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		<title><![CDATA[ChipMusic.org - Game Boy  Drum'n'Bass]]></title>
		<link>https://chipmusic.org/forums/topic/12328/game-boy-drumnbass/</link>
		<description><![CDATA[The most recent posts in Game Boy  Drum'n'Bass.]]></description>
		<lastBuildDate>Wed, 02 Oct 2013 17:36:13 +0000</lastBuildDate>
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			<title><![CDATA[Re: Game Boy  Drum'n'Bass]]></title>
			<link>https://chipmusic.org/forums/post/186449/#p186449</link>
			<description><![CDATA[<b><i>Invisible Robot Hands says:</i></b><div class="quotebox"><cite>Dire Hit wrote:</cite><blockquote><div class="quotebox"><cite>Invisible Robot Hands wrote:</cite><blockquote><p>I was there when his cart was stolen, actually; he visited Providence and we played a set together, and I guess some little kids pickpocketed him during my set.</p></blockquote></div><p>Still had tons of fun though. I&#039;ll be in touch next time I&#039;m in providence.</p></blockquote></div><p>Woop</p>]]></description>
			<pubDate>Wed, 02 Oct 2013 17:36:13 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/186449/#p186449</guid>
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			<title><![CDATA[Re: Game Boy  Drum'n'Bass]]></title>
			<link>https://chipmusic.org/forums/post/186434/#p186434</link>
			<description><![CDATA[<b><i>Jotie says:</i></b><div class="quotebox"><cite>Saskrotch wrote:</cite><blockquote><p>Come on, guys. This should&#039;ve been the first thing that came to mind. </p><p>DMG DNB Compilations <a href="http://archive.org/details/Catchynamerecords000-DmgDnbComp-ASelectionOfGameboyDrumBass" target="_blank">Vol. 1 </a> and <a href="http://archive.org/details/Catchynamerecords003-DmgDnbCompVol.2" target="_blank"> Vol. 2 </a></p></blockquote></div><p>Holy crap.<br />More songs from Peer and Lobat!</p><p>I really want to upload Room, broom on youtube. Who do I contact for permission?</p>]]></description>
			<pubDate>Wed, 02 Oct 2013 14:56:31 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/186434/#p186434</guid>
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			<title><![CDATA[Re: Game Boy  Drum'n'Bass]]></title>
			<link>https://chipmusic.org/forums/post/186279/#p186279</link>
			<description><![CDATA[<b><i>herr_prof says:</i></b><p>Also a slaved but half clocked lsdj will sync to a normal clocked lsdj at the correct master tempo.</p>]]></description>
			<pubDate>Mon, 30 Sep 2013 23:01:28 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/186279/#p186279</guid>
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			<title><![CDATA[Re: Game Boy  Drum'n'Bass]]></title>
			<link>https://chipmusic.org/forums/post/186277/#p186277</link>
			<description><![CDATA[<b><i>Direktor says:</i></b><div class="quotebox"><cite>Victory Road wrote:</cite><blockquote><div class="quotebox"><cite>Direktor wrote:</cite><blockquote><p>1/2 clocking: Apparently it halfs the tempo as well; with a maximum tempo of 245 bpm in LSDj, there would not be enough BPM left for D&#039;n&#039;B. This is very unfortunate...</p></blockquote></div><p>you can use a 3/3 groove instead of the default 6/6 to work around this though</p></blockquote></div><div class="quotebox"><cite>BEASTMODE wrote:</cite><blockquote><div class="quotebox"><cite>Direktor wrote:</cite><blockquote><p>1/2 clocking: Apparently it halfs the tempo as well; with a maximum tempo of 245 bpm in LSDj, there would not be enough BPM left for D&#039;n&#039;B. This is very unfortunate...</p></blockquote></div><p>you can work this out with grooves<br />it might crash your underclocked gb tho depends of the complexity of the programming</p></blockquote></div><p>Well. I feel like an imbecile now. Thank you very much for educating me on that subject. </p><p>Beastmaster, you made a couple of very inspiring DnB tunes, by the way.</p><div class="quotebox"><cite>breakphase wrote:</cite><blockquote><p>Really good example of chip dnb : <a href="http://chipmusic.org/forums/topic/4242/kr051-kraettz-battle-ground-microchip/" target="_blank">http://chipmusic.org/forums/topic/4242/ &#133; microchip/</a></p><p>Made w lsdj no less!!</p></blockquote></div><p>So that&#039;s what breakcore sounds like on LSDj ...</p>]]></description>
			<pubDate>Mon, 30 Sep 2013 22:48:34 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/186277/#p186277</guid>
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			<title><![CDATA[Re: Game Boy  Drum'n'Bass]]></title>
			<link>https://chipmusic.org/forums/post/186236/#p186236</link>
			<description><![CDATA[<b><i>breakphase says:</i></b><p>Really good example of chip dnb : <a href="http://chipmusic.org/forums/topic/4242/kr051-kraettz-battle-ground-microchip/" target="_blank">http://chipmusic.org/forums/topic/4242/ &#133; microchip/</a></p><p>Made w lsdj no less!!</p>]]></description>
			<pubDate>Mon, 30 Sep 2013 18:43:08 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/186236/#p186236</guid>
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			<title><![CDATA[Re: Game Boy  Drum'n'Bass]]></title>
			<link>https://chipmusic.org/forums/post/186143/#p186143</link>
			<description><![CDATA[<b><i>Saskrotch says:</i></b><p><a href="http://www.biglionmusic.com/content/Virt_-_DnB_Chip_Mix_2007.mp3" target="_blank">Virt - DnB Chip Mix 2007</a></p><p>&quot;This isn’t actually DnB for most of it, I just called it that. It’s uptempo dance stuff, though, and contains my most complex Little Sound DJ track yet (as well as FM and PCM elements. The tracks within are named Stas, Tomato Formula, and Vectors.&quot;</p>]]></description>
			<pubDate>Mon, 30 Sep 2013 02:02:57 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/186143/#p186143</guid>
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			<title><![CDATA[Re: Game Boy  Drum'n'Bass]]></title>
			<link>https://chipmusic.org/forums/post/186134/#p186134</link>
			<description><![CDATA[<b><i>XyNo says:</i></b><div class="quotebox"><cite>godinpants wrote:</cite><blockquote><div class="quotebox"><cite>XyNo wrote:</cite><blockquote><p>Thanks man ! I&#039;m doing an lsdj 160 jungle tape mix these days ! Maybe I will do some casettes of it (since 7&quot; are too expensive !) <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>I have someone you should talk to. (But she doesn&#039;t really use lsdj).</p></blockquote></div><p>Peaches ?!<br />That would be great a split tape or something LOL ! <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<pubDate>Mon, 30 Sep 2013 00:06:05 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/186134/#p186134</guid>
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			<title><![CDATA[Re: Game Boy  Drum'n'Bass]]></title>
			<link>https://chipmusic.org/forums/post/186132/#p186132</link>
			<description><![CDATA[<b><i>godinpants says:</i></b><p>deleted</p>]]></description>
			<pubDate>Sun, 29 Sep 2013 23:57:57 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/186132/#p186132</guid>
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			<title><![CDATA[Re: Game Boy  Drum'n'Bass]]></title>
			<link>https://chipmusic.org/forums/post/186129/#p186129</link>
			<description><![CDATA[<b><i>BEASTMODE says:</i></b><div class="quotebox"><cite>Direktor wrote:</cite><blockquote><p>1/2 clocking: Apparently it halfs the tempo as well; with a maximum tempo of 245 bpm in LSDj, there would not be enough BPM left for D&#039;n&#039;B. This is very unfortunate...</p></blockquote></div><p>you can work this out with grooves<br />it might crash your underclocked gb tho depends of the complexity of the programming</p>]]></description>
			<pubDate>Sun, 29 Sep 2013 23:50:38 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/186129/#p186129</guid>
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			<title><![CDATA[Re: Game Boy  Drum'n'Bass]]></title>
			<link>https://chipmusic.org/forums/post/186066/#p186066</link>
			<description><![CDATA[<b><i>Cooshinator says:</i></b><p><a href="http://cooshinator.bandcamp.com/track/bae-caught-me-chippin-2" target="_blank">http://cooshinator.bandcamp.com/track/b &#133; -chippin-2</a> &lt;&lt;&lt; This track and a few others from my album are pretty dnb-ish I think, although they&#039;re mostly 2xlsdj.</p>]]></description>
			<pubDate>Sun, 29 Sep 2013 15:01:31 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/186066/#p186066</guid>
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			<title><![CDATA[Re: Game Boy  Drum'n'Bass]]></title>
			<link>https://chipmusic.org/forums/post/186062/#p186062</link>
			<description><![CDATA[<b><i>XyNo says:</i></b><div class="quotebox"><cite>BEASTMODE wrote:</cite><blockquote><div class="quotebox"><cite>XyNo wrote:</cite><blockquote><p>I did some jungle like style tracks, here is one of these :<br /><div class="embed_video"><iframe width="560" height="340" src="https://www.youtube.com/embed/UyNsBUWXGbE" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></div></p></blockquote></div><p>sick work xynosaurrrrrrrr that gb sounds great<br />downloading album atm</p></blockquote></div><p>Thanks man ! I&#039;m doing an lsdj 160 jungle tape mix these days ! Maybe I will do some casettes of it (since 7&quot; are too expensive !) <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<pubDate>Sun, 29 Sep 2013 14:25:49 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/186062/#p186062</guid>
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			<title><![CDATA[Re: Game Boy  Drum'n'Bass]]></title>
			<link>https://chipmusic.org/forums/post/186058/#p186058</link>
			<description><![CDATA[<b><i>Victory Road says:</i></b><div class="quotebox"><cite>Direktor wrote:</cite><blockquote><p>1/2 clocking: Apparently it halfs the tempo as well; with a maximum tempo of 245 bpm in LSDj, there would not be enough BPM left for D&#039;n&#039;B. This is very unfortunate...</p></blockquote></div><p>you can use a 3/3 groove instead of the default 6/6 to work around this though</p><p>also, bitman made a really cool neuro bass in LSDJ but i cannae find it anywhere!</p>]]></description>
			<pubDate>Sun, 29 Sep 2013 12:14:29 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/186058/#p186058</guid>
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			<title><![CDATA[Re: Game Boy  Drum'n'Bass]]></title>
			<link>https://chipmusic.org/forums/post/186057/#p186057</link>
			<description><![CDATA[<b><i>Direktor says:</i></b><div class="quotebox"><cite>herr_prof wrote:</cite><blockquote><p>um.. Bit shifter?</p></blockquote></div><p>Must have been too obvious for me ...</p><div class="quotebox"><cite>XyNo wrote:</cite><blockquote><p>I did some jungle like style tracks, here is one of these :</p></blockquote></div><p>I can barely believe this was made on a Game Boy!</p><div class="quotebox"><cite>Domu wrote:</cite><blockquote><p>mobbb beep&#039;s modifecerent is the only full release ive head. bitshifters edit friends is amazing</p></blockquote></div><p>Mobbb Beep is really high quality. Too much breakcore for my purposes, though.</p> <br /><p>Skycstls, I will message you. I really like &quot;Enter the Void&quot;, by the way (even though that is not the D&#039;n&#039;B piece).</p>]]></description>
			<pubDate>Sun, 29 Sep 2013 11:11:04 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/186057/#p186057</guid>
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			<title><![CDATA[Re: Game Boy  Drum'n'Bass]]></title>
			<link>https://chipmusic.org/forums/post/186056/#p186056</link>
			<description><![CDATA[<b><i>Direktor says:</i></b><p>1/2 clocking: Apparently it halfs the tempo as well; with a maximum tempo of 245 bpm in LSDj, there would not be enough BPM left for D&#039;n&#039;B. This is very unfortunate...</p>]]></description>
			<pubDate>Sun, 29 Sep 2013 10:41:34 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/186056/#p186056</guid>
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			<title><![CDATA[Re: Game Boy  Drum'n'Bass]]></title>
			<link>https://chipmusic.org/forums/post/186052/#p186052</link>
			<description><![CDATA[<b><i>Skycstls says:</i></b><p>I released an album with a pretty DnB tune, all x1 LSDJ: <a href="http://skycstls.bandcamp.com/track/shatter" target="_blank">http://skycstls.bandcamp.com/track/shatter</a></p><p>Its not hard, same things as always, kick+bass at the wav with the usual rythm, put two snares, and then insert fills, rolls, dont forget to use ghost snares and hithats <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />Also, chipzel has awesome dnb songs in her last album <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>PD: I have a sav from my last album PM me if you are interested!</p>]]></description>
			<pubDate>Sun, 29 Sep 2013 10:24:16 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/186052/#p186052</guid>
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