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		<title><![CDATA[ChipMusic.org - Lagrange Point: Famicom game with Expanded Soundchip]]></title>
		<link>https://chipmusic.org/forums/topic/10451/lagrange-point-famicom-game-with-expanded-soundchip/</link>
		<description><![CDATA[The most recent posts in Lagrange Point: Famicom game with Expanded Soundchip.]]></description>
		<lastBuildDate>Sat, 16 Mar 2013 18:28:53 +0000</lastBuildDate>
		<generator>PunBB</generator>
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			<title><![CDATA[Re: Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link>https://chipmusic.org/forums/post/160052/#p160052</link>
			<description><![CDATA[<b><i>rainwarrior says:</i></b><p>Here&#039;s the complete soundtrack recorded from my Famicom:</p><p><a href="http://rainwarrior.ca/projects/nes/lagrange_point_ref.zip" target="_blank">http://rainwarrior.ca/projects/nes/lagr &#133; nt_ref.zip</a></p>]]></description>
			<pubDate>Sat, 16 Mar 2013 18:28:53 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/160052/#p160052</guid>
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			<title><![CDATA[Re: Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link>https://chipmusic.org/forums/post/159543/#p159543</link>
			<description><![CDATA[<b><i>Saskrotch says:</i></b><p>God dammit I thought someone finally finished and posted a translation of LaGrange Point</p>]]></description>
			<pubDate>Tue, 12 Mar 2013 20:45:47 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/159543/#p159543</guid>
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			<title><![CDATA[Re: Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link>https://chipmusic.org/forums/post/159506/#p159506</link>
			<description><![CDATA[<b><i>Telerophon says:</i></b><div class="quotebox"><cite>n00bstar wrote:</cite><blockquote><div class="quotebox"><cite>SBthree wrote:</cite><blockquote><p> Anything else I should know about about chiptunes, famicoms, or just life in general?</p></blockquote></div><p>chiptunes: look up famitracker<br />famicoms: look up famitracker<br />life: it&#039;s a bitch, then you die.</p></blockquote></div><p>Facts.</p><p>Read the FamiTracker wiki too, I think it has one of the best primers on the expansion chips and what you can do with them.</p>]]></description>
			<pubDate>Tue, 12 Mar 2013 17:17:14 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/159506/#p159506</guid>
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			<title><![CDATA[Re: Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link>https://chipmusic.org/forums/post/159479/#p159479</link>
			<description><![CDATA[<b><i>Subway Sonicbeat says:</i></b><p>Famitracker, then play with all the expansions.</p>]]></description>
			<pubDate>Tue, 12 Mar 2013 14:46:30 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/159479/#p159479</guid>
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			<title><![CDATA[Re: Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link>https://chipmusic.org/forums/post/159435/#p159435</link>
			<description><![CDATA[<b><i>n00bstar says:</i></b><div class="quotebox"><cite>SBthree wrote:</cite><blockquote><p> Anything else I should know about about chiptunes, famicoms, or just life in general?</p></blockquote></div><p>chiptunes: look up famitracker<br />famicoms: look up famitracker<br />life: it&#039;s a bitch, then you die.</p>]]></description>
			<pubDate>Tue, 12 Mar 2013 04:29:54 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/159435/#p159435</guid>
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			<title><![CDATA[Re: Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link>https://chipmusic.org/forums/post/159433/#p159433</link>
			<description><![CDATA[<b><i>Telerophon says:</i></b><p>Download the .NSF for the game and listen to it in an emulator if you&#039;d like. You can <a href="http://www.zophar.net/music/nsf/lagrange-point-vrc7-.html" target="_blank">find it on Zophar</a>.</p><p>This was the only Famicom game produced using this expansion chip, so this is the only real bit of first-party VRC7 music that you&#039;ll find &quot;in the wild,&quot; so to speak.</p><p>EDIT: All of this stuff is pretty well documented, FYI. Get FamiTracker if you haven&#039;t played with that yet, and start experimenting! <img src="https://chipmusic.org/forums/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<pubDate>Tue, 12 Mar 2013 04:25:33 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/159433/#p159433</guid>
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			<title><![CDATA[Re: Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link>https://chipmusic.org/forums/post/159427/#p159427</link>
			<description><![CDATA[<b><i>B00daW says:</i></b><p>Try looking up a couple combinations of these words on Google.</p><p>VRC7, FamiTracker, PPMCK, TNS-HFC3, TNS-HFC4, NESdev Wiki, etc...</p>]]></description>
			<pubDate>Tue, 12 Mar 2013 03:20:16 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/159427/#p159427</guid>
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			<title><![CDATA[Re: Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link>https://chipmusic.org/forums/post/159425/#p159425</link>
			<description><![CDATA[<b><i>SBthree says:</i></b><p>And with a little more research I have read that it is possible to make a cart with the &quot;VRC6&quot; chip, so I guess tracking with is a possibility. I may have jumped the gun creating this topic, but maybe some other newbs like me didnt know about this stuff either so maybe this topic will educate somebody else. Anything else I should know about about chiptunes, famicoms, or just life in general?</p>]]></description>
			<pubDate>Tue, 12 Mar 2013 03:04:53 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/159425/#p159425</guid>
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			<title><![CDATA[Lagrange Point: Famicom game with Expanded Soundchip]]></title>
			<link>https://chipmusic.org/forums/post/159423/#p159423</link>
			<description><![CDATA[<b><i>SBthree says:</i></b><p>So my one friend who is really into VGM music just showed me this game called Lagrange Point. It is a famicom game that has an expanded sound chip to create FM sounds. Through a little research, I learned that expanded sound chips are only possible on the famicom (thus only in Japan). I find this to be extremely interesting. I am no where near any understanding to be able to even try to see if there is a way one could exploit this for chiptunes, and it also might not be really worth it since you could probably capture all these sounds on a genesis. Does anyone know if someone has tried anything like this for chipmusic? Also its pretty cool music so I thought I would bring it up. Through some more research I also learned that this is not the only japanese game to use this. Castlevania 3 has it, and probably others, but I guess it made the cartridges more expensive. </p><p><a href="http://www.youtube.com/watch?v=EjJhN5POc4o" target="_blank">http://www.youtube.com/watch?v=EjJhN5POc4o</a></p>]]></description>
			<pubDate>Tue, 12 Mar 2013 02:56:02 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/159423/#p159423</guid>
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