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		<title><![CDATA[ChipMusic.org - Anyone still making custom gameboy Roms?]]></title>
		<link>https://chipmusic.org/forums/topic/10010/anyone-still-making-custom-gameboy-roms/</link>
		<description><![CDATA[The most recent posts in Anyone still making custom gameboy Roms?.]]></description>
		<lastBuildDate>Fri, 08 Feb 2013 00:29:57 +0000</lastBuildDate>
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			<title><![CDATA[Re: Anyone still making custom gameboy Roms?]]></title>
			<link>https://chipmusic.org/forums/post/155247/#p155247</link>
			<description><![CDATA[<b><i>Teh D3th St4r says:</i></b><p>Nope... anyone wanna be a bro and do this for me?<br />Between building my keyboard, working on a new painting,&nbsp; and trying to learn 15 different pieces of software, I&#039;m a little more than flustered.<br />I got as far as making a .pcx file, but I can&#039;t convert it to .gb and my computer claims that all of my compilers are &quot;inactive&quot;.<br />I think I&#039;m over working my brain today.</p><p>If someone want&#039;s to take pity on me; PM me and I&#039;ll send you my .pcx file.</p>]]></description>
			<pubDate>Fri, 08 Feb 2013 00:29:57 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/155247/#p155247</guid>
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			<title><![CDATA[Re: Anyone still making custom gameboy Roms?]]></title>
			<link>https://chipmusic.org/forums/post/155174/#p155174</link>
			<description><![CDATA[<b><i>Teh D3th St4r says:</i></b><div class="quotebox"><cite>Alpine wrote:</cite><blockquote><div class="quotebox"><cite>Teh D3th St4r wrote:</cite><blockquote><p>I couldn&#039;t get any of the software to work... at all.<br />I hate software...</p></blockquote></div><p>What&#039;s the problem or problems?</p></blockquote></div><p>It&#039;s fine now. I couldn&#039;t get my computer to run batch files... I fixed it.<br />I&#039;m currently making images.<br />I&#039;ll post pictures later.</p>]]></description>
			<pubDate>Thu, 07 Feb 2013 18:56:21 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/155174/#p155174</guid>
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			<title><![CDATA[Re: Anyone still making custom gameboy Roms?]]></title>
			<link>https://chipmusic.org/forums/post/155135/#p155135</link>
			<description><![CDATA[<b><i>Alpine says:</i></b><div class="quotebox"><cite>Teh D3th St4r wrote:</cite><blockquote><p>I couldn&#039;t get any of the software to work... at all.<br />I hate software...</p></blockquote></div><p>What&#039;s the problem or problems?</p>]]></description>
			<pubDate>Thu, 07 Feb 2013 15:48:29 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/155135/#p155135</guid>
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			<title><![CDATA[Re: Anyone still making custom gameboy Roms?]]></title>
			<link>https://chipmusic.org/forums/post/155101/#p155101</link>
			<description><![CDATA[<b><i>Teh D3th St4r says:</i></b><p>I couldn&#039;t get any of the software to work... at all.<br />I hate software...</p>]]></description>
			<pubDate>Thu, 07 Feb 2013 11:26:01 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/155101/#p155101</guid>
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			<title><![CDATA[Re: Anyone still making custom gameboy Roms?]]></title>
			<link>https://chipmusic.org/forums/post/154222/#p154222</link>
			<description><![CDATA[<b><i>Alpine says:</i></b><div class="quotebox"><cite>Vex wrote:</cite><blockquote><p>@nitro Thank you yours worked. </p><p>@Silph thats actually what Im doing right now. Ive gotten to the point where it says use this command</p><p>pcx2gb n d *imagenameyousaved*.pcx *tilesfilename*.c *mapfilename*.map</p><p>and Im a a loss. I have no idea what the hell it means. Ive tried running PCX2GB and it just flashes and shuts before I can do anything with it. Am I suppose to go into command prompt or something?</p></blockquote></div><p>Oh I&#039;ve only just noticed this, I could only get pcx2gb to work through command prompt, I placed mine in a folder called pcx2gb on my C drive to make using cmd easier.</p><p>open CMD and type in &quot;C:\wherever-you-put-pcx2gb\pcx2gb.exe&quot; and press enter, then type&nbsp; &quot;C:\wherever-you-put-pcx2gb\pcx2gb.exe n d C:wherever-you-put-the-pcx\whatever-its-called.pcx whatever.c whatever.map&quot; and press enter again. For me pcx2gb goes into fulscreen, shows my image, then makes it greyscale, a colour pallete shows up on the right after I press enter a few more times then it stays in full screen, just Alt+Tab out of it and either follow my above instructions, or the one on the site.</p>]]></description>
			<pubDate>Sat, 02 Feb 2013 18:58:42 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/154222/#p154222</guid>
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			<title><![CDATA[Re: Anyone still making custom gameboy Roms?]]></title>
			<link>https://chipmusic.org/forums/post/154114/#p154114</link>
			<description><![CDATA[<b><i>Alpine says:</i></b><div class="quotebox"><cite>Timbob wrote:</cite><blockquote><p>Jup. Or use .bat file.</p><p>But if you try to create a rom like the example on that page, it won&#039;t work.<br />In the thread I posted earlier there&#039;s an explanation why, and some solutions <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>It has to do with the program calling too many sprites at once, more than fit in the memory.</p></blockquote></div><p>Yeah that&#039;s what happened with me, I read through more of the thread, and about how you can only display x amount of tiles because of somethingorother, I used the &quot;classic360&quot; download in this post to get my roms up and running.<br /></p><div class="quotebox"><cite>budmelvin wrote:</cite><blockquote><p>I don&#039;t really have time to make up a whole tutorial but I put up some example code for 360 unique tiles on gb classic (<a href="http://www.budmelvin.com/dev/gb/classic360.zip" target="_blank">http://www.budmelvin.com/dev/gb/classic360.zip</a>) and gb color (<a href="http://www.budmelvin.com/dev/gb/color360.zip" target="_blank">http://www.budmelvin.com/dev/gb/color360.zip</a>).<br />For those having trouble with pcx2gb I would suggest trying it in dosbox.</p><p>SurfaceDragon you will be happy to see the zips include a rom file which should be extremely easy to edit with yy-chr, each tile is labeled with x and y coordinates.&nbsp; I haven&#039;t tested them on real hardware though, hopefully someone else with take the time to try that and let me know.</p></blockquote></div><p>Oh yeah, this is important to remember, because the *tiles.c* file that is used for this one is split into two parts, you have to c+p your *whatever-you-got-pcx2gb-to-name-it.c* in two separate parts. I&#039;ll upload the *tiles.c* file I use, I formatted it so that it&#039;s easier to c+p into it. <br /><a href="http://www.mediafire.com/?4if227z77nr6eaf" target="_blank">http://www.mediafire.com/?4if227z77nr6eaf</a><br />If you still have problems let me know.</p>]]></description>
			<pubDate>Fri, 01 Feb 2013 19:56:56 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/154114/#p154114</guid>
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			<title><![CDATA[Re: Anyone still making custom gameboy Roms?]]></title>
			<link>https://chipmusic.org/forums/post/153849/#p153849</link>
			<description><![CDATA[<b><i>Timbob says:</i></b><div class="quotebox"><cite>Vex wrote:</cite><blockquote><p>@nitro Thank you yours worked. </p><p>@Silph thats actually what Im doing right now. Ive gotten to the point where it says use this command</p><p>pcx2gb n d *imagenameyousaved*.pcx *tilesfilename*.c *mapfilename*.map</p><p>and Im a a loss. I have no idea what the hell it means. Ive tried running PCX2GB and it just flashes and shuts before I can do anything with it. Am I suppose to go into command prompt or something?</p></blockquote></div><p>Jup. Or use .bat file.</p><p>But if you try to create a rom like the example on that page, it won&#039;t work.<br />In the thread I posted earlier there&#039;s an explanation why, and some solutions <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>It has to do with the program calling too many sprites at once, more than fit in the memory.</p>]]></description>
			<pubDate>Thu, 31 Jan 2013 10:17:18 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153849/#p153849</guid>
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			<title><![CDATA[Re: Anyone still making custom gameboy Roms?]]></title>
			<link>https://chipmusic.org/forums/post/153794/#p153794</link>
			<description><![CDATA[<b><i>Vex says:</i></b><p>@nitro Thank you yours worked. </p><p>@Silph thats actually what Im doing right now. Ive gotten to the point where it says use this command</p><p>pcx2gb n d *imagenameyousaved*.pcx *tilesfilename*.c *mapfilename*.map</p><p>and Im a a loss. I have no idea what the hell it means. Ive tried running PCX2GB and it just flashes and shuts before I can do anything with it. Am I suppose to go into command prompt or something?</p>]]></description>
			<pubDate>Thu, 31 Jan 2013 03:10:48 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153794/#p153794</guid>
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			<title><![CDATA[Re: Anyone still making custom gameboy Roms?]]></title>
			<link>https://chipmusic.org/forums/post/153775/#p153775</link>
			<description><![CDATA[<b><i>The Silph Scope says:</i></b><p>You could just do it yourself.</p><p><a href="http://gbdev.gg8.se/wiki/articles/Displaying_Full-Screen_Images" target="_blank">http://gbdev.gg8.se/wiki/articles/Displ &#133; een_Images</a></p>]]></description>
			<pubDate>Thu, 31 Jan 2013 01:35:17 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153775/#p153775</guid>
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			<title><![CDATA[Re: Anyone still making custom gameboy Roms?]]></title>
			<link>https://chipmusic.org/forums/post/153774/#p153774</link>
			<description><![CDATA[<b><i>Vex says:</i></b><p>Okay co and yes i typically ise VBA. But ill go get BGB also. I very rarely use emus on my pc anymore i run the emus on my psp lol. Checking now and see how it works thank you</p>]]></description>
			<pubDate>Thu, 31 Jan 2013 01:25:42 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153774/#p153774</guid>
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			<title><![CDATA[Re: Anyone still making custom gameboy Roms?]]></title>
			<link>https://chipmusic.org/forums/post/153630/#p153630</link>
			<description><![CDATA[<b><i>nitro2k01 says:</i></b><p>New version up that works in VBA. But seriously, use BGB instead anyway.</p><p><a href="http://www.gg8.se/temp/vex.zip" target="_blank">http://www.gg8.se/temp/vex.zip</a></p>]]></description>
			<pubDate>Wed, 30 Jan 2013 12:14:52 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153630/#p153630</guid>
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			<title><![CDATA[Re: Anyone still making custom gameboy Roms?]]></title>
			<link>https://chipmusic.org/forums/post/153621/#p153621</link>
			<description><![CDATA[<b><i>nitro2k01 says:</i></b><p>Vex, which emulator? I actually probably have the answer to that. VBA. VB fucking A classic. I have a tendency to write code that does not work in less accurate emulators for different reasons. I don&#039;t know what it is I&#039;m doing.In this case, use any other emulator. I recommend BGB myself.</p>]]></description>
			<pubDate>Wed, 30 Jan 2013 11:17:29 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153621/#p153621</guid>
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			<title><![CDATA[Re: Anyone still making custom gameboy Roms?]]></title>
			<link>https://chipmusic.org/forums/post/153604/#p153604</link>
			<description><![CDATA[<b><i>Timbob says:</i></b><div class="quotebox"><cite>Vex wrote:</cite><blockquote><p>Can you point me at that page? Or could we discuss you making one for me or pointing me to a good program and tutorials that youd suggest having experience?</p></blockquote></div><p>I forgot to post the link <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><p>Here&#039;s a lot of stuff about the subject:<br /><a href="http://chipmusic.org/forums/topic/4749/gameboy-graphics-modifying/" target="_blank">http://chipmusic.org/forums/topic/4749/ &#133; modifying/</a></p>]]></description>
			<pubDate>Wed, 30 Jan 2013 08:53:41 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153604/#p153604</guid>
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			<title><![CDATA[Re: Anyone still making custom gameboy Roms?]]></title>
			<link>https://chipmusic.org/forums/post/153603/#p153603</link>
			<description><![CDATA[<b><i>Vex says:</i></b><p>@nitro i downloaded it and tried to run it in an emu and nothing happened. I havent had time to check it on my cart yet because I havent installed the things i need to transfer to my cart onto this computer yet. Used to use my laptop but it died on me about a month ago.</p>]]></description>
			<pubDate>Wed, 30 Jan 2013 08:24:30 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153603/#p153603</guid>
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			<title><![CDATA[Re: Anyone still making custom gameboy Roms?]]></title>
			<link>https://chipmusic.org/forums/post/153435/#p153435</link>
			<description><![CDATA[<b><i>Lazerbeat says:</i></b><div class="quotebox"><cite>Vex wrote:</cite><blockquote><p>Wait so Logones is a program i can use?</p></blockquote></div><p>Yep, its awesome. It is also the first hit when googling &quot;logones&quot;</p><p><a href="http://www.no-carrier.com/index.php?/logones/" target="_blank">http://www.no-carrier.com/index.php?/logones/</a></p>]]></description>
			<pubDate>Tue, 29 Jan 2013 13:17:05 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153435/#p153435</guid>
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