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		<title><![CDATA[ChipMusic.org - how bad would recorded live instruments sound on gameboy?]]></title>
		<link>https://chipmusic.org/forums/topic/11655/how-bad-would-recorded-live-instruments-sound-on-gameboy/</link>
		<description><![CDATA[The most recent posts in how bad would recorded live instruments sound on gameboy?.]]></description>
		<lastBuildDate>Tue, 13 Aug 2013 18:10:54 +0000</lastBuildDate>
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			<title><![CDATA[Re: how bad would recorded live instruments sound on gameboy?]]></title>
			<link>https://chipmusic.org/forums/post/180532/#p180532</link>
			<description><![CDATA[<b><i>PanicPlant says:</i></b><div class="quotebox"><cite>roboctopus wrote:</cite><blockquote><div class="quotebox"><cite>DogTag wrote:</cite><blockquote><p><a href="http://roboctopus.bandcamp.com/track/the-walls-became-the-world" target="_blank">http://roboctopus.bandcamp.com/track/th &#133; -the-world</a><br />Electric guitar with distortion, if I remember well. It sounds awesome : D<br />I have to try out ukulele. Its lack of bass could be an advantage...</p><p>Is there any tutorial out there to this?</p></blockquote></div><p>Hey that&#039;s me!</p><p>For that song the guitar was actually clean and recorded through a DI box. The compression, EQ, and 4-bit sample quality make it sound kind of distorted, haha.</p><p>This song had a piano kit in it: <a href="http://roboctopus.bandcamp.com/track/your-stars-at-dawn" target="_blank">http://roboctopus.bandcamp.com/track/your-stars-at-dawn</a></p><p>Piano definitely is much easier to work with than guitar. A sound with more definition works better, in my experience. Bass sounds don&#039;t work very well, and highs don&#039;t fare very well. In my experience you&#039;re best sticking to mid-range sounds. It helps to EQ out some of the bass to make the sound clearer. EQing out some of the highs seems to help reduce that DMG-bit-crush-hiss sound.</p><p>The sound is definitely lo-fi, but I think it has its own charm.&nbsp; I&#039;m actually working on some new tracks that heavily use this idea, haha. I was literally about to make a kit of e-piano chords! ^_^</p><p>The best thing to do is just experiment with EQ/Compression and different instruments. It&#039;s a bit of trial-and-error but you might find a sound you like!</p><p>Edit: for preparing and loading samples into an LSDJ ROM, I originally used little-scale&#039;s tutorial. I used Audacity though.</p><p><a href="http://little-scale.blogspot.com/2008/11/how-to-prepare-samples-and-create-lsdj.html" target="_blank">http://little-scale.blogspot.com/2008/1 &#133; -lsdj.html</a></p></blockquote></div><p>This gives me some nice ideas to work with! Love that track with the piano. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Tue, 13 Aug 2013 18:10:54 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/180532/#p180532</guid>
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			<title><![CDATA[Re: how bad would recorded live instruments sound on gameboy?]]></title>
			<link>https://chipmusic.org/forums/post/179860/#p179860</link>
			<description><![CDATA[<b><i>bitjacker says:</i></b><p>terrible is the new cool.</p>]]></description>
			<pubDate>Wed, 07 Aug 2013 20:14:09 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179860/#p179860</guid>
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			<title><![CDATA[Re: how bad would recorded live instruments sound on gameboy?]]></title>
			<link>https://chipmusic.org/forums/post/179859/#p179859</link>
			<description><![CDATA[<b><i>SketchMan3 says:</i></b><div class="quotebox"><cite>bitjacker wrote:</cite><blockquote><div class="quotebox"><cite>float.bridges wrote:</cite><blockquote><p>Like, guitar, bass, drums, melodica, and cello? Would it just be extremely low fidelity?</p></blockquote></div><p>I picked up a copy of pocket music for gameboy color. Sampled instruments sound terrible.</p></blockquote></div><p>Doesn&#039;t it take a <strong>bit</strong> more than just one sample to flat-out decide something is good or bad? </p><p>I have a flute sample ripped from Sound Club that sounds pretty decent. At least it is loud. They probably already were posted but little-scale has a huge collection of sample kits with instruments and stuff.</p>]]></description>
			<pubDate>Wed, 07 Aug 2013 19:49:53 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179859/#p179859</guid>
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			<title><![CDATA[Re: how bad would recorded live instruments sound on gameboy?]]></title>
			<link>https://chipmusic.org/forums/post/179855/#p179855</link>
			<description><![CDATA[<b><i>bitjacker says:</i></b><div class="quotebox"><cite>float.bridges wrote:</cite><blockquote><p>Like, guitar, bass, drums, melodica, and cello? Would it just be extremely low fidelity?</p></blockquote></div><p>I picked up a copy of pocket music for gameboy color. Sampled instruments sound terrible.</p>]]></description>
			<pubDate>Wed, 07 Aug 2013 19:37:45 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179855/#p179855</guid>
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			<title><![CDATA[Re: how bad would recorded live instruments sound on gameboy?]]></title>
			<link>https://chipmusic.org/forums/post/179815/#p179815</link>
			<description><![CDATA[<b><i>Victory Road says:</i></b><div class="quotebox"><cite>SketchMan3 wrote:</cite><blockquote><p>Imagine playing cd quality .wavs on a Gameboy...</p></blockquote></div><p>4-bit @ 44.1KHz seems a paradoxical, really :v</p>]]></description>
			<pubDate>Wed, 07 Aug 2013 12:22:32 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179815/#p179815</guid>
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			<title><![CDATA[Re: how bad would recorded live instruments sound on gameboy?]]></title>
			<link>https://chipmusic.org/forums/post/179811/#p179811</link>
			<description><![CDATA[<b><i>SketchMan3 says:</i></b><p>Imagine playing cd quality .wavs on a Gameboy...</p>]]></description>
			<pubDate>Wed, 07 Aug 2013 11:44:31 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179811/#p179811</guid>
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			<title><![CDATA[Re: how bad would recorded live instruments sound on gameboy?]]></title>
			<link>https://chipmusic.org/forums/post/179808/#p179808</link>
			<description><![CDATA[<b><i>sandneil says:</i></b><p>regardless of the sound quality of the hardware itself you arent going to fit a shoegaze album on a gameboy cartridge</p>]]></description>
			<pubDate>Wed, 07 Aug 2013 11:09:30 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179808/#p179808</guid>
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			<title><![CDATA[Re: how bad would recorded live instruments sound on gameboy?]]></title>
			<link>https://chipmusic.org/forums/post/179805/#p179805</link>
			<description><![CDATA[<b><i>Jotie says:</i></b><div class="quotebox"><cite>Victory Road wrote:</cite><blockquote><div class="quotebox"><cite>kineticturtle wrote:</cite><blockquote><p>Since we&#039;re listing examples here, for my flute and gameboy piece Flight of the Bleeper Bird, I had the flutist record every note on the instrument, and I made a kit for each octave. They appear pretty prominently about 2:27 into the second movement:</p><p><a href="http://meerenai.bandcamp.com/track/flight-of-the-bleeper-bird-obviously-i-was-abducted-by-paper-aliens" target="_blank">http://meerenai.bandcamp.com/track/flig &#133; per-aliens</a></p></blockquote></div><p>any chance you can share these kits, or are they bound by contract as is with the piece?</p></blockquote></div><p>Those sound superclean <img src="https://chipmusic.org/forums/img/smilies/yikes.png" width="15" height="15" alt="yikes" /></p>]]></description>
			<pubDate>Wed, 07 Aug 2013 09:14:16 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179805/#p179805</guid>
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			<title><![CDATA[Re: how bad would recorded live instruments sound on gameboy?]]></title>
			<link>https://chipmusic.org/forums/post/179779/#p179779</link>
			<description><![CDATA[<b><i>Victory Road says:</i></b><div class="quotebox"><cite>kineticturtle wrote:</cite><blockquote><p>Since we&#039;re listing examples here, for my flute and gameboy piece Flight of the Bleeper Bird, I had the flutist record every note on the instrument, and I made a kit for each octave. They appear pretty prominently about 2:27 into the second movement:</p><p><a href="http://meerenai.bandcamp.com/track/flight-of-the-bleeper-bird-obviously-i-was-abducted-by-paper-aliens" target="_blank">http://meerenai.bandcamp.com/track/flig &#133; per-aliens</a></p></blockquote></div><p>any chance you can share these kits, or are they bound by contract as is with the piece?</p>]]></description>
			<pubDate>Wed, 07 Aug 2013 02:25:30 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179779/#p179779</guid>
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			<title><![CDATA[Re: how bad would recorded live instruments sound on gameboy?]]></title>
			<link>https://chipmusic.org/forums/post/179738/#p179738</link>
			<description><![CDATA[<b><i>Jansaw says:</i></b><p>A crap load of modules utilized creating kits and specific sample instruments that can be placed together to make it seem like an 8bit-16bit instrument, though it doesn&#039;t sound as such at all. </p><p>Check this out, he recorded his guitar, I&#039;m sure, and split it up into at least 20 different sample instruments/a kit:</p><p><a href="http://files.exotica.org.uk/modland/?file=pub/modules/Protracker/Brainbug/art%20of%20spices.mod" target="_blank">http://files.exotica.org.uk/modland/?fi &#133; spices.mod</a> </p><p>same practice, but obviously the gameboy&#039;s capabilities are lesser than an Amiga&#039;s, etc.</p>]]></description>
			<pubDate>Tue, 06 Aug 2013 22:17:38 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179738/#p179738</guid>
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			<title><![CDATA[Re: how bad would recorded live instruments sound on gameboy?]]></title>
			<link>https://chipmusic.org/forums/post/179710/#p179710</link>
			<description><![CDATA[<b><i>Xuriik says:</i></b><p>Related: </p><p><a href="http://gameboy.modermodemet.se/en/demo/113" target="_blank">http://gameboy.modermodemet.se/en/demo/113</a></p>]]></description>
			<pubDate>Tue, 06 Aug 2013 19:53:26 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179710/#p179710</guid>
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			<title><![CDATA[Re: how bad would recorded live instruments sound on gameboy?]]></title>
			<link>https://chipmusic.org/forums/post/179699/#p179699</link>
			<description><![CDATA[<b><i>Chowdit1 says:</i></b><div class="quotebox"><cite>float.bridges wrote:</cite><blockquote><p>Right on! Thanks!</p></blockquote></div><p>You&#039;re welcome.</p>]]></description>
			<pubDate>Tue, 06 Aug 2013 18:48:48 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179699/#p179699</guid>
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			<title><![CDATA[Re: how bad would recorded live instruments sound on gameboy?]]></title>
			<link>https://chipmusic.org/forums/post/179696/#p179696</link>
			<description><![CDATA[<b><i>Bit wish says:</i></b><p>I don&#039;t know if this will help, but here&#039;s a video of this guy using vocal kits on a dmg. <a href="http://vimeo.com/16774093" target="_blank">http://vimeo.com/16774093</a></p>]]></description>
			<pubDate>Tue, 06 Aug 2013 18:36:21 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179696/#p179696</guid>
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			<title><![CDATA[Re: how bad would recorded live instruments sound on gameboy?]]></title>
			<link>https://chipmusic.org/forums/post/179683/#p179683</link>
			<description><![CDATA[<b><i>float.bridges says:</i></b><p>Right on! Thanks!</p>]]></description>
			<pubDate>Tue, 06 Aug 2013 18:03:38 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179683/#p179683</guid>
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			<title><![CDATA[Re: how bad would recorded live instruments sound on gameboy?]]></title>
			<link>https://chipmusic.org/forums/post/179682/#p179682</link>
			<description><![CDATA[<b><i>Chowdit1 says:</i></b><div class="quotebox"><cite>float.bridges wrote:</cite><blockquote><p>Like, guitar, bass, drums, melodica, and cello? Would it just be extremely low fidelity?</p></blockquote></div><p>Also, the drums are pretty easy to make through GameBoy sound, just pick through the sounds in the 4th Channel of the audio.<br />Best selection: Try sounds that sound like *chow* *ch* (reference Pokemon Gen 1 and 2 music), or something like that. Don&#039;t go with how Yong Yong&#039;s music sounds like, with choosing the 4th channel sounds. Because for one, it&#039;ll sound less professional, two, it&#039;ll sound too &quot;technoey&quot;.</p>]]></description>
			<pubDate>Tue, 06 Aug 2013 17:58:10 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179682/#p179682</guid>
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