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		<title><![CDATA[ChipMusic.org - GBA Chip]]></title>
		<link>https://chipmusic.org/forums/topic/10013/gba-chip/</link>
		<description><![CDATA[The most recent posts in GBA Chip.]]></description>
		<lastBuildDate>Wed, 30 Jan 2013 06:24:24 +0000</lastBuildDate>
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			<title><![CDATA[Re: GBA Chip]]></title>
			<link>https://chipmusic.org/forums/post/153598/#p153598</link>
			<description><![CDATA[<b><i>Monotron says:</i></b><div class="quotebox"><cite>Saskrotch wrote:</cite><blockquote><p>but basically, as far as GBA native trackers go: there are some, but they&#039;re either incomplete (M4G tracker) or don&#039;t support more than the original 4 GB channels (FAT/ boyscout or ditty editor, i can&#039;t remember which is which)</p></blockquote></div><p>That&#039;s what I was afraid of. Oh well it&#039;s a nice thought, thanks for the response</p>]]></description>
			<pubDate>Wed, 30 Jan 2013 06:24:24 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153598/#p153598</guid>
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			<title><![CDATA[Re: GBA Chip]]></title>
			<link>https://chipmusic.org/forums/post/153569/#p153569</link>
			<description><![CDATA[<b><i>thebitman says:</i></b><p>It would be interesting to see an open-sourced or dissassembled form of the Sappy driver seeing as it is so popular for communities and fanbases that wish to rip whole soundtracks. </p><p>Not to mention, something similar to Piggy for GBA with some sample support would be absolutely sick.</p>]]></description>
			<pubDate>Wed, 30 Jan 2013 01:32:50 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153569/#p153569</guid>
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			<title><![CDATA[Re: GBA Chip]]></title>
			<link>https://chipmusic.org/forums/post/153562/#p153562</link>
			<description><![CDATA[<b><i>Saskrotch says:</i></b><p>but basically, as far as GBA native trackers go: there are some, but they&#039;re either incomplete (M4G tracker) or don&#039;t support more than the original 4 GB channels (FAT/ boyscout or ditty editor, i can&#039;t remember which is which)</p>]]></description>
			<pubDate>Wed, 30 Jan 2013 00:14:19 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153562/#p153562</guid>
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			<title><![CDATA[Re: GBA Chip]]></title>
			<link>https://chipmusic.org/forums/post/153561/#p153561</link>
			<description><![CDATA[<b><i>Saskrotch says:</i></b><p>Mother 3, and a good amount of GBA games, use the Sappy sound engine, which is a shit ton of samples controlled through MIDI files, and played back through the GBA direct sound channels (sort of like a software version of the SNES soundchip) along with the original 4 GB channels.</p>]]></description>
			<pubDate>Wed, 30 Jan 2013 00:11:53 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153561/#p153561</guid>
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			<title><![CDATA[Re: GBA Chip]]></title>
			<link>https://chipmusic.org/forums/post/153444/#p153444</link>
			<description><![CDATA[<b><i>Bit wish says:</i></b><p>I used lsdj on my bga, the first songs on my album up to 23 were made with the gba, and its actually a sucky sound chip.</p>]]></description>
			<pubDate>Tue, 29 Jan 2013 13:50:13 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153444/#p153444</guid>
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			<title><![CDATA[Re: GBA Chip]]></title>
			<link>https://chipmusic.org/forums/post/153439/#p153439</link>
			<description><![CDATA[<b><i>Evil Scientist says:</i></b><p>This has great potential but it doesn&#039;t seem to be being updated...</p><p><a href="http://www.furiousadvancetracker.com" target="_blank">http://www.furiousadvancetracker.com</a></p>]]></description>
			<pubDate>Tue, 29 Jan 2013 13:25:44 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153439/#p153439</guid>
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			<title><![CDATA[Re: GBA Chip]]></title>
			<link>https://chipmusic.org/forums/post/153387/#p153387</link>
			<description><![CDATA[<b><i>Monotron says:</i></b><div class="quotebox"><cite>Guardia wrote:</cite><blockquote><p>Why not just use a sample tracker like Milky Tracker?&nbsp; GBA music <em>is</em> made up of samples and tracked, essentially.&nbsp; Same with SNES.&nbsp; They&#039;ve just got a lower quality and more limitations because of the hardware.</p></blockquote></div><p>Well portability is a plus, it would be like having famitracker on the go. Also the limitations is the fun part.</p>]]></description>
			<pubDate>Tue, 29 Jan 2013 05:14:33 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153387/#p153387</guid>
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			<title><![CDATA[Re: GBA Chip]]></title>
			<link>https://chipmusic.org/forums/post/153384/#p153384</link>
			<description><![CDATA[<b><i>Guardia says:</i></b><p>Why not just use a sample tracker like Milky Tracker?&nbsp; GBA music <em>is</em> made up of samples and tracked, essentially.&nbsp; Same with SNES.&nbsp; They&#039;ve just got a lower quality and more limitations because of the hardware.</p>]]></description>
			<pubDate>Tue, 29 Jan 2013 05:06:25 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153384/#p153384</guid>
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			<title><![CDATA[Re: GBA Chip]]></title>
			<link>https://chipmusic.org/forums/post/153380/#p153380</link>
			<description><![CDATA[<b><i>Monotron says:</i></b><div class="quotebox"><cite>walter b. gentle wrote:</cite><blockquote><p>sry. my comment looks negative in retrospect. i don t have a knowledge of using gba but when i searched the first results i saw were for m4g, furious advance tracker, and paragon 5. with the first two being the only ones ive ever seen mentioned.</p></blockquote></div><p>Oh it&#039;s alright, I should have phrased my post better.</p>]]></description>
			<pubDate>Tue, 29 Jan 2013 04:43:12 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153380/#p153380</guid>
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			<title><![CDATA[Re: GBA Chip]]></title>
			<link>https://chipmusic.org/forums/post/153379/#p153379</link>
			<description><![CDATA[<b><i>walter b. gentle says:</i></b><p>sry. my comment looks negative in retrospect. i don t have a knowledge of using gba but when i searched the first results i saw were for m4g, furious advance tracker, and paragon 5. with the first two being the only ones ive ever seen mentioned.</p>]]></description>
			<pubDate>Tue, 29 Jan 2013 04:38:36 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153379/#p153379</guid>
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			<title><![CDATA[Re: GBA Chip]]></title>
			<link>https://chipmusic.org/forums/post/153378/#p153378</link>
			<description><![CDATA[<b><i>Monotron says:</i></b><div class="quotebox"><cite>VCMG wrote:</cite><blockquote><div class="quotebox"><cite>Monotron wrote:</cite><blockquote><p><a href="http://youtu.be/lHEhkeRlldQ" target="_blank">http://youtu.be/lHEhkeRlldQ</a> An example of how awesome GBA music can be</p></blockquote></div><p>Wasn&#039;t Mother 3&#039;s music basically general MIDI sounds programmed into the game in a really weird way that you probably wouldn&#039;t be able to do with a tracker program or something?</p></blockquote></div><p>Unfortunately, basically. But I was wondering if there would be a way to implement this kind of thing in a tracker or something similar. Sort of how LSDJ has it&#039;s drum kit samples and that there are ways to add new samples to it, or the DPCM in famitracker.</p>]]></description>
			<pubDate>Tue, 29 Jan 2013 04:36:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153378/#p153378</guid>
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			<title><![CDATA[Re: GBA Chip]]></title>
			<link>https://chipmusic.org/forums/post/153376/#p153376</link>
			<description><![CDATA[<b><i>VCMG says:</i></b><div class="quotebox"><cite>Monotron wrote:</cite><blockquote><p><a href="http://youtu.be/lHEhkeRlldQ" target="_blank">http://youtu.be/lHEhkeRlldQ</a> An example of how awesome GBA music can be</p></blockquote></div><p>Wasn&#039;t Mother 3&#039;s music basically general MIDI sounds programmed into the game in a really weird way that you probably wouldn&#039;t be able to do with a tracker program or something?</p>]]></description>
			<pubDate>Tue, 29 Jan 2013 04:33:47 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153376/#p153376</guid>
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			<title><![CDATA[Re: GBA Chip]]></title>
			<link>https://chipmusic.org/forums/post/153375/#p153375</link>
			<description><![CDATA[<b><i>PianoGameboy says:</i></b><div class="quotebox"><cite>Monotron wrote:</cite><blockquote><p>MTV Music Generator.</p></blockquote></div><p>They released that thing on GBA too?<br />Dang, it&#039;s everywhere!</p>]]></description>
			<pubDate>Tue, 29 Jan 2013 04:31:53 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153375/#p153375</guid>
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			<title><![CDATA[Re: GBA Chip]]></title>
			<link>https://chipmusic.org/forums/post/153374/#p153374</link>
			<description><![CDATA[<b><i>Monotron says:</i></b><div class="quotebox"><cite>walter b. gentle wrote:</cite><blockquote><p>google &quot;gba tracker&quot;. youll find some.</p></blockquote></div><p>I&#039;ve already tried that, that was obviously the first thing I did try. There were a couple I found but nothing that implements the sample ability of the GBA. I&#039;ve yet to see anything that can use the sample abilities of the GBA. I&#039;ve only found M4G and to my knowledge it&#039;s been abandoned.</p>]]></description>
			<pubDate>Tue, 29 Jan 2013 04:30:39 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153374/#p153374</guid>
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			<title><![CDATA[Re: GBA Chip]]></title>
			<link>https://chipmusic.org/forums/post/153373/#p153373</link>
			<description><![CDATA[<b><i>TheBronyChip says:</i></b><p>i hear theres a version of nano loop for the gba might be wrong though so youll have to google it</p>]]></description>
			<pubDate>Tue, 29 Jan 2013 04:27:30 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/153373/#p153373</guid>
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