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	<title type="html"><![CDATA[ChipMusic.org - Creating a Game Soundtrack]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/8361/"/>
	<updated>2012-09-07T16:23:24Z</updated>
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	<id>https://chipmusic.org/forums/topic/8361/creating-a-game-soundtrack/</id>
		<entry>
			<title type="html"><![CDATA[Re: Creating a Game Soundtrack]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/131482/#p131482"/>
			<content type="html"><![CDATA[<p>I am making my own game and as it happens i will be doing my own music. Does that make me bad?</p><p>Otherwise i would have a game about slowly moving through calming environments with a sound track by xik.</p>]]></content>
			<author>
				<name><![CDATA[bigchip]]></name>
				<uri>https://chipmusic.org/bigchip</uri>
			</author>
			<updated>2012-09-07T16:23:24Z</updated>
			<id>https://chipmusic.org/forums/post/131482/#p131482</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Creating a Game Soundtrack]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/131000/#p131000"/>
			<content type="html"><![CDATA[<p>Maybe he likes X-Factor because it turns poor people into rich people who empty poor people&#039;s pockets?</p>]]></content>
			<author>
				<name><![CDATA[George]]></name>
				<uri>https://chipmusic.org/George</uri>
			</author>
			<updated>2012-09-04T15:35:03Z</updated>
			<id>https://chipmusic.org/forums/post/131000/#p131000</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Creating a Game Soundtrack]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/130999/#p130999"/>
			<content type="html"><![CDATA[<p>i think that he just likes to sneer at the dirty povvos.</p><p>hahaha she is so poor that she thinks she can sing. </p><p>hohohoho poor people are so stupid.</p>]]></content>
			<author>
				<name><![CDATA[Jellica]]></name>
				<uri>https://chipmusic.org/Jellica</uri>
			</author>
			<updated>2012-09-04T15:30:01Z</updated>
			<id>https://chipmusic.org/forums/post/130999/#p130999</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Creating a Game Soundtrack]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/130987/#p130987"/>
			<content type="html"><![CDATA[<p>im surprised cameron likes xfactor, ther are poor people on that show sometimes</p>]]></content>
			<author>
				<name><![CDATA[ant1]]></name>
				<uri>https://chipmusic.org/ant1</uri>
			</author>
			<updated>2012-09-04T14:59:18Z</updated>
			<id>https://chipmusic.org/forums/post/130987/#p130987</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Creating a Game Soundtrack]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/130959/#p130959"/>
			<content type="html"><![CDATA[<p>I bet they do freaky stuff with their hair.</p><p>Edit: but I&#039;m pretty sure they&#039;re like Ken dolls down there.</p>]]></content>
			<author>
				<name><![CDATA[George]]></name>
				<uri>https://chipmusic.org/George</uri>
			</author>
			<updated>2012-09-04T12:51:06Z</updated>
			<id>https://chipmusic.org/forums/post/130959/#p130959</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Creating a Game Soundtrack]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/130958/#p130958"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>George wrote:</cite><blockquote><p>A Jedward themed DDR clone, with Jedward 8bit covers by Jellica, to annoy the fuck out of him.</p></blockquote></div><p>lol do they even have songs to cover?</p><p>id do the soundtrack to their sex tape.</p><p>edit: oh they have 3 whole albums</p><br /><p>oh and David Cameron admitted that he enjoyed watching The X Factor and that Jedward were his favourite act.</p>]]></content>
			<author>
				<name><![CDATA[Jellica]]></name>
				<uri>https://chipmusic.org/Jellica</uri>
			</author>
			<updated>2012-09-04T12:50:15Z</updated>
			<id>https://chipmusic.org/forums/post/130958/#p130958</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Creating a Game Soundtrack]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/130953/#p130953"/>
			<content type="html"><![CDATA[<p>For something like an 8-bit shmup I&#039;d choose Trey Frey and Zabutom. (I hope for this to become true one day.)<br />For a modern 3D FPS, I&#039;d do a post-apocalyptic game with a soundtrack composed by Hecq and vaetxh.</p>]]></content>
			<author>
				<name><![CDATA[nitro2k01]]></name>
				<uri>https://chipmusic.org/nitro2k01</uri>
			</author>
			<updated>2012-09-04T12:35:12Z</updated>
			<id>https://chipmusic.org/forums/post/130953/#p130953</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Creating a Game Soundtrack]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/130952/#p130952"/>
			<content type="html"><![CDATA[<p>A Jedward themed DDR clone, with Jedward 8bit covers by Jellica, to annoy the fuck out of him.</p>]]></content>
			<author>
				<name><![CDATA[George]]></name>
				<uri>https://chipmusic.org/George</uri>
			</author>
			<updated>2012-09-04T12:33:13Z</updated>
			<id>https://chipmusic.org/forums/post/130952/#p130952</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Creating a Game Soundtrack]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/130950/#p130950"/>
			<content type="html"><![CDATA[<p>Kplecraft, because they already sound like the a game that I&#039;d play the shit out of.</p><p>It&#039;d be a platformer rpg (something to the likes of maplestory, which I&#039;ve never played?) with strong emphasis on big, amazing, eye-candy animated backgrounds that are also kinda trippy and psychedelic. Think the color palette from Lion King&#039;s &quot;I just can&#039;t wait to be King&quot;.</p>]]></content>
			<author>
				<name><![CDATA[Xuriik]]></name>
				<uri>https://chipmusic.org/Xuriik</uri>
			</author>
			<updated>2012-09-04T12:25:12Z</updated>
			<id>https://chipmusic.org/forums/post/130950/#p130950</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Creating a Game Soundtrack]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/130930/#p130930"/>
			<content type="html"><![CDATA[<p>Disasterpeace because holy fuck guys</p>]]></content>
			<author>
				<name><![CDATA[an0va]]></name>
				<uri>https://chipmusic.org/an0va</uri>
			</author>
			<updated>2012-09-04T07:29:49Z</updated>
			<id>https://chipmusic.org/forums/post/130930/#p130930</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Creating a Game Soundtrack]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/130929/#p130929"/>
			<content type="html"><![CDATA[<p>Abortifacient (that dude has mad wav channel design skills) and Vic Road (hella bouncy and all-out fun vibes!)</p>]]></content>
			<author>
				<name><![CDATA[Chainsaw Police]]></name>
				<uri>https://chipmusic.org/Chainsaw+Police</uri>
			</author>
			<updated>2012-09-04T07:19:04Z</updated>
			<id>https://chipmusic.org/forums/post/130929/#p130929</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Creating a Game Soundtrack]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/130906/#p130906"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>VCMG wrote:</cite><blockquote><p>This doesn&#039;t quite answer the question but I&#039;ve always wanted to make a run &#039;n gun shooter based off of 2PLAYER&#039;s <a href="http://www.iimusic.net/catalog/2012/03/2player-infinity-force" target="_blank">Infinity Force</a>, even though it was specifically written to sound like game music.</p></blockquote></div><p>I want to see that happen. Actually writing an ost for an iOS app now. </p><p>I would definitely have to say Blitz Lunar, Coda, and Virt. Also throw bomb boy and shnabubula on that list too.</p>]]></content>
			<author>
				<name><![CDATA[2PLAYER]]></name>
				<uri>https://chipmusic.org/2PLAYER</uri>
			</author>
			<updated>2012-09-04T03:36:22Z</updated>
			<id>https://chipmusic.org/forums/post/130906/#p130906</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Creating a Game Soundtrack]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/130893/#p130893"/>
			<content type="html"><![CDATA[<p>Blitz Lunar anytime, anywhere, haha <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /> He is versatile and can really express emotion and certain settings with his music imo. Just play or have a listen to the &quot;Super Bat Puncher&quot; demo. I rest my case!</p>]]></content>
			<author>
				<name><![CDATA[PolarBirds]]></name>
				<uri>https://chipmusic.org/PolarBirds</uri>
			</author>
			<updated>2012-09-04T02:07:24Z</updated>
			<id>https://chipmusic.org/forums/post/130893/#p130893</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Creating a Game Soundtrack]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/130891/#p130891"/>
			<content type="html"><![CDATA[<p>Does Jesper Kyd count as chip? He used to do module stuff back then. I like his stuff a lot, too.</p>]]></content>
			<author>
				<name><![CDATA[VCMG]]></name>
				<uri>https://chipmusic.org/VCMG</uri>
			</author>
			<updated>2012-09-04T01:49:17Z</updated>
			<id>https://chipmusic.org/forums/post/130891/#p130891</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Creating a Game Soundtrack]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/130890/#p130890"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Victory Road wrote:</cite><blockquote><p>HE DIDN&#039;T SAY IT HAD TO BE CHIP</p></blockquote></div><p>nb4 &quot;skrillexz&quot;</p>]]></content>
			<author>
				<name><![CDATA[Auxcide]]></name>
				<uri>https://chipmusic.org/Auxcide</uri>
			</author>
			<updated>2012-09-04T01:42:07Z</updated>
			<id>https://chipmusic.org/forums/post/130890/#p130890</id>
		</entry>
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