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		<title><![CDATA[ChipMusic.org - MilkyTracker changing samples]]></title>
		<link>https://chipmusic.org/forums/topic/11353/milkytracker-changing-samples/</link>
		<description><![CDATA[The most recent posts in MilkyTracker changing samples.]]></description>
		<lastBuildDate>Sun, 09 Jun 2013 22:08:32 +0000</lastBuildDate>
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			<title><![CDATA[Re: MilkyTracker changing samples]]></title>
			<link>https://chipmusic.org/forums/post/171763/#p171763</link>
			<description><![CDATA[<b><i>SketchMan3 says:</i></b><p>Having multiple samples in a single drum instrument has been incredibly useful for me, as I can create my drum patterns quickly and efficiently without having to change instruments. I can just map my kick to C, my snare to E, and my hi-hats to G# and A#, and my toms can fill in all the white keys from the higher C down to F. </p><p>I mean it may take a little more time to setup, but it improves my workflow and you can always save your drums.xi and just replace the samples in later projects if you don&#039;t want to keep recycling the same drums. That&#039;s the closest you&#039;ll get to doing it automatically.</p>]]></description>
			<pubDate>Sun, 09 Jun 2013 22:08:32 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/171763/#p171763</guid>
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			<title><![CDATA[Re: MilkyTracker changing samples]]></title>
			<link>https://chipmusic.org/forums/post/171704/#p171704</link>
			<description><![CDATA[<b><i>4mat says:</i></b><p>They&#039;re useful if you&#039;ve got an instrument sampled at different pitches (eg: a piano), but for drums it&#039;s easier to just have different instruments than try and do it the midi way </p><p>For chip I sometimes use it for different PWM loops across the pitch range, saves having to change them manually in the pattern.</p>]]></description>
			<pubDate>Sun, 09 Jun 2013 12:42:49 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/171704/#p171704</guid>
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			<title><![CDATA[Re: MilkyTracker changing samples]]></title>
			<link>https://chipmusic.org/forums/post/171703/#p171703</link>
			<description><![CDATA[<b><i>pootzko says:</i></b><p>That&#039;s what I thought. Thank you for the reply. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Although, I don&#039;t really see the point of having samples then..? When it would obviously be much more convenient to add each sample to a new instrument if you want to have different samples of drum kicks in one .xm for example.</p>]]></description>
			<pubDate>Sun, 09 Jun 2013 12:37:58 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/171703/#p171703</guid>
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			<title><![CDATA[Re: MilkyTracker changing samples]]></title>
			<link>https://chipmusic.org/forums/post/171702/#p171702</link>
			<description><![CDATA[<b><i>4mat says:</i></b><p>I don&#039;t think you can do it automatically.</p><p><a class="postimg" href="http://dl.dropboxusercontent.com/u/55309946/milky.jpg" title="http://dl.dropboxusercontent.com/u/55309946/milky.jpg" id="forum_image_55002939"><img src="http://dl.dropboxusercontent.com/u/55309946/milky.jpg" /></a></p><p>Load your first sample as normal so it creates an instrument. (instrument0)<br />Now move to the next &#039;box&#039; in the sample window of the instrument.&nbsp; (see I&#039;ve got sample0.wav and sample1.wav below it)<br />Click on Disk Op, Select Load Sample and load the wav.&nbsp; It&#039;ll appear in the sample box.<br />Click on Instrument Editor. (which is the window at the bottom of the screenshot)<br />Select which sample you want to map on the keyboard, then click on the relevant keys on the keyboard at the bottom.&nbsp; &nbsp;They&#039;re all by default mapped to 0, but you can see I&#039;ve mapped the top half of the keyboard with 1.<br />Obviously the higher you go the higher the deafult sample pitch is going to be, so you need to compensate by setting the relative note lower in the instrument editor.</p>]]></description>
			<pubDate>Sun, 09 Jun 2013 12:06:17 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/171702/#p171702</guid>
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			<title><![CDATA[Re: MilkyTracker changing samples]]></title>
			<link>https://chipmusic.org/forums/post/171698/#p171698</link>
			<description><![CDATA[<b><i>pootzko says:</i></b><p>Hmm, I thought samples are &quot;bound&quot; to instruments when you create/load them?</p>]]></description>
			<pubDate>Sun, 09 Jun 2013 09:31:17 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/171698/#p171698</guid>
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			<title><![CDATA[Re: MilkyTracker changing samples]]></title>
			<link>https://chipmusic.org/forums/post/171697/#p171697</link>
			<description><![CDATA[<b><i>Saskrotch says:</i></b><p>for what you want it sounds like you should be loading 9 samples without creating any instruments</p>]]></description>
			<pubDate>Sun, 09 Jun 2013 09:17:47 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/171697/#p171697</guid>
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			<title><![CDATA[MilkyTracker changing samples]]></title>
			<link>https://chipmusic.org/forums/post/171696/#p171696</link>
			<description><![CDATA[<b><i>pootzko says:</i></b><p>Hi all,</p><p>I started playing with milkytracker and I have a question regarding changing the instrument samples. </p><p>I was wondering if you know whether there is an easy way (through a shortcut for example) to automatically map the whole instrument to a selected sample? Let’s say I have a “drum kick” instrument which has 9 different kick samples. I always have the first sample selected as default, and if I want to use another one, as I understand it, I have to map a different sample manually in the instrument editor.. Is there a way to automatically use the sample you select without having to open the instrument editor and map every key to it?</p><p>thnx</p>]]></description>
			<pubDate>Sun, 09 Jun 2013 09:13:02 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/171696/#p171696</guid>
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