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	<title type="html"><![CDATA[ChipMusic.org - 64MB Smart Card question]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/8954/"/>
	<updated>2012-10-31T09:06:02Z</updated>
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	<id>https://chipmusic.org/forums/topic/8954/64mb-smart-card-question/</id>
		<entry>
			<title type="html"><![CDATA[Re: 64MB Smart Card question]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/139818/#p139818"/>
			<content type="html"><![CDATA[<p>The way I think most people currently handle this is by only keeping ROMs that don&#039;t write to SRAM on page 2.</p><p>This would include things like The DMG Test ROM or demos. Some very popular choices are found in the assortment of choices in the <a href="http://gbdev.gg8.se/files/musictools/" target="_blank">GBDev music tools</a> file repository.</p><p>Another good example is the original Game Boy tetris, which I had to be corrected on a while back as to whether or not it writes to SRAM. So, assuming you have a legal copy of tetris, you could keep that on your second page as well.</p>]]></content>
			<author>
				<name><![CDATA[Telerophon]]></name>
				<uri>https://chipmusic.org/Telerophon</uri>
			</author>
			<updated>2012-10-31T09:06:02Z</updated>
			<id>https://chipmusic.org/forums/post/139818/#p139818</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 64MB Smart Card question]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/139812/#p139812"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Casval wrote:</cite><blockquote><p>You can have as many roms as you like on the card, but only 1 save file</p></blockquote></div><p>fixed</p>]]></content>
			<author>
				<name><![CDATA[ashimoke]]></name>
				<uri>https://chipmusic.org/ashimoke</uri>
			</author>
			<updated>2012-10-31T07:46:36Z</updated>
			<id>https://chipmusic.org/forums/post/139812/#p139812</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 64MB Smart Card question]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/139808/#p139808"/>
			<content type="html"><![CDATA[<p>You can have 2 Roms on the card, but only 1 save file. If you try and save a second save file it will overwrite the first one. Hope this helps.</p>]]></content>
			<author>
				<name><![CDATA[Casval]]></name>
				<uri>https://chipmusic.org/Casval</uri>
			</author>
			<updated>2012-10-31T07:28:24Z</updated>
			<id>https://chipmusic.org/forums/post/139808/#p139808</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[64MB Smart Card question]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/139806/#p139806"/>
			<content type="html"><![CDATA[<p>The smart card for GB that kitsch and others sell.. I&#039;m curious how the save feature works. Particularly how the space is used by different roms flashed to the card. If I have lsdj on it, and on the other half I have a GB game with save files, can I trust my lsdj songs to not disappear? Will it dynamically partition space, or.. how does that work? Anyone who can assure me that my songs will not be deleted as I fill my pokedex will earn a digital highfive.</p>]]></content>
			<author>
				<name><![CDATA[8bitDAD]]></name>
				<uri>https://chipmusic.org/8bitDAD</uri>
			</author>
			<updated>2012-10-31T07:23:19Z</updated>
			<id>https://chipmusic.org/forums/post/139806/#p139806</id>
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