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	<title type="html"><![CDATA[ChipMusic.org - How do you transfer .sav files from a usb cart into an emulator?]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/8723/"/>
	<updated>2012-10-09T19:01:55Z</updated>
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	<id>https://chipmusic.org/forums/topic/8723/how-do-you-transfer-sav-files-from-a-usb-cart-into-an-emulator/</id>
		<entry>
			<title type="html"><![CDATA[Re: How do you transfer .sav files from a usb cart into an emulator?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/136898/#p136898"/>
			<content type="html"><![CDATA[<p>Ahhh awesome, works a charm!</p><p>Cheers <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[robcouk]]></name>
				<uri>https://chipmusic.org/robcouk</uri>
			</author>
			<updated>2012-10-09T19:01:55Z</updated>
			<id>https://chipmusic.org/forums/post/136898/#p136898</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How do you transfer .sav files from a usb cart into an emulator?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/136897/#p136897"/>
			<content type="html"><![CDATA[<p>sounds like you&#039;re dragging the actual .SAV into your emulator&#039;s program, thinking that it&#039;ll open magically.&nbsp; i would think that the typical emulator is actually expecting a .gb rom file when the file is dragged and dropped into the window, which might explain why your emulator is coughing on the .SAV.</p><p>1) make sure that you have the LSDJ.GB file somewhere (i assume).&nbsp; <br />2) copy the .SAV file into the same folder as the LSDJ.GB file, or whatever other folder your emulator has set to look for .SAV files.<br />3) <strong>rename</strong> your .SAV to be the same as the name as your LSDJ.GB file.&nbsp; therefore, you should have an LSDJ.GB and an LSDJ.SAV<br />4) open the LSDJ.GB file in your emulator.&nbsp; what <em>should</em> happen is that the emulator will load the .GB file, and then use the .SAV file whose name corresponds to the LSDJ.GB.</p><br /><p>hope that helps.</p>]]></content>
			<author>
				<name><![CDATA[bryface]]></name>
				<uri>https://chipmusic.org/bryface</uri>
			</author>
			<updated>2012-10-09T18:55:25Z</updated>
			<id>https://chipmusic.org/forums/post/136897/#p136897</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[How do you transfer .sav files from a usb cart into an emulator?]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/136895/#p136895"/>
			<content type="html"><![CDATA[<p>Hi!</p><p>I&#039;m new here so sorry if this is in the wrong section.</p><p>Just wondering if there is way of loading tracks created on a gb usb cartridge into an emulator? </p><p>I&#039;ve tried dragging and dropping the .sav file from my desktop into bgb/vba but I just get an error message, so im kinda stuck soooooo.......</p><p>HELP! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[robcouk]]></name>
				<uri>https://chipmusic.org/robcouk</uri>
			</author>
			<updated>2012-10-09T18:42:14Z</updated>
			<id>https://chipmusic.org/forums/post/136895/#p136895</id>
		</entry>
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