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		<title><![CDATA[ChipMusic.org - Using snes clone for super game boy?]]></title>
		<link>https://chipmusic.org/forums/topic/13297/using-snes-clone-for-super-game-boy/</link>
		<description><![CDATA[The most recent posts in Using snes clone for super game boy?.]]></description>
		<lastBuildDate>Wed, 29 Jan 2014 00:41:26 +0000</lastBuildDate>
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			<title><![CDATA[Re: Using snes clone for super game boy?]]></title>
			<link>https://chipmusic.org/forums/post/199290/#p199290</link>
			<description><![CDATA[<b><i>katsumbhong says:</i></b><p>Sound<br />Lsdj -&gt; Super Gameboy CPU</p>]]></description>
			<pubDate>Wed, 29 Jan 2014 00:41:26 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/199290/#p199290</guid>
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			<title><![CDATA[Re: Using snes clone for super game boy?]]></title>
			<link>https://chipmusic.org/forums/post/199281/#p199281</link>
			<description><![CDATA[<b><i>Brother Android says:</i></b><p>Assuming the system in question supports the Super Game Boy, I see no reason why this wouldn&#039;t work.</p>]]></description>
			<pubDate>Tue, 28 Jan 2014 23:09:15 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/199281/#p199281</guid>
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			<title><![CDATA[Using snes clone for super game boy?]]></title>
			<link>https://chipmusic.org/forums/post/199277/#p199277</link>
			<description><![CDATA[<b><i>Anonymouse says:</i></b><p>As the CPU and sound is from the super game boy and not the snes, would using a clone system to run lsdj work ok? </p><p>I&#039;m looking to setup a dedicated lsdj system for my tv and would like something small.</p><p>I live in the uk and snes&#039; s can be expensive. We never got the snes 2 (sns 101). Does anyone have one they would be willing to sell?</p>]]></description>
			<pubDate>Tue, 28 Jan 2014 22:30:46 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/199277/#p199277</guid>
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