<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[ChipMusic.org - LSDJ Patchbook for Android!]]></title>
		<link>https://chipmusic.org/forums/topic/11779/lsdj-patchbook-for-android/</link>
		<description><![CDATA[The most recent posts in LSDJ Patchbook for Android!.]]></description>
		<lastBuildDate>Wed, 01 Jun 2022 13:36:07 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: LSDJ Patchbook for Android!]]></title>
			<link>https://chipmusic.org/forums/post/265756/#p265756</link>
			<description><![CDATA[<b><i>Ray_N says:</i></b><p>This app exist?</p>]]></description>
			<pubDate>Wed, 01 Jun 2022 13:36:07 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/265756/#p265756</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Patchbook for Android!]]></title>
			<link>https://chipmusic.org/forums/post/198465/#p198465</link>
			<description><![CDATA[<b><i>handbaked says:</i></b><p>did this get released?</p>]]></description>
			<pubDate>Sun, 19 Jan 2014 19:45:31 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/198465/#p198465</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Patchbook for Android!]]></title>
			<link>https://chipmusic.org/forums/post/178828/#p178828</link>
			<description><![CDATA[<b><i>walter b. gentle says:</i></b><div class="quotebox"><cite>jefftheworld wrote:</cite><blockquote><p>I&#039;m working on a cross-compatible HTML5 patchbook solution, too. That&#039;ll allow people using computers or non-android mobile devices the same features and total cross-compatibility.</p><p>I can&#039;t make any promises on the timeline for it but the back-end is already totally done. After the Android app hits the market and I&#039;m happy with where it is I&#039;ll start looking at doing a web interface.</p></blockquote></div><p>nice. ill keep an eye on this then.</p>]]></description>
			<pubDate>Mon, 29 Jul 2013 17:04:44 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/178828/#p178828</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Patchbook for Android!]]></title>
			<link>https://chipmusic.org/forums/post/178827/#p178827</link>
			<description><![CDATA[<b><i>jefftheworld says:</i></b><div class="quotebox"><cite>walter b. gentle wrote:</cite><blockquote><p>this looks really cool. im on ios though, bummer.</p></blockquote></div><p>I&#039;m working on a cross-compatible HTML5 patchbook solution, too. That&#039;ll allow people using computers or non-android mobile devices the same features and total cross-compatibility.</p><p>I can&#039;t make any promises on the timeline for it but the back-end is already totally done. After the Android app hits the market and I&#039;m happy with where it is I&#039;ll start looking at doing a web interface.</p>]]></description>
			<pubDate>Mon, 29 Jul 2013 17:00:17 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/178827/#p178827</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Patchbook for Android!]]></title>
			<link>https://chipmusic.org/forums/post/178825/#p178825</link>
			<description><![CDATA[<b><i>walter b. gentle says:</i></b><p>this looks really cool. im on ios though, bummer.</p>]]></description>
			<pubDate>Mon, 29 Jul 2013 16:55:13 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/178825/#p178825</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Patchbook for Android!]]></title>
			<link>https://chipmusic.org/forums/post/178824/#p178824</link>
			<description><![CDATA[<b><i>jefftheworld says:</i></b><div class="quotebox"><cite>thebitman wrote:</cite><blockquote><p>One last idea: since all waveforms have characters for each frame (0-F) that line the top and bottom of the waveform, wouldn&#039;t it be possible to enter the characters and watch a realtime drawing of the waveform for that frame? Since you are simply placing squares on a plane, it shouldn&#039;t be too hard. Monotonous, maybe, not fun, yes, but still better than me trying to drag squares all over a grid with my fingers.</p></blockquote></div><p>That is exactly what my current implementation is. I tried many other options like touch dragging and while that worked somewhat okay on my tablet it was simply impossible to be accurate on my phone.&nbsp; For now you simply type in a row of hexadecimal characters and it draws the waveform, which is actually really fast and easy to do but makes for a sort of &quot;boring&quot; solution.</p><p>I&#039;ve got a fancy new hexadecimal keyboard now that pops up for any hexadecimal inputs and it makes it very painless to type in your waveforms this way, so baring any &quot;ah-ha&quot; moments before next weekend, this&#039;ll probably be what you see for the beta release.</p>]]></description>
			<pubDate>Mon, 29 Jul 2013 16:54:55 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/178824/#p178824</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Patchbook for Android!]]></title>
			<link>https://chipmusic.org/forums/post/178822/#p178822</link>
			<description><![CDATA[<b><i>thebitman says:</i></b><p>One last idea: since all waveforms have characters for each frame (0-F) that line the top and bottom of the waveform, wouldn&#039;t it be possible to enter the characters and watch a realtime drawing of the waveform for that frame? Since you are simply placing squares on a plane, it shouldn&#039;t be too hard. Monotonous, maybe, not fun, yes, but still better than me trying to drag squares all over a grid with my fingers.</p>]]></description>
			<pubDate>Mon, 29 Jul 2013 16:11:26 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/178822/#p178822</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Patchbook for Android!]]></title>
			<link>https://chipmusic.org/forums/post/178799/#p178799</link>
			<description><![CDATA[<b><i>jefftheworld says:</i></b><p>Like I mentioned in the video, the beta will be out probably towards the end of the upcoming weekend, it&#039;ll feature pretty much everything other than the web features.</p><p>It&#039;ll hit the android market after a short period of beta testing.</p>]]></description>
			<pubDate>Mon, 29 Jul 2013 10:20:12 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/178799/#p178799</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Patchbook for Android!]]></title>
			<link>https://chipmusic.org/forums/post/178797/#p178797</link>
			<description><![CDATA[<b><i>TylerBarnes says:</i></b><p>Sweet! Great to hear. I can&#039;t wait for this app sir. Once I moved to android I was disappointed to find there wasn&#039;t already a iPhone lsdj patchbook equivalent.</p>]]></description>
			<pubDate>Mon, 29 Jul 2013 10:11:50 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/178797/#p178797</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Patchbook for Android!]]></title>
			<link>https://chipmusic.org/forums/post/178796/#p178796</link>
			<description><![CDATA[<b><i>jefftheworld says:</i></b><div class="quotebox"><cite>TylerBarnes wrote:</cite><blockquote><p>This looks way better than the iPhone one. One thing I would love to see in this is a way to upload and attach a sample preview to each save so we could audition the sounds and know what each patch sounds like. I am fairly confident that most people, me included, can&#039;t remember what a lot of our old patches sound like just from looking at the name/tables/settings/etc. One thing that the iPhone version does have that is useful is a notes section. Just a little text box where we can scribble some instructions or something down, like &quot;Best if used on note C5&quot; or &quot;This patch is meant to be&nbsp; used in tandem with patch xxx&quot;</p></blockquote></div><p>I just added the &quot;notes&quot; input! A few people mentioned it and it&#039;s obviously a great idea. I&#039;ve added independent note taking for instruments, waves and tables since they&#039;re functionally separate.</p><p>I&#039;m also going to add a long-press action on the load menu to allow you to see the notes saved about an instrument.</p>]]></description>
			<pubDate>Mon, 29 Jul 2013 10:07:45 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/178796/#p178796</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Patchbook for Android!]]></title>
			<link>https://chipmusic.org/forums/post/178795/#p178795</link>
			<description><![CDATA[<b><i>TylerBarnes says:</i></b><p>This looks way better than the iPhone one. One thing I would love to see in this is a way to upload and attach a sample preview to each save so we could audition the sounds and know what each patch sounds like. I am fairly confident that most people, me included, can&#039;t remember what a lot of our old patches sound like just from looking at the name/tables/settings/etc. One thing that the iPhone version does have that is useful is a notes section. Just a little text box where we can scribble some instructions or something down, like &quot;Best if used on note C5&quot; or &quot;This patch is meant to be&nbsp; used in tandem with patch xxx&quot;<br />And to answer one of your questions &quot;should it store groove tables?&quot;....YES. I have some instrument tables that have some specific rhythms that are designed around specific groove tables. it would be nice to store a groove to each patch or table.</p>]]></description>
			<pubDate>Mon, 29 Jul 2013 10:00:41 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/178795/#p178795</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Patchbook for Android!]]></title>
			<link>https://chipmusic.org/forums/post/178786/#p178786</link>
			<description><![CDATA[<b><i>jefftheworld says:</i></b><p>I&#039;ve already looked into parsing saves/lsdsngs and it&#039;s something I&#039;d love to add after the core functionality is in place as it wouldn&#039;t be hard to implemement.</p><p>Longer names for instruments, waveforms and tables are already in place now but adding comments are actually a great idea!</p><p>The wave channel so far has been the hardest so far. It currently looks like the LSDJ wave frame screen and takes only touch and hex input. I&#039;ve been using it a bit and it&#039;s very fast to enter values for waves that you&#039;re already created but maybe not optimal for general editing. </p><p>Hex friendly input method on the way!</p>]]></description>
			<pubDate>Mon, 29 Jul 2013 08:00:43 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/178786/#p178786</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Patchbook for Android!]]></title>
			<link>https://chipmusic.org/forums/post/178764/#p178764</link>
			<description><![CDATA[<b><i>thebitman says:</i></b><p>I&#039;d like to see:</p><p>- LSDJ save parsing, so you can easily rip instruments, presets, and wavefroms/frames (talk to 2xAA about his save explorer?)<br />- Longer filenames or in-file commenting, so we can be more descriptive with the names, or specific about how to use them (don&#039;t use below F4, sounds terrible)<br />- synth parameters for the WAV channel are essential, because some waveforms (like ones with tons of resonance) look crazy and aren&#039;t easy to replicate or draw, like a sine wave with low cutoff<br />- would be nice to see a hex-friendly numpad for entering stuff like envelopes and some other parameters</p><p>Looks great, kind of trumps my miniature-book patchbook idea haha can&#039;t wait to try this on my phone</p>]]></description>
			<pubDate>Mon, 29 Jul 2013 00:03:28 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/178764/#p178764</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Patchbook for Android!]]></title>
			<link>https://chipmusic.org/forums/post/178760/#p178760</link>
			<description><![CDATA[<b><i>jefftheworld says:</i></b><div class="quotebox"><cite>IndigoChild wrote:</cite><blockquote><p>Hey man it would be cool if you manage to add a feature to preview how the patch should sound. You could do that by user upload or smart sound generation.</p></blockquote></div><p>Sound generation would be quite tough to do accurately and for the types of complex sounds you&#039;d want to save patches for, accuracy would be important. I know that some people are working on reverse engineering the LSDJ playback routine and with that it might be possible to do via emulation, but until then it&#039;s not something I&#039;d likely even attempt.</p><p>User uploaded sound is something I&#039;ve given a lot of thought to as well but it&#039;s difficult to implement into my usage model. I want the app to be &quot;quick and easy&quot;, there isn&#039;t currently a really quick and easy way of getting a nice recording of a sound from a Game Boy into an Android device.</p><p>That said, there&#039;s potential for the feature of including an audio example being part of the website.</p>]]></description>
			<pubDate>Sun, 28 Jul 2013 22:40:55 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/178760/#p178760</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Patchbook for Android!]]></title>
			<link>https://chipmusic.org/forums/post/178759/#p178759</link>
			<description><![CDATA[<b><i>Fufugagakikilala says:</i></b><p>Awesome!</p>]]></description>
			<pubDate>Sun, 28 Jul 2013 22:21:18 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/178759/#p178759</guid>
		</item>
	</channel>
</rss>
