<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[ChipMusic.org - Plogue chipcrusher]]></title>
		<link>https://chipmusic.org/forums/topic/11300/plogue-chipcrusher/</link>
		<description><![CDATA[The most recent posts in Plogue chipcrusher.]]></description>
		<lastBuildDate>Thu, 20 Jun 2013 13:28:58 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Plogue chipcrusher]]></title>
			<link>https://chipmusic.org/forums/post/173571/#p173571</link>
			<description><![CDATA[<b><i>plgDavid says:</i></b><div class="quotebox"><cite>smiletron wrote:</cite><blockquote><p>new GUI for chipsounds is mad classy. Chipcrusher has provided a vast new array of ways of destroying audio. many thanks!</p></blockquote></div><p>Always great to read, I need that today lol <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Thu, 20 Jun 2013 13:28:58 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/173571/#p173571</guid>
		</item>
		<item>
			<title><![CDATA[Re: Plogue chipcrusher]]></title>
			<link>https://chipmusic.org/forums/post/173570/#p173570</link>
			<description><![CDATA[<b><i>plgDavid says:</i></b><div class="quotebox"><cite>NationalBroadcastNetwork wrote:</cite><blockquote><p>Another stellar job from a mad genius, as always.</p></blockquote></div><p>I would say the same for your mad abuses of TIA, I really like what you cook!</p>]]></description>
			<pubDate>Thu, 20 Jun 2013 13:27:50 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/173570/#p173570</guid>
		</item>
		<item>
			<title><![CDATA[Re: Plogue chipcrusher]]></title>
			<link>https://chipmusic.org/forums/post/173483/#p173483</link>
			<description><![CDATA[<b><i>smiletron says:</i></b><p>new GUI for chipsounds is mad classy. Chipcrusher has provided a vast new array of ways of destroying audio. many thanks!</p>]]></description>
			<pubDate>Thu, 20 Jun 2013 00:12:12 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/173483/#p173483</guid>
		</item>
		<item>
			<title><![CDATA[Re: Plogue chipcrusher]]></title>
			<link>https://chipmusic.org/forums/post/173468/#p173468</link>
			<description><![CDATA[<b><i>NationalBroadcastNetwork says:</i></b><p>Another stellar job from a mad genius, as always.</p>]]></description>
			<pubDate>Wed, 19 Jun 2013 22:13:32 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/173468/#p173468</guid>
		</item>
		<item>
			<title><![CDATA[Re: Plogue chipcrusher]]></title>
			<link>https://chipmusic.org/forums/post/173422/#p173422</link>
			<description><![CDATA[<b><i>plgDavid says:</i></b><p>chipcrusher v1.004 is now out! </p><p> Its both an update for the current users and a Demo if not registered. <br /> This marks the end of the 39$ limited time offer. chipcrusher is now 49$. </p><p> Revision History: </p><p> Version 1.004 June 18th 2013 <br /> -Product interoperability protections </p><p> Version 1.003 June 17th 2013 <br /> -Fixed RTAS Parameters <br /> -Tweaked gains in a few presets. </p><p> Version 1.002 June 12th 2013 <br /> -Improved Latency Reporting <br /> -Added Mono AU/RTAS plugins <br /> -Added Background Noise Tune Parameter <br /> -Added Post Processing Dry Parameter </p><p> Version 1.001 June 5th 2013 <br /> -No registration nags across products. <br /> -AU fix no sound on start </p><p> Version 1.000 June 4th 2013 </p><p> Get it here: </p><p><a href="http://www.plogue.com/downloads" target="_blank">http://www.plogue.com/downloads</a></p>]]></description>
			<pubDate>Wed, 19 Jun 2013 14:32:38 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/173422/#p173422</guid>
		</item>
		<item>
			<title><![CDATA[Re: Plogue chipcrusher]]></title>
			<link>https://chipmusic.org/forums/post/171708/#p171708</link>
			<description><![CDATA[<b><i>matt.nida says:</i></b><p>Bought this yesterday. Not gone too deep with it yet, but at first glance I can see myself using this a LOT. Loads of options and can be pleasingly subtle - most crushers I&#039;ve used go WAY over the top in obliterating everything, whereas this is much more musical. Excellent stuff.</p>]]></description>
			<pubDate>Sun, 09 Jun 2013 14:01:02 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/171708/#p171708</guid>
		</item>
		<item>
			<title><![CDATA[Re: Plogue chipcrusher]]></title>
			<link>https://chipmusic.org/forums/post/171407/#p171407</link>
			<description><![CDATA[<b><i>Theta_Frost says:</i></b><p>Awesome.&nbsp; Using that would make me so happy!&nbsp; I love reading you pontificate on one of my all time favorite chips!</p>]]></description>
			<pubDate>Fri, 07 Jun 2013 20:54:44 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/171407/#p171407</guid>
		</item>
		<item>
			<title><![CDATA[Re: Plogue chipcrusher]]></title>
			<link>https://chipmusic.org/forums/post/171271/#p171271</link>
			<description><![CDATA[<b><i>plgDavid says:</i></b><p>Edit, from the IIGS schematics I found, emulating the analog output of the chip would be best with a full IR (as i did with all the Amiga filters)&nbsp; and not just a simple (one pole) RC filter.</p>]]></description>
			<pubDate>Fri, 07 Jun 2013 15:25:23 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/171271/#p171271</guid>
		</item>
		<item>
			<title><![CDATA[Re: Plogue chipcrusher]]></title>
			<link>https://chipmusic.org/forums/post/171242/#p171242</link>
			<description><![CDATA[<b><i>plgDavid says:</i></b><p>Haven&#039;t done much work yet with the IIGS&#039;s Ensoniq DOC chip (same as in Ensoniq Mirage and ESQ1/m) - though I have all these devices -&nbsp; The fact that the DOC uses 8bit PCM wavetables at varispeed using a 24 bit accumulator (aliasing fun) makes me feel this would be more suited for a chipsounds addition than an chipcrusher addition.</p><p>However, it might be interesting to investigate at which samplerate most game FX/dialogs were played at and that would give a relative close value.&nbsp; As with the SID (the DOC&#039;s father), there surely is a magic SR setting where each sample is played without one been repeated or skipped.</p><p>You could set Resample at something between 8000 and 11025 and 8bits, then through the RC filter - need to calculate the value from schematics - or make an impulse), then through the IIGS speaker.</p><p>So in short I would need more time to investigate to make a &#039;valid&#039; preset to emulate it.</p>]]></description>
			<pubDate>Fri, 07 Jun 2013 14:48:13 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/171242/#p171242</guid>
		</item>
		<item>
			<title><![CDATA[Re: Plogue chipcrusher]]></title>
			<link>https://chipmusic.org/forums/post/171144/#p171144</link>
			<description><![CDATA[<b><i>Theta_Frost says:</i></b><p>Can the same quality as the IIGS be had? (Besides the speaker)</p>]]></description>
			<pubDate>Thu, 06 Jun 2013 20:39:26 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/171144/#p171144</guid>
		</item>
		<item>
			<title><![CDATA[Re: Plogue chipcrusher]]></title>
			<link>https://chipmusic.org/forums/post/171141/#p171141</link>
			<description><![CDATA[<b><i>Subterrestrial says:</i></b><p>Good heavens, this is freakin&#039; awesome!</p>]]></description>
			<pubDate>Thu, 06 Jun 2013 19:51:45 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/171141/#p171141</guid>
		</item>
		<item>
			<title><![CDATA[Re: Plogue chipcrusher]]></title>
			<link>https://chipmusic.org/forums/post/171127/#p171127</link>
			<description><![CDATA[<b><i>plgDavid says:</i></b><div class="quotebox"><cite>KeFF wrote:</cite><blockquote><p>Hoh, wow. You are mad.&nbsp; Great work!</p></blockquote></div><p>I always take that as a compliment!</p>]]></description>
			<pubDate>Thu, 06 Jun 2013 17:11:59 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/171127/#p171127</guid>
		</item>
		<item>
			<title><![CDATA[Re: Plogue chipcrusher]]></title>
			<link>https://chipmusic.org/forums/post/171123/#p171123</link>
			<description><![CDATA[<b><i>KeFF says:</i></b><div class="quotebox"><cite>plgDavid wrote:</cite><blockquote><div class="quotebox"><cite>KeFF wrote:</cite><blockquote><p>How did you analyze the speakers etc ?</p></blockquote></div><p>By sending test tones (noises, clicks and sweeps) directly through the device&#039;s speakers - most of the time requires desoldering/soldering, closing the case, etc. I just made a small post about that process on the GBA SP:</p><p><a href="http://ploguechipsounds.blogspot.ca/2013/06/gba-sp-speaker-impulse.html" target="_blank">http://ploguechipsounds.blogspot.ca/201 &#133; pulse.html</a></p></blockquote></div><p>Hoh, wow. You are mad.&nbsp; Great work!</p>]]></description>
			<pubDate>Thu, 06 Jun 2013 15:34:29 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/171123/#p171123</guid>
		</item>
		<item>
			<title><![CDATA[Re: Plogue chipcrusher]]></title>
			<link>https://chipmusic.org/forums/post/171122/#p171122</link>
			<description><![CDATA[<b><i>plgDavid says:</i></b><div class="quotebox"><cite>Aly James wrote:</cite><blockquote><p>Greaaat, reminds me of this <a href="http://www.audioease.com/Pages/Speakerphone/speakerphone.html" target="_blank">http://www.audioease.com/Pages/Speakerp &#133; phone.html</a><br />Chipcrusher was an instant buy <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>Thanks! Yeah, some co-workers here mentioned speakerphone after I already started working on some impulse stuff at home, <br />from what i can gather from their site its a great library with lots of great IRs that covers stuff I dont have, which is great.</p><div class="quotebox"><cite>Aly James wrote:</cite><blockquote><p>Any good sources to share? what is similar and what not?<br />Thx</p></blockquote></div><p>Most of the ADPCM variants have subtle differences which are interesting but less &quot;in your face&quot; like the transition from LPC10 to LPCM or PWM to LPCM. </p><p>I guess the hard part more than the encoding itself is the execution. To get the &quot;Zero order hold&quot; or PWM done accurately&nbsp; I needed to have 3 different sample rate streams buffered at once, and _that_ is one of the hardest challenges i faced in my 15+ years doing DSP/C/C++.</p><p>Even so, the reported latency is currently slightly off, and i need to revisit it&nbsp; ( that means crying in a fetal position for a while )</p>]]></description>
			<pubDate>Thu, 06 Jun 2013 15:23:50 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/171122/#p171122</guid>
		</item>
		<item>
			<title><![CDATA[Re: Plogue chipcrusher]]></title>
			<link>https://chipmusic.org/forums/post/171118/#p171118</link>
			<description><![CDATA[<b><i>plgDavid says:</i></b><div class="quotebox"><cite>Domu wrote:</cite><blockquote><p> plgDavid: are there any older versions of chipsounds that run under 10.4 osx? Im sure probably not, and that this was the only thing stopping me from buying it, but its worth an ask eh?</p><p>*I remember now I was originally thinking about bidule, so the above question applies to bidule also <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>Current bidules should run 10.4, but only intel, but we only have 10.6+ test machines now. Older versions of chipsounds could work, but I just cant fathom to make available stuff that contains bugs I&#039;ve fixed ages ago <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Thu, 06 Jun 2013 15:05:28 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/171118/#p171118</guid>
		</item>
	</channel>
</rss>
