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		<title><![CDATA[ChipMusic.org - Running Glitchnes on GBA]]></title>
		<link>https://chipmusic.org/forums/topic/10662/running-glitchnes-on-gba/</link>
		<description><![CDATA[The most recent posts in Running Glitchnes on GBA.]]></description>
		<lastBuildDate>Sat, 30 Mar 2013 07:53:59 +0000</lastBuildDate>
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			<title><![CDATA[Re: Running Glitchnes on GBA]]></title>
			<link>https://chipmusic.org/forums/post/162330/#p162330</link>
			<description><![CDATA[<b><i>W4LKR says:</i></b><p>The thing is, I do know how to work with glitchnes but I could use some tips for using it on the gba with pocketnes. It doesn&#039;t work as good as on for example nestopia (ofcourse). Maybe someone got tips to optimalize the use of it in pocketnes (:</p>]]></description>
			<pubDate>Sat, 30 Mar 2013 07:53:59 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/162330/#p162330</guid>
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			<title><![CDATA[Re: Running Glitchnes on GBA]]></title>
			<link>https://chipmusic.org/forums/post/162285/#p162285</link>
			<description><![CDATA[<b><i>walter b. gentle says:</i></b><p>sounds like you got it working, next step is to use yy-chr and start making custom tile sets for thr image. i know theres gotta be some documentation out there that can help, the process isnt extremely difficult.&nbsp; maybe google &quot;glitchnes yy-chr&quot; or maybe someone here has a link to to a tutorial.</p>]]></description>
			<pubDate>Fri, 29 Mar 2013 23:15:09 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/162285/#p162285</guid>
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			<title><![CDATA[Re: Running Glitchnes on GBA]]></title>
			<link>https://chipmusic.org/forums/post/162273/#p162273</link>
			<description><![CDATA[<b><i>W4LKR says:</i></b><p>Kinda figured that out yea haha.</p><p>Got any tips on using it on the GBA? It does work, but not that good..</p><p>Edit: btw, I did get colours <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<pubDate>Fri, 29 Mar 2013 21:11:40 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/162273/#p162273</guid>
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			<title><![CDATA[Re: Running Glitchnes on GBA]]></title>
			<link>https://chipmusic.org/forums/post/162268/#p162268</link>
			<description><![CDATA[<b><i>cirque says:</i></b><div class="quotebox"><cite>W4LKR wrote:</cite><blockquote><p>...started glitchnes it was black amd white and didnt work properly...</p></blockquote></div><p>Sounds like you got the desired effect.</p>]]></description>
			<pubDate>Fri, 29 Mar 2013 20:55:13 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/162268/#p162268</guid>
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			<title><![CDATA[Running Glitchnes on GBA]]></title>
			<link>https://chipmusic.org/forums/post/162255/#p162255</link>
			<description><![CDATA[<b><i>W4LKR says:</i></b><p>Hey all,</p><p>I just got my ez-flash II 256mb in the mail today. I want to use it for visuals (also ordered a tv adapter). The thing is, I want to run glitchnes on it but it doesn&#039;t really work.</p><p>I tried using pocketnes (the menumaker thing), but when I opened the pucketnesmenu.gba file on my emulator and started glitchnes it was black amd white and didn&#039;t work properly...</p><p>Anyone who has some experience with this and could help? Or someone who got a pre-made gba rom?</p><p>Thanks in advance!!</p>]]></description>
			<pubDate>Fri, 29 Mar 2013 18:43:47 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/162255/#p162255</guid>
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