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		<title><![CDATA[ChipMusic.org - NTRQ vs pulsar]]></title>
		<link>https://chipmusic.org/forums/topic/11808/ntrq-vs-pulsar/</link>
		<description><![CDATA[The most recent posts in NTRQ vs pulsar.]]></description>
		<lastBuildDate>Thu, 16 Apr 2015 12:08:57 +0000</lastBuildDate>
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			<title><![CDATA[Re: NTRQ vs pulsar]]></title>
			<link>https://chipmusic.org/forums/post/228919/#p228919</link>
			<description><![CDATA[<b><i>cyberic says:</i></b><div class="quotebox"><cite>cyberic wrote:</cite><blockquote><p>And also, pulsar crashes on my everdrive N8</p></blockquote></div><p>I used another famicom to NES adapter (krikzz one), and now pulsar is running great on my retroduo!</p>]]></description>
			<pubDate>Thu, 16 Apr 2015 12:08:57 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/228919/#p228919</guid>
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			<title><![CDATA[Re: NTRQ vs pulsar]]></title>
			<link>https://chipmusic.org/forums/post/179173/#p179173</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><div class="quotebox"><cite>yoyz2k wrote:</cite><blockquote><p>Just a stupid question Neil, what compiler do you use to write this software ?</p></blockquote></div><p>CA65/LD65 - it&#039;s the king of 6502 assemblers.</p><p>ASM6 is good too (and I used to use it) but CA65 is more sophisticated and flexible.</p><p>Edit all my code in TextMate. Run all my (assembled) code in Nestopia. Make all my graphics with NESST (running on Windows emulator)</p>]]></description>
			<pubDate>Thu, 01 Aug 2013 22:42:13 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179173/#p179173</guid>
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			<title><![CDATA[Re: NTRQ vs pulsar]]></title>
			<link>https://chipmusic.org/forums/post/179167/#p179167</link>
			<description><![CDATA[<b><i>SketchMan3 says:</i></b><p>I&#039;ve briefly used ntrq on android tablet emulators and didn&#039;t seem to have any problems.</p>]]></description>
			<pubDate>Thu, 01 Aug 2013 20:38:32 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179167/#p179167</guid>
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			<title><![CDATA[Re: NTRQ vs pulsar]]></title>
			<link>https://chipmusic.org/forums/post/179159/#p179159</link>
			<description><![CDATA[<b><i>yoyz2k says:</i></b><p>Just a stupid question Neil, what compiler do you use to write this software ?</p>]]></description>
			<pubDate>Thu, 01 Aug 2013 18:35:54 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179159/#p179159</guid>
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			<title><![CDATA[Re: NTRQ vs pulsar]]></title>
			<link>https://chipmusic.org/forums/post/179158/#p179158</link>
			<description><![CDATA[<b><i>katsumbhong says:</i></b><p>Say no to clone systems.</p>]]></description>
			<pubDate>Thu, 01 Aug 2013 17:39:22 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179158/#p179158</guid>
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			<title><![CDATA[Re: NTRQ vs pulsar]]></title>
			<link>https://chipmusic.org/forums/post/179156/#p179156</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><p>Also, please make sure you&#039;re using the latest version of the software. Latest versions always available here:</p><p><a href="http://nes-audio.com" target="_blank">http://nes-audio.com</a></p>]]></description>
			<pubDate>Thu, 01 Aug 2013 17:23:20 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179156/#p179156</guid>
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			<title><![CDATA[Re: NTRQ vs pulsar]]></title>
			<link>https://chipmusic.org/forums/post/179154/#p179154</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><p>Windows and OSX. OSX one definitely works OK. Windows I only use for occasional testing (on Win XP)</p>]]></description>
			<pubDate>Thu, 01 Aug 2013 17:11:13 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179154/#p179154</guid>
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			<title><![CDATA[Re: NTRQ vs pulsar]]></title>
			<link>https://chipmusic.org/forums/post/179152/#p179152</link>
			<description><![CDATA[<b><i>cyberic says:</i></b><p>I use the version 1.45 for linux here:<br /><a href="http://0ldsk00l.ca/nestopia.html" target="_blank">http://0ldsk00l.ca/nestopia.html</a></p><p>but I can try on windows as well.</p><p>You use the OSX version right?</p>]]></description>
			<pubDate>Thu, 01 Aug 2013 17:08:01 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179152/#p179152</guid>
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			<title><![CDATA[Re: NTRQ vs pulsar]]></title>
			<link>https://chipmusic.org/forums/post/179151/#p179151</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><p>Not all version of Nestopia are the same. What platform/OS?</p>]]></description>
			<pubDate>Thu, 01 Aug 2013 17:05:11 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179151/#p179151</guid>
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			<title><![CDATA[Re: NTRQ vs pulsar]]></title>
			<link>https://chipmusic.org/forums/post/179148/#p179148</link>
			<description><![CDATA[<b><i>cyberic says:</i></b><p>I tried with nestopia and it crashed.</p><p>Sorry we posted at the same time...</p><p>Okay, thanks Neil.</p><p>I&#039;ve got an everdrive N8 and a retroduo clone.</p><p>PR8 is working for me on this setup.</p><p>I will try pulsar as well, and tell you precisely what happens.</p><p>The same for nestopia, I use the linux version.</p><p>You use the mac version right?</p>]]></description>
			<pubDate>Thu, 01 Aug 2013 17:03:22 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179148/#p179148</guid>
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			<title><![CDATA[Re: NTRQ vs pulsar]]></title>
			<link>https://chipmusic.org/forums/post/179147/#p179147</link>
			<description><![CDATA[<b><i>neilbaldwin says:</i></b><p>Well I use all of my software mostly on emulators (Nestopia) and it doesn&#039;t crash for me. In fact they&#039;re developed on emulators so realistically are more likely to run better than actual hardware.</p><p>Problem is there are so many idiosyncrasies with various carts, mappers etc. as well as PowerPak/N8 etc. that it&#039;s virtually impossible for me to try to cover all eventualities. And from a development point-of-view, given that I do it in my spare time and for free, the convenience of developing on emulator probably means the difference between me developing and not developing these tools at all.</p><p>I&#039;m more than happy to look into issues but I have zero experience with donor carts and ROMs. If you&#039;re having trouble in emulators then let me know exactly what you&#039;re doing, exactly which versions of the ROM, emulator, platform and operating system, and exactly what the results are. Stuff like video/screen caps etc. It all helps, much more than just saying &#039;it doesn&#039;t work&#039;</p><p><img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Thu, 01 Aug 2013 17:03:08 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179147/#p179147</guid>
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			<title><![CDATA[Re: NTRQ vs pulsar]]></title>
			<link>https://chipmusic.org/forums/post/179146/#p179146</link>
			<description><![CDATA[<b><i>herr_prof says:</i></b><p>It does work on specific emulators, as detailed in the readme.</p>]]></description>
			<pubDate>Thu, 01 Aug 2013 16:56:26 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179146/#p179146</guid>
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			<title><![CDATA[Re: NTRQ vs pulsar]]></title>
			<link>https://chipmusic.org/forums/post/179144/#p179144</link>
			<description><![CDATA[<b><i>cyberic says:</i></b><p>Allright. But it could be useful to make it work on emulators too... <br />There must be something that works &#039;by chance&#039; on the actual hardware, or an issue in&nbsp; the emulation or in the NES clones....<br />These issues could be interesting to investigate, and the strange thing is that pr8 works well.... doesn&#039;t it use the same hi speed sound engine?</p><p>In other terms, maybe small fix that would allow far more users to use pulsar... especially with emulators...</p><div class="quotebox"><cite>DSC wrote:</cite><blockquote><p>IMHO Neil&#039;s stuff works the best on actual hardware.&nbsp; I have never had any problem with actual hardware.<br />No crashes, no freezes, no frustration. <br /><a href="http://www.ninstrument.com/?page_id=961" target="_blank">http://www.ninstrument.com/?page_id=961</a></p></blockquote></div>]]></description>
			<pubDate>Thu, 01 Aug 2013 16:12:11 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179144/#p179144</guid>
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			<title><![CDATA[Re: NTRQ vs pulsar]]></title>
			<link>https://chipmusic.org/forums/post/179143/#p179143</link>
			<description><![CDATA[<b><i>DSC says:</i></b><p>IMHO Neil&#039;s stuff works the best on actual hardware.&nbsp; I have never had any problem with actual hardware.<br />No crashes, no freezes, no frustration. <br /><a href="http://www.ninstrument.com/?page_id=961" target="_blank">http://www.ninstrument.com/?page_id=961</a></p>]]></description>
			<pubDate>Thu, 01 Aug 2013 16:03:35 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179143/#p179143</guid>
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			<title><![CDATA[Re: NTRQ vs pulsar]]></title>
			<link>https://chipmusic.org/forums/post/179138/#p179138</link>
			<description><![CDATA[<b><i>cyberic says:</i></b><p>Yes PR8 works. I didn&#039;t play a lot with it for now but I&#039;ll do during the next days.<br />The strange thing is that pulsar crashes on nestopia as well, but it is the emulator advertised by the author....</p><p>Oh, I should add that I am not using a rel NES but a clone, a retroduo.</p><p>I&#039;ll try on a real NES soon is I can<br />...</p>]]></description>
			<pubDate>Thu, 01 Aug 2013 14:52:58 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/179138/#p179138</guid>
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