<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[ChipMusic.org - Pitch Mod Idea]]></title>
		<link>https://chipmusic.org/forums/topic/11929/pitch-mod-idea/</link>
		<description><![CDATA[The most recent posts in Pitch Mod Idea.]]></description>
		<lastBuildDate>Fri, 20 Sep 2013 00:03:44 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Pitch Mod Idea]]></title>
			<link>https://chipmusic.org/forums/post/184870/#p184870</link>
			<description><![CDATA[<b><i>stargazer says:</i></b><p>So this morning I was dicking around with my sixaxis and Ubuntu. As it turns out, th qtsixa program allows you to use a sixaxis as a midi controller. This includes 3 plane accelerometer input as CC. </p><p>I don&#039;t know really anything about midi, but I assume you can map this to change pitch, volume, tempo, etc? I could see this being immediately cool for people running piggy from a pi. From there I could see custom controllers using a sixaxis as the base. Especially when you can get knock off controllers for ~$20.</p><p>So just some thoughts that I figured people smarter than myself could use to do cool things.</p>]]></description>
			<pubDate>Fri, 20 Sep 2013 00:03:44 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/184870/#p184870</guid>
		</item>
		<item>
			<title><![CDATA[Re: Pitch Mod Idea]]></title>
			<link>https://chipmusic.org/forums/post/180674/#p180674</link>
			<description><![CDATA[<b><i>rsrm says:</i></b><p>I imagine it is possible, but I agree with e.s.c. in that it would be way easier just to use an accelerometer. It would just require a simple accelerometer and a microcontroller (and possibly a digital potentiometer if you wanted to use it with a pitchmod board). All you would need is the right parts and a bit of programming (to do it the way I mentioned, but there is probably another way as well).</p>]]></description>
			<pubDate>Wed, 14 Aug 2013 19:19:19 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/180674/#p180674</guid>
		</item>
		<item>
			<title><![CDATA[Re: Pitch Mod Idea]]></title>
			<link>https://chipmusic.org/forums/post/180646/#p180646</link>
			<description><![CDATA[<b><i>stargazer says:</i></b><p>Midi fighter 3d. What you&#039;re talking about but in a midi controller. However, I&#039;d imagine it would be pretty simple in a DMG.</p>]]></description>
			<pubDate>Wed, 14 Aug 2013 16:54:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/180646/#p180646</guid>
		</item>
		<item>
			<title><![CDATA[Re: Pitch Mod Idea]]></title>
			<link>https://chipmusic.org/forums/post/180629/#p180629</link>
			<description><![CDATA[<b><i>e.s.c. says:</i></b><p>probably could be done with an accelerometer, no need to butcher a ps3 controller</p>]]></description>
			<pubDate>Wed, 14 Aug 2013 15:13:15 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/180629/#p180629</guid>
		</item>
		<item>
			<title><![CDATA[Pitch Mod Idea]]></title>
			<link>https://chipmusic.org/forums/post/180627/#p180627</link>
			<description><![CDATA[<b><i>b4by f4c3 says:</i></b><p>Ok so I&#039;ve had this pitch mod idea for a year or so now, want to put it up on here to see what you all think/think if its even possible.<br />Was wanting to somehow take out the six axis in lka PS3 controller and somehow put it inna DMG and make it so when u tilt it up [pitch up] down [pitch down] ect. Been thinking about this for some time but haven&#039;t put it into action till now...So what do you all think?<br />Is this possible? I dont know a damn thing about six axis lol</p>]]></description>
			<pubDate>Wed, 14 Aug 2013 14:31:50 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/180627/#p180627</guid>
		</item>
	</channel>
</rss>
