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	<title type="html"><![CDATA[ChipMusic.org - piggy psp config]]></title>
	<link rel="self" href="https://chipmusic.org:80/forums/feed/atom/topic/9878/"/>
	<updated>2013-01-19T05:01:24Z</updated>
	<generator>PunBB</generator>
	<id>https://chipmusic.org/forums/topic/9878/piggy-psp-config/</id>
		<entry>
			<title type="html"><![CDATA[Re: piggy psp config]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/151510/#p151510"/>
			<content type="html"><![CDATA[<p>Sometimes that snare needs some more gated reverb man.</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2013-01-19T05:01:24Z</updated>
			<id>https://chipmusic.org/forums/post/151510/#p151510</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: piggy psp config]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/151505/#p151505"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>e.s.c. wrote:</cite><blockquote><p>if you ever do... think i&#039;m always going to prefer running it through a headphone out into my mixer &amp; through a compressor over rendering</p></blockquote></div><p>Relating to that ive recently found that extreme feedback+filter settings are way different/cooler on psp than windows... and i use them all the time so rendering is sometimes annoying.&nbsp; <img src="https://chipmusic.org/forums/img/smilies/hmm.png" width="15" height="15" alt="hmm" /></p><p>Maybe a topic for a different thread.</p><p>Edit: actually i guess the difference is analog output vs digital</p>]]></content>
			<author>
				<name><![CDATA[egr]]></name>
				<uri>https://chipmusic.org/egr</uri>
			</author>
			<updated>2013-01-19T04:00:04Z</updated>
			<id>https://chipmusic.org/forums/post/151505/#p151505</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: piggy psp config]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/151503/#p151503"/>
			<content type="html"><![CDATA[<p>if you ever do... think i&#039;m always going to prefer running it through a headphone out into my mixer &amp; through a compressor over rendering</p>]]></content>
			<author>
				<name><![CDATA[e.s.c.]]></name>
				<uri>https://chipmusic.org/e.s.c.</uri>
			</author>
			<updated>2013-01-19T03:07:05Z</updated>
			<id>https://chipmusic.org/forums/post/151503/#p151503</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: piggy psp config]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/151502/#p151502"/>
			<content type="html"><![CDATA[<p>Once you start getting into rendering, it will probably make more sense.</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2013-01-19T02:32:03Z</updated>
			<id>https://chipmusic.org/forums/post/151502/#p151502</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: piggy psp config]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/151501/#p151501"/>
			<content type="html"><![CDATA[<p>Ooooohhh. Right on. Like.. if I intend to pig on another platform. Gotcha.</p>]]></content>
			<author>
				<name><![CDATA[8bitDAD]]></name>
				<uri>https://chipmusic.org/8bitDAD</uri>
			</author>
			<updated>2013-01-19T01:51:39Z</updated>
			<id>https://chipmusic.org/forums/post/151501/#p151501</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: piggy psp config]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/151498/#p151498"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>herr_prof wrote:</cite><blockquote><p>You can keep a unified libariry on a sd card and have any relevant binary available whever you stick your memory card. So the folder structure would be something like</p><p>SDROOT (OR EBOOT)</p><p>&gt;PigWindowsFolder<br />&gt;&gt;Binary File<br />&gt;&gt;Config.xml<br />&gt;&gt;mapping.xml</p><p>&gt;PigMacFolder<br />&gt;&gt;Binary File<br />&gt;&gt;Config.xml<br />&gt;&gt;mapping.xml</p><p>&gt;PigUNIXFolder<br />&gt;&gt;Binary File<br />&gt;&gt;Config.xml<br />&gt;&gt;mapping.xml</p><p>&gt;Projects folder</p><p>&gt;Samplelib</p><p>eboot binary (or canoo or gp2x binarry or..)<br />mapping.xml<br />config.xml</p><p>In config XML for the os specific subfolders you will need to do something like:</p><p>&lt;CONFIG&gt;<br />&nbsp; &nbsp; &lt;ROOTFOLDER value=&quot;../projects/&gt;<br />&nbsp; &nbsp; &lt;SAMPLELIB value=&quot;../samplelib&quot;/&gt;<br />&lt;/CONFIG&gt;</p></blockquote></div><p>I see the light!&nbsp; Good suggestion.</p>]]></content>
			<author>
				<name><![CDATA[egr]]></name>
				<uri>https://chipmusic.org/egr</uri>
			</author>
			<updated>2013-01-18T23:51:00Z</updated>
			<id>https://chipmusic.org/forums/post/151498/#p151498</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: piggy psp config]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/151497/#p151497"/>
			<content type="html"><![CDATA[<p>You can keep a unified libariry on a sd card and have any relevant binary available whever you stick your memory card. So the folder structure would be something like</p><p>SDROOT (OR EBOOT)</p><p>&gt;PigWindowsFolder<br />&gt;&gt;Binary File<br />&gt;&gt;Config.xml<br />&gt;&gt;mapping.xml</p><p>&gt;PigMacFolder<br />&gt;&gt;Binary File<br />&gt;&gt;Config.xml<br />&gt;&gt;mapping.xml</p><p>&gt;PigUNIXFolder<br />&gt;&gt;Binary File<br />&gt;&gt;Config.xml<br />&gt;&gt;mapping.xml</p><p>&gt;Projects folder</p><p>&gt;Samplelib</p><p>eboot binary (or canoo or gp2x binarry or..)<br />mapping.xml<br />config.xml</p><p>In config XML for the os specific subfolders you will need to do something like:</p><p>&lt;CONFIG&gt;<br />&nbsp; &nbsp; &lt;ROOTFOLDER value=&quot;../projects/&gt;<br />&nbsp; &nbsp; &lt;SAMPLELIB value=&quot;../samplelib&quot;/&gt;<br />&lt;/CONFIG&gt;</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2013-01-18T23:45:49Z</updated>
			<id>https://chipmusic.org/forums/post/151497/#p151497</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: piggy psp config]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/151490/#p151490"/>
			<content type="html"><![CDATA[<p>i suppose from my lack of experience with the program i don&#039;t see the benefit, but i trust i&#039;ll see the benefit eventually and check back here for your suggestion.</p>]]></content>
			<author>
				<name><![CDATA[8bitDAD]]></name>
				<uri>https://chipmusic.org/8bitDAD</uri>
			</author>
			<updated>2013-01-18T23:20:21Z</updated>
			<id>https://chipmusic.org/forums/post/151490/#p151490</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: piggy psp config]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/151488/#p151488"/>
			<content type="html"><![CDATA[<p>Oh I thought though of a workaround, keep the binaries in separate folders and instance the same project folders and samelibs location in each one...</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2013-01-18T23:15:41Z</updated>
			<id>https://chipmusic.org/forums/post/151488/#p151488</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: piggy psp config]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/151487/#p151487"/>
			<content type="html"><![CDATA[<p>seperate config and mapping xmls worked for me.</p>]]></content>
			<author>
				<name><![CDATA[8bitDAD]]></name>
				<uri>https://chipmusic.org/8bitDAD</uri>
			</author>
			<updated>2013-01-18T23:09:33Z</updated>
			<id>https://chipmusic.org/forums/post/151487/#p151487</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: piggy psp config]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/151471/#p151471"/>
			<content type="html"><![CDATA[<p>Btw have you ever thought of making a per binary mapping or config.xml? That way youd be able to keep a windows and handheld binary on the same sd and just load the version you need without having to copy versions of your project every place..</p>]]></content>
			<author>
				<name><![CDATA[herr_prof]]></name>
				<uri>https://chipmusic.org/herr_prof</uri>
			</author>
			<updated>2013-01-18T19:16:25Z</updated>
			<id>https://chipmusic.org/forums/post/151471/#p151471</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: piggy psp config]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/151453/#p151453"/>
			<content type="html"><![CDATA[<p>Just to be complete:</p><p>The config.xml *also* used to override the default key mapping (see all the KEY_xxx). Mapping.xml is suited to &#039;add&#039; new button/controller to the default control settings.</p><p>So for example you got &#039;a&#039; and &#039;b&#039; mapped. If you want to replace &#039;a&#039; by &#039;x&#039;, use the config.xml. If you want both &#039;a&#039; and &#039;x&#039; to do the same, add an entry in mapping.xml</p><div class="quotebox"><cite>egr wrote:</cite><blockquote><p>config.xml for changing the colors on the screen and mapping.xml for changing button functions.&nbsp; For PSP they both go in the root lgpt folder where the eboot is (I believe).</p><p>Mapping file instructions: <a href="http://wiki.littlegptracker.com/doku.php?id=lgpt:mapping" target="_blank">http://wiki.littlegptracker.com/doku.ph &#133; pt:mapping</a></p><p>You can do it!&nbsp; It&#039;s really not difficult if you look at the examples on the wiki.</p></blockquote></div>]]></content>
			<author>
				<name><![CDATA[Mdashdotdashn]]></name>
				<uri>https://chipmusic.org/Mdashdotdashn</uri>
			</author>
			<updated>2013-01-18T15:56:27Z</updated>
			<id>https://chipmusic.org/forums/post/151453/#p151453</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: piggy psp config]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/151410/#p151410"/>
			<content type="html"><![CDATA[<p>Awesome. thanks for spelling it out for me. Thanks everyone for the help. I suppose I just failed to put it all together in my head when reading the docs.</p>]]></content>
			<author>
				<name><![CDATA[8bitDAD]]></name>
				<uri>https://chipmusic.org/8bitDAD</uri>
			</author>
			<updated>2013-01-18T02:58:08Z</updated>
			<id>https://chipmusic.org/forums/post/151410/#p151410</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: piggy psp config]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/151396/#p151396"/>
			<content type="html"><![CDATA[<p>config.xml for changing the colors on the screen and mapping.xml for changing button functions.&nbsp; For PSP they both go in the root lgpt folder where the eboot is (I believe).</p><p>Mapping file instructions: <a href="http://wiki.littlegptracker.com/doku.php?id=lgpt:mapping" target="_blank">http://wiki.littlegptracker.com/doku.ph &#133; pt:mapping</a></p><p>You can do it!&nbsp; It&#039;s really not difficult if you look at the examples on the wiki.</p>]]></content>
			<author>
				<name><![CDATA[egr]]></name>
				<uri>https://chipmusic.org/egr</uri>
			</author>
			<updated>2013-01-18T00:51:40Z</updated>
			<id>https://chipmusic.org/forums/post/151396/#p151396</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: piggy psp config]]></title>
			<link rel="alternate" href="https://chipmusic.org/forums/post/151391/#p151391"/>
			<content type="html"><![CDATA[<p>i imagine i just place the xml file next to the eboot?&nbsp; i guess i took the cue of &quot;nothing much can be done with config file unless you&#039;re on a gpx2&quot; and thought it might not be supported, though now on that =lgpt:config page i see an &quot;etc&quot; after listing xml file locations for windows and gamepark.</p>]]></content>
			<author>
				<name><![CDATA[8bitDAD]]></name>
				<uri>https://chipmusic.org/8bitDAD</uri>
			</author>
			<updated>2013-01-18T00:23:26Z</updated>
			<id>https://chipmusic.org/forums/post/151391/#p151391</id>
		</entry>
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