share.</p>]]></content>
			<author>
				<name><![CDATA[Russellian]]></name>
				<uri>https://chipmusic.org/Russellian</uri>
			</author>
			<updated>2012-08-28T18:19:55Z</updated>
			<id>https://chipmusic.org/forums/post/129657/#p129657</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2xLSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/126509/#p126509"/>
			<content type="html"><![CDATA[<p>Haha, they actually said that, wow.</p><p>Yeah, although the actual risk of damage is low, it&#039;s there. Mostly you&#039;ll just have unpredictable results depending on your batteries, how many channels are running on each gameboy, etc etc.</p><p>It&#039;s possible, by the way, that there&#039;s more than just wire inside that cable; but it&#039;s unlikely, especially since they&#039;re using molded connectors.</p>]]></content>
			<author>
				<name><![CDATA[kineticturtle]]></name>
				<uri>https://chipmusic.org/kineticturtle</uri>
			</author>
			<updated>2012-08-14T13:49:46Z</updated>
			<id>https://chipmusic.org/forums/post/126509/#p126509</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2xLSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/126475/#p126475"/>
			<content type="html"><![CDATA[<p>So considering the impedance issue mentioned earlier, is this unsafe to use?</p><p><a href="http://www.zzounds.com/item--HOSCMP1" target="_blank">http://www.zzounds.com/item--HOSCMP1</a></p><p>I was thinking of getting two of these and summing the L/L and R/R signals of each gameboy, then combining them back into a stereo L/R out. They say it&#039;s a combiner, but is zZounds just ignorant to the impedance risks involved with doing something like this?</p>]]></content>
			<author>
				<name><![CDATA[fluxer]]></name>
				<uri>https://chipmusic.org/fluxer</uri>
			</author>
			<updated>2012-08-14T09:07:05Z</updated>
			<id>https://chipmusic.org/forums/post/126475/#p126475</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2xLSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/122794/#p122794"/>
			<content type="html"><![CDATA[<p>I haven&#039;t ventured much into LSDJ sync, but I decided to try it out today. I&#039;ve run into an issue, though. When I&#039;m syncing 2 gameboys in live mode, I&#039;ve found that the slave gameboy plays significantly quieter than normally to the point that it&#039;s difficult to hear. Without messing with the volume pot I play it in Master mode and it plays at normal volume. I feel like I&#039;m doing something obviously wrong; anybody have any suggestions?</p>]]></content>
			<author>
				<name><![CDATA[Fudgers]]></name>
				<uri>https://chipmusic.org/Fudgers</uri>
			</author>
			<updated>2012-07-29T01:20:37Z</updated>
			<id>https://chipmusic.org/forums/post/122794/#p122794</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2xLSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/122730/#p122730"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Auxcide wrote:</cite><blockquote><p><a class="postimg" href="http://cdn.memegenerator.net/instances/400x/24090087.jpg" title="http://cdn.memegenerator.net/instances/400x/24090087.jpg" id="forum_image_9216301"><img src="http://cdn.memegenerator.net/instances/400x/24090087.jpg" /></a></p></blockquote></div><p>This over and over.&nbsp; Changing 8 patterns on the same measure is like a race against time.</p>]]></content>
			<author>
				<name><![CDATA[roboctopus]]></name>
				<uri>https://chipmusic.org/roboctopus</uri>
			</author>
			<updated>2012-07-28T21:01:18Z</updated>
			<id>https://chipmusic.org/forums/post/122730/#p122730</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2xLSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/122724/#p122724"/>
			<content type="html"><![CDATA[<p>Sorry, I don&#039;t mean wrong. It&#039;s just more organic. I still use my KPs for effects on gameboys. I just like in hardware effects. <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[Auxcide]]></name>
				<uri>https://chipmusic.org/Auxcide</uri>
			</author>
			<updated>2012-07-28T19:59:40Z</updated>
			<id>https://chipmusic.org/forums/post/122724/#p122724</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2xLSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/122723/#p122723"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Auxcide wrote:</cite><blockquote><p>Yeah doing reverb/echo/delay effects on the original hardware is much sexier then using a KP or effect generator. I always do this. It just feels. . . right.</p></blockquote></div><p>Why is the other way... wrong?</p>]]></content>
			<author>
				<name><![CDATA[PULSELOOPER]]></name>
				<uri>https://chipmusic.org/PULSELOOPER</uri>
			</author>
			<updated>2012-07-28T19:50:55Z</updated>
			<id>https://chipmusic.org/forums/post/122723/#p122723</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2xLSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/122721/#p122721"/>
			<content type="html"><![CDATA[<p>Hahahahahaha</p>]]></content>
			<author>
				<name><![CDATA[GoingHam]]></name>
				<uri>https://chipmusic.org/GoingHam</uri>
			</author>
			<updated>2012-07-28T19:39:16Z</updated>
			<id>https://chipmusic.org/forums/post/122721/#p122721</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2xLSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/122708/#p122708"/>
			<content type="html"><![CDATA[<p><a class="postimg" href="http://cdn.memegenerator.net/instances/400x/24090087.jpg" title="http://cdn.memegenerator.net/instances/400x/24090087.jpg" id="forum_image_37294849"><img src="http://cdn.memegenerator.net/instances/400x/24090087.jpg" /></a></p>]]></content>
			<author>
				<name><![CDATA[Auxcide]]></name>
				<uri>https://chipmusic.org/Auxcide</uri>
			</author>
			<updated>2012-07-28T17:32:58Z</updated>
			<id>https://chipmusic.org/forums/post/122708/#p122708</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2xLSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/122592/#p122592"/>
			<content type="html"><![CDATA[<p>Yeah doing reverb/echo/delay effects on the original hardware is much sexier then using a KP or effect generator. I always do this. It just feels. . . right.</p>]]></content>
			<author>
				<name><![CDATA[Auxcide]]></name>
				<uri>https://chipmusic.org/Auxcide</uri>
			</author>
			<updated>2012-07-28T04:32:42Z</updated>
			<id>https://chipmusic.org/forums/post/122592/#p122592</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2xLSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/122571/#p122571"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>PULSELOOPER wrote:</cite><blockquote><p>BTW, do you perform with Live Mode on both DMG&#039;s, or song mode in one /&nbsp; live mode in the other, etc?</p></blockquote></div><p>Live on both when using the mixer.</p>]]></content>
			<author>
				<name><![CDATA[GoingHam]]></name>
				<uri>https://chipmusic.org/GoingHam</uri>
			</author>
			<updated>2012-07-28T01:32:08Z</updated>
			<id>https://chipmusic.org/forums/post/122571/#p122571</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2xLSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/122569/#p122569"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>kineticturtle wrote:</cite><blockquote><p>you can get nice sweeping pans with some tricky E command work.</p></blockquote></div><p>OH YEAH! I&#039;ve been wanting to try that for the longest!</p>]]></content>
			<author>
				<name><![CDATA[SketchMan3]]></name>
				<uri>https://chipmusic.org/SketchMan3</uri>
			</author>
			<updated>2012-07-28T01:06:19Z</updated>
			<id>https://chipmusic.org/forums/post/122569/#p122569</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2xLSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/122566/#p122566"/>
			<content type="html"><![CDATA[<p>The only track I&#039;ve ever written on two gameboys was for DMG and GBC, and it used each console&#039;s strengths, aside from the GBC&#039;s sheer speed.</p><p><a href="http://chipmusic.org/kineticturtle/music/hobbits-something-something-old-48hr-challenge" target="_blank">http://chipmusic.org/kineticturtle/musi &#133; -challenge</a></p><p>Samples were all on the GBC side, bass was all on the DMG side, etc etc.</p><p>While putting effects on one console is one thing, using the extra channels to do stereo effects is much more classy - you can get nice sweeping pans with some tricky E command work.</p>]]></content>
			<author>
				<name><![CDATA[kineticturtle]]></name>
				<uri>https://chipmusic.org/kineticturtle</uri>
			</author>
			<updated>2012-07-28T00:45:07Z</updated>
			<id>https://chipmusic.org/forums/post/122566/#p122566</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2xLSDJ]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/122549/#p122549"/>
			<content type="html"><![CDATA[<p>This may sound REALLY dumb but when I have to compose on 2xlsdj, I sync with a link cable, then<br />~ I put on my earphones plugged into the first gameboy<br />~ I put on my headphones plugged into the second gameboy</p><p>No jokes, it works and I find it comfortable</p>]]></content>
			<author>
				<name><![CDATA[Merutochan]]></name>
				<uri>https://chipmusic.org/Merutochan</uri>
			</author>
			<updated>2012-07-27T22:50:48Z</updated>
			<id>https://chipmusic.org/forums/post/122549/#p122549</id>
		</entry>
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