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	<title type="html"><![CDATA[ChipMusic.org - DMG and Ableton for live performances. What do I need?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/8530/"/>
	<updated>2012-09-26T02:10:54Z</updated>
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	<id>https://chipmusic.org/forums/topic/8530/dmg-and-ableton-for-live-performances-what-do-i-need/</id>
		<entry>
			<title type="html"><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/134642/#p134642"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>nickmaynard wrote:</cite><blockquote><div class="quotebox"><cite>Men of Mega wrote:</cite><blockquote><p>Are you willing to sell these beauties? I need one <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p></blockquote></div><p>definitely! $20 + $2 for shipping? email me at nickmaynard@gmail.com</p></blockquote></div><p>Hohhhhhh buddy. Expect an email from me soon!!</p>]]></content>
			<author>
				<name><![CDATA[Chainsaw Police]]></name>
				<uri>https://chipmusic.org/Chainsaw+Police</uri>
			</author>
			<updated>2012-09-26T02:10:54Z</updated>
			<id>https://chipmusic.org/forums/post/134642/#p134642</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/134619/#p134619"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Men of Mega wrote:</cite><blockquote><div class="quotebox"><cite>an0va wrote:</cite><blockquote><p>btw got ur e-mail <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>Believe it or not mister Davis, but a mail is incoming asap! Uploading files as we speak.</p></blockquote></div><br /><p><a class="postimg" href="http://gifsoup.com/webroot/animatedgifs5/2247408_o.gif" title="http://gifsoup.com/webroot/animatedgifs5/2247408_o.gif" id="forum_image_51661730"><img src="http://gifsoup.com/webroot/animatedgifs5/2247408_o.gif" /></a></p>]]></content>
			<author>
				<name><![CDATA[an0va]]></name>
				<uri>https://chipmusic.org/an0va</uri>
			</author>
			<updated>2012-09-25T23:56:07Z</updated>
			<id>https://chipmusic.org/forums/post/134619/#p134619</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/134575/#p134575"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Men of Mega wrote:</cite><blockquote><p>Are you willing to sell these beauties? I need one <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p></blockquote></div><p>definitely! $20 + $2 for shipping? email me at nickmaynard@gmail.com</p>]]></content>
			<author>
				<name><![CDATA[nickmaynard]]></name>
				<uri>https://chipmusic.org/nickmaynard</uri>
			</author>
			<updated>2012-09-25T20:09:31Z</updated>
			<id>https://chipmusic.org/forums/post/134575/#p134575</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/134565/#p134565"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>snesei wrote:</cite><blockquote><div class="quotebox"><cite>Timbob wrote:</cite><blockquote><p>Jonge, dat zeg ik toch al de hele tijd. <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>arduinoboy.<br />of die USB dingen van nanoloop, moet het ook mee lukken.</p></blockquote></div></blockquote></div><p>This man understands.</p>]]></content>
			<author>
				<name><![CDATA[Timbob]]></name>
				<uri>https://chipmusic.org/Timbob</uri>
			</author>
			<updated>2012-09-25T19:28:27Z</updated>
			<id>https://chipmusic.org/forums/post/134565/#p134565</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/134560/#p134560"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Timbob wrote:</cite><blockquote><p>Jonge, dat zeg ik toch al de hele tijd. <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>arduinoboy.<br />of die USB dingen van nanoloop, moet het ook mee lukken.</p></blockquote></div>]]></content>
			<author>
				<name><![CDATA[snesei]]></name>
				<uri>https://chipmusic.org/snesei</uri>
			</author>
			<updated>2012-09-25T19:15:41Z</updated>
			<id>https://chipmusic.org/forums/post/134560/#p134560</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/134559/#p134559"/>
			<content type="html"><![CDATA[<p>Jonge, dat zeg ik toch al de hele tijd. <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><p>arduinoboy.<br />of die USB dingen van nanoloop, moet het ook mee lukken.</p><p>(in english, to be less rude)</p><p>In theory, you could do it with just those nanoloop usb connectors, since al you really need is a clock signal and you&#039;re golden.<br />maybe an extra DMG-07 to split the signal multiple ways, or just an extra nano-usb connector..</p>]]></content>
			<author>
				<name><![CDATA[Timbob]]></name>
				<uri>https://chipmusic.org/Timbob</uri>
			</author>
			<updated>2012-09-25T19:14:14Z</updated>
			<id>https://chipmusic.org/forums/post/134559/#p134559</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/134554/#p134554"/>
			<content type="html"><![CDATA[<p>Honestly I would just recomment recording the gameboy into ableton and making a live set all in ableton with the recordings and with those drums, I would just be a bit easier maybe?</p><p>Also, you could do non-LSDJ stuff and use an arduinoboy or one of the nanoloop adaptors with mGB and write all in ableton, and then use DMGs for live audio?</p>]]></content>
			<author>
				<name><![CDATA[pixls]]></name>
				<uri>https://chipmusic.org/pixls</uri>
			</author>
			<updated>2012-09-25T19:02:15Z</updated>
			<id>https://chipmusic.org/forums/post/134554/#p134554</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/134473/#p134473"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>an0va wrote:</cite><blockquote><p>btw got ur e-mail <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>Believe it or not mister Davis, but a mail is incoming asap! Uploading files as we speak.</p>]]></content>
			<author>
				<name><![CDATA[Men of Mega]]></name>
				<uri>https://chipmusic.org/Men+of+Mega</uri>
			</author>
			<updated>2012-09-25T08:29:40Z</updated>
			<id>https://chipmusic.org/forums/post/134473/#p134473</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/134472/#p134472"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>nickmaynard wrote:</cite><blockquote><div class="quotebox"><cite>Saskrotch wrote:</cite><blockquote><p>the thing is </p><p>a) i think arduino wouldn&#039;t be great for syncing multiple gameboys, unless you can use the 4 way adaptor with it, which i haven&#039;t tried.</p></blockquote></div><p>you have to do additional modification to get the four player to work with the arduinoboy. i just figured it all out recently.</p><p><a class="postimg" href="http://distilleryimage11.s3.amazonaws.com/68a0dea8e8ad11e18b0122000a1e9b8c_6.jpg" title="http://distilleryimage11.s3.amazonaws.com/68a0dea8e8ad11e18b0122000a1e9b8c_6.jpg" id="forum_image_25122067"><img src="http://distilleryimage11.s3.amazonaws.com/68a0dea8e8ad11e18b0122000a1e9b8c_6.jpg" /></a></p></blockquote></div><br /><p>Are you willing to sell these beauties? I need one <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[Men of Mega]]></name>
				<uri>https://chipmusic.org/Men+of+Mega</uri>
			</author>
			<updated>2012-09-25T08:28:52Z</updated>
			<id>https://chipmusic.org/forums/post/134472/#p134472</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/133902/#p133902"/>
			<content type="html"><![CDATA[<p>Get a good sound card. Maybe it&#039;s obvious but for a live situation the less latency the better.</p>]]></content>
			<author>
				<name><![CDATA[breakphase]]></name>
				<uri>https://chipmusic.org/breakphase</uri>
			</author>
			<updated>2012-09-21T14:46:58Z</updated>
			<id>https://chipmusic.org/forums/post/133902/#p133902</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/133899/#p133899"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Saskrotch wrote:</cite><blockquote><p>the thing is </p><p>a) i think arduino wouldn&#039;t be great for syncing multiple gameboys, unless you can use the 4 way adaptor with it, which i haven&#039;t tried.</p></blockquote></div><p>you have to do additional modification to get the four player to work with the arduinoboy. i just figured it all out recently.</p><p><a class="postimg" href="http://distilleryimage11.s3.amazonaws.com/68a0dea8e8ad11e18b0122000a1e9b8c_6.jpg" title="http://distilleryimage11.s3.amazonaws.com/68a0dea8e8ad11e18b0122000a1e9b8c_6.jpg" id="forum_image_73814614"><img src="http://distilleryimage11.s3.amazonaws.com/68a0dea8e8ad11e18b0122000a1e9b8c_6.jpg" /></a></p>]]></content>
			<author>
				<name><![CDATA[nickmaynard]]></name>
				<uri>https://chipmusic.org/nickmaynard</uri>
			</author>
			<updated>2012-09-21T14:24:14Z</updated>
			<id>https://chipmusic.org/forums/post/133899/#p133899</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/133887/#p133887"/>
			<content type="html"><![CDATA[<p>cant use just use 2 gameboys and a sepearte arduino boy for each to recieve clock from ableton ? i means thats a sure fire way to do it. im sure there&#039;s someway you can sync more than one GB from an arduinoboy, im sure i read that somewhere. that would be pretty fun.</p>]]></content>
			<author>
				<name><![CDATA[Downstate]]></name>
				<uri>https://chipmusic.org/Downstate</uri>
			</author>
			<updated>2012-09-21T11:24:05Z</updated>
			<id>https://chipmusic.org/forums/post/133887/#p133887</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/133883/#p133883"/>
			<content type="html"><![CDATA[<p>the thing is </p><p>a) i think arduino wouldn&#039;t be great for syncing multiple gameboys, unless you can use the 4 way adaptor with it, which i haven&#039;t tried. <br />b) you&#039;ll have to edit the arduino code to be able to do use it in a continuous mix situation. the way it&#039;s set up as far as syncing with LSDJ is that i needs a start signal from ableton to sync up with it.</p>]]></content>
			<author>
				<name><![CDATA[Saskrotch]]></name>
				<uri>https://chipmusic.org/Saskrotch</uri>
			</author>
			<updated>2012-09-21T10:04:40Z</updated>
			<id>https://chipmusic.org/forums/post/133883/#p133883</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/133882/#p133882"/>
			<content type="html"><![CDATA[<p>you need an arduinoboy....... thats it.</p><p>lots of ideas on this thread</p><p><a href="http://chipmusic.org/forums/topic/8481/gameboylaunchpadableton-live-setup/" target="_blank">http://chipmusic.org/forums/topic/8481/ &#133; ive-setup/</a></p><p>ps google is your friend. si is NEX <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[Downstate]]></name>
				<uri>https://chipmusic.org/Downstate</uri>
			</author>
			<updated>2012-09-21T09:59:16Z</updated>
			<id>https://chipmusic.org/forums/post/133882/#p133882</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: DMG and Ableton for live performances. What do I need?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/133880/#p133880"/>
			<content type="html"><![CDATA[<p>Dunno about doing a continuous mix, but this comment applies to almost all problems in life:</p><p><em>&quot;yo you can do that with <strong>arduino</strong>&quot;</em></p><p>but for reals, you need an arduino boy to essentially make the gameboy a MIDI device and BAM-DMG and ableton are synced.</p><p>btw got ur e-mail <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[an0va]]></name>
				<uri>https://chipmusic.org/an0va</uri>
			</author>
			<updated>2012-09-21T09:43:27Z</updated>
			<id>https://chipmusic.org/forums/post/133880/#p133880</id>
		</entry>
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