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		<title><![CDATA[ChipMusic.org - dmg-01 biversion graphic glitches?]]></title>
		<link>https://chipmusic.org/forums/topic/11440/dmg01-biversion-graphic-glitches/</link>
		<description><![CDATA[The most recent posts in dmg-01 biversion graphic glitches?.]]></description>
		<lastBuildDate>Wed, 19 Jun 2013 13:27:47 +0000</lastBuildDate>
		<generator>PunBB</generator>
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			<title><![CDATA[Re: dmg-01 biversion graphic glitches?]]></title>
			<link>https://chipmusic.org/forums/post/173418/#p173418</link>
			<description><![CDATA[<b><i>ultramega says:</i></b><p>lol</p>]]></description>
			<pubDate>Wed, 19 Jun 2013 13:27:47 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/173418/#p173418</guid>
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			<title><![CDATA[Re: dmg-01 biversion graphic glitches?]]></title>
			<link>https://chipmusic.org/forums/post/173218/#p173218</link>
			<description><![CDATA[<b><i>Bamboori says:</i></b><p>uhm... never mind that actually <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> i put it in my gameboy pocket and realized it was just the bush thing in front of her &lt;.&lt;<br />but there still seems to be something funny with the colors, everything looks much bulkier. ill recheck the traces later. need to reopen it for the later mods anyways.</p>]]></description>
			<pubDate>Tue, 18 Jun 2013 15:29:16 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/173218/#p173218</guid>
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			<title><![CDATA[Re: dmg-01 biversion graphic glitches?]]></title>
			<link>https://chipmusic.org/forums/post/173212/#p173212</link>
			<description><![CDATA[<b><i>Pale says:</i></b><p>I suggest you to check your soldering, trace cutting, game&#039;s contacts and batteries.</p>]]></description>
			<pubDate>Tue, 18 Jun 2013 14:48:03 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/173212/#p173212</guid>
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			<title><![CDATA[Re: dmg-01 biversion graphic glitches?]]></title>
			<link>https://chipmusic.org/forums/post/173210/#p173210</link>
			<description><![CDATA[<b><i>DogTag says:</i></b><p>I&#039;m not an expert on GB modding, but from the electronics point of view, it could well be a bad connection, caused either by an improper soldering or a short somewhere. What do you mean exactly by &quot;a bunch of pixels&quot;?</p>]]></description>
			<pubDate>Tue, 18 Jun 2013 14:44:02 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/173210/#p173210</guid>
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			<title><![CDATA[dmg-01 biversion graphic glitches?]]></title>
			<link>https://chipmusic.org/forums/post/173209/#p173209</link>
			<description><![CDATA[<b><i>Bamboori says:</i></b><p>today i finished biverting my ghettoboy dmg.<br />it looks pretty cool, but in some games there are graphical glitches... for example in metroid 2 in the starting area, when samus is on the ground her lower half is just a bunch of pixels. this is not the case however if shes in midair.<br />i used a 74LS04 chip on a dmg-01.<br />i also prosounded it today.<br />what do you think could be the cause for this? inproper soldering of the connections? some connections shorting? or maybe the prosound mod?</p><p>ill gladly read your answers.</p>]]></description>
			<pubDate>Tue, 18 Jun 2013 14:35:17 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/173209/#p173209</guid>
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