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	<title type="html"><![CDATA[ChipMusic.org - LSDJ's behavioral change after the death of batteries.]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/8628/"/>
	<updated>2012-10-01T11:45:25Z</updated>
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	<id>https://chipmusic.org/forums/topic/8628/lsdjs-behavioral-change-after-the-death-of-batteries/</id>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ's behavioral change after the death of batteries.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/135465/#p135465"/>
			<content type="html"><![CDATA[<p>That problem just got Nitrowned.</p>]]></content>
			<author>
				<name><![CDATA[Telerophon]]></name>
				<uri>https://chipmusic.org/Telerophon</uri>
			</author>
			<updated>2012-10-01T11:45:25Z</updated>
			<id>https://chipmusic.org/forums/post/135465/#p135465</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ's behavioral change after the death of batteries.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/135464/#p135464"/>
			<content type="html"><![CDATA[<p>Ahh, thanks man! Works great now. Will keep this in mind in the future! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Madhatter]]></name>
				<uri>https://chipmusic.org/Madhatter</uri>
			</author>
			<updated>2012-10-01T11:42:09Z</updated>
			<id>https://chipmusic.org/forums/post/135464/#p135464</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LSDJ's behavioral change after the death of batteries.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/135460/#p135460"/>
			<content type="html"><![CDATA[<p>What has happened is that the key repeat value value is set to a value higher than the normally allowed range. Normally you can set it up to 15 frames. (1 frame=1/60 second) Now it might be say 100 frames. One way to fix this is to decrease the value until it&#039;s down in the normal range. You can do this holding A and repeatedly tapping down and/or left until the values are down in the normal range. You will probably have to do this many times. The value will go down to 0 and wrap around a couple of times.<br />If you&#039;re able to back up the save and edit it in a hex editor, change byte 3FBA to 7 and 3FBB to 2 and the problem should go away.</p>]]></content>
			<author>
				<name><![CDATA[nitro2k01]]></name>
				<uri>https://chipmusic.org/nitro2k01</uri>
			</author>
			<updated>2012-10-01T10:46:12Z</updated>
			<id>https://chipmusic.org/forums/post/135460/#p135460</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[LSDJ's behavioral change after the death of batteries.]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/135455/#p135455"/>
			<content type="html"><![CDATA[<p>As a total noob to chip, I&#039;m experiencing all those delightful things that I hear happen to everyone.<br />And today, it was my DMG&#039;s batteries dying on me and after replacing them I realised my song was scrambled. That was fine, I went back to an old save. </p><p>What was strange though, is that no matter what I set my key delay to, it refuses to move more then 2 cells before (almost) coming to a complete stand-still. If I hold it down for ages it eventually moves, but it&#039;s long enough to be infeasible.</p><p>Is there a common fix for this I didn&#039;t find with a few google searches? WIll I have to reformat the sRAM?</p><p>Thanks for your understanding.</p>]]></content>
			<author>
				<name><![CDATA[Madhatter]]></name>
				<uri>https://chipmusic.org/Madhatter</uri>
			</author>
			<updated>2012-10-01T10:07:06Z</updated>
			<id>https://chipmusic.org/forums/post/135455/#p135455</id>
		</entry>
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