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		<title><![CDATA[ChipMusic.org - Playing live: EQ tips to get the best sound out of a DMG?]]></title>
		<link>https://chipmusic.org/forums/topic/13388/playing-live-eq-tips-to-get-the-best-sound-out-of-a-dmg/</link>
		<description><![CDATA[The most recent posts in Playing live: EQ tips to get the best sound out of a DMG?.]]></description>
		<lastBuildDate>Tue, 11 Feb 2014 17:03:53 +0000</lastBuildDate>
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			<title><![CDATA[Re: Playing live: EQ tips to get the best sound out of a DMG?]]></title>
			<link>https://chipmusic.org/forums/post/200388/#p200388</link>
			<description><![CDATA[<b><i>Victory Road says:</i></b><p>scooping mids means taking away midrange frequencies, usually over a wide band rather than little notches. really important for a cleaner sound, makes bass and highs sound louder without actually boosting anything! and a mono mix is important so that you sound more or less the same anywhere in the room, but i think with some places/techies (mainly more professional ones) you can get away with some stereo.</p><p>also re: EQing a DMG, i always take out that 9.25Khz ringing in recordings but i don&#039;t know how important it is live.</p>]]></description>
			<pubDate>Tue, 11 Feb 2014 17:03:53 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/200388/#p200388</guid>
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			<title><![CDATA[Re: Playing live: EQ tips to get the best sound out of a DMG?]]></title>
			<link>https://chipmusic.org/forums/post/200385/#p200385</link>
			<description><![CDATA[<b><i>MONODEER says:</i></b><p>Ha! That explains since I generally think the DMG&#039;s soundchip has a lack of mids and brightness <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Tue, 11 Feb 2014 16:51:01 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/200385/#p200385</guid>
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			<title><![CDATA[Re: Playing live: EQ tips to get the best sound out of a DMG?]]></title>
			<link>https://chipmusic.org/forums/post/200384/#p200384</link>
			<description><![CDATA[<b><i>Mrwimmer says:</i></b><p>I cut a good portion of the mids out.</p><p>Edit:&nbsp; Take everything I say with a grain of salt, as I play guitar and synth over stuff as well as sing, meaning my mixing needs are different than yours.</p>]]></description>
			<pubDate>Tue, 11 Feb 2014 16:46:04 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/200384/#p200384</guid>
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			<title><![CDATA[Re: Playing live: EQ tips to get the best sound out of a DMG?]]></title>
			<link>https://chipmusic.org/forums/post/200383/#p200383</link>
			<description><![CDATA[<b><i>MONODEER says:</i></b><p>@ MrWimmer: What do you mean by &#039;scoop the mids a little bit&#039;? (Sorry, not a native english speaker...)</p>]]></description>
			<pubDate>Tue, 11 Feb 2014 16:16:09 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/200383/#p200383</guid>
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			<title><![CDATA[Re: Playing live: EQ tips to get the best sound out of a DMG?]]></title>
			<link>https://chipmusic.org/forums/post/200381/#p200381</link>
			<description><![CDATA[<b><i>Mrwimmer says:</i></b><div class="quotebox"><cite>roboctopus wrote:</cite><blockquote><p>Though maybe I should aim for a more mono mix?&nbsp; Is that just to compensate for varying volume inconsistencies clubs might have from one side to the other?</p></blockquote></div><br /><p>People run mono mixes because most venues have little to no ability to accommodate stereo.&nbsp; Everything can be hard panned in lsdj per channel from the song screen by holding the B button and pressing left or right.&nbsp; I usually show up with a stereo set-up, have a talk with the Soundperson about what they can do, and adjust accordingly.&nbsp; </p><p>When I&#039;m eqing a dmg, I scoop the mids a little bit cause I think they sound gross, boost the bass a little bit, and leave the highs a smidgen above flat.&nbsp; A little bit of compression and/or reverb never hurt a gameboy, either.</p>]]></description>
			<pubDate>Tue, 11 Feb 2014 15:58:18 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/200381/#p200381</guid>
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			<title><![CDATA[Re: Playing live: EQ tips to get the best sound out of a DMG?]]></title>
			<link>https://chipmusic.org/forums/post/200375/#p200375</link>
			<description><![CDATA[<b><i>roboctopus says:</i></b><p>I use the same set up as you (MONODEER), it sounds like--two DMGs and a DJ mixer.&nbsp; I boost the bass and leave the mid range flat and tweak the treble up just a bit (depending on the track).&nbsp; That usually sounds pretty good to me.</p><p>I usually don&#039;t make my mix mono, but I do spend a lot of time making sure the levels are consistent within LSDJ and I work within the same volume range track-to-track.</p><p>Though maybe I should aim for a more mono mix?&nbsp; Is that just to compensate for varying volume inconsistencies clubs might have from one side to the other?</p>]]></description>
			<pubDate>Tue, 11 Feb 2014 15:31:22 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/200375/#p200375</guid>
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			<title><![CDATA[Re: Playing live: EQ tips to get the best sound out of a DMG?]]></title>
			<link>https://chipmusic.org/forums/post/200372/#p200372</link>
			<description><![CDATA[<b><i>MONODEER says:</i></b><div class="quotebox"><cite>chunter wrote:</cite><blockquote><p>It sounds like a nice 10 band EQ should be in your future.</p></blockquote></div><p>Any recommendations?</p>]]></description>
			<pubDate>Tue, 11 Feb 2014 13:06:25 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/200372/#p200372</guid>
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			<title><![CDATA[Re: Playing live: EQ tips to get the best sound out of a DMG?]]></title>
			<link>https://chipmusic.org/forums/post/200303/#p200303</link>
			<description><![CDATA[<b><i>chunter says:</i></b><p>You may only have 3 eq bands but if you know them well you can do high and low rolloffs to give the house a nicer signal to work with. It sounds like a nice 10 band EQ should be in your future.</p>]]></description>
			<pubDate>Mon, 10 Feb 2014 19:10:32 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/200303/#p200303</guid>
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			<title><![CDATA[Re: Playing live: EQ tips to get the best sound out of a DMG?]]></title>
			<link>https://chipmusic.org/forums/post/200231/#p200231</link>
			<description><![CDATA[<b><i>MONODEER says:</i></b><p>@fudgers: I only have a 3 band EQ on my mixer right now so that&#039;s pretty much useless for detailling. Next to that, usually the stage monitors don&#039;t sound to good. So, it still depends on soundguys since the room is his territory. The thing is just that in the more amateuristic environment I can get a bit dissapointed when the sound isn&#039;t good, which is not a good feeling to start a performance. </p><p>I am aware that I can be quite anal about my sound. But I experienced that having 15 minutes extra for a soundcheck and putting a little extra effort in it, it can make a huge difference. So, good guidelines and some time can totally improve your sound. Besides that, I usually play in the &#039;dance music&#039; context, so that&#039;s already helping!</p><br /><p>But thanks a lot for the tips you&#039;re giving me! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Sun, 09 Feb 2014 17:50:34 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/200231/#p200231</guid>
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			<title><![CDATA[Re: Playing live: EQ tips to get the best sound out of a DMG?]]></title>
			<link>https://chipmusic.org/forums/post/200223/#p200223</link>
			<description><![CDATA[<b><i>MONODEER says:</i></b><p>I always try with 3 of my own songs that basically cover the whole soundrange in my setlist. From the lowest to the highest frequencies. So, I think I think I come pretty far by listening and discussing with the technician. But I was still thinking there is a way do it better, knowing where the weaknesses of the Gameboy&#039;s sound chip are. To EQ better at specific frequencies, with much more detailed setting. This requires a pro technician and some knowlegde about your instrument. But unfortunately, there isn&#039;t always a pro behind the mixing table</p><p>So, some days ago, I was thinking about making some kind of EQ graph about the caractheristics of the DMG&#039;s soundchip to hand over to a soundguy when needed (in extreme situations)</p>]]></description>
			<pubDate>Sun, 09 Feb 2014 17:25:37 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/200223/#p200223</guid>
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			<title><![CDATA[Re: Playing live: EQ tips to get the best sound out of a DMG?]]></title>
			<link>https://chipmusic.org/forums/post/200221/#p200221</link>
			<description><![CDATA[<b><i>Fudgers says:</i></b><p>This isn&#039;t a hard rule or anything, but I would strongly recommend incorporating an EQ into your setup, and getting the sound you want beforehand. You&#039;re going to always have a difficult time using the engineer&#039;s EQ to &quot;improve&quot; your sound in electronic music. He should be EQing to compensate for how the venue&#039;s system distorts your original sound. This could also give you a reference if you wanted to compare a direct headphone monitor to the venue monitor sound if you felt there was a problem.</p><p>As for describing the chipmusic sound to an engineer, I think the term &quot;dance music&quot; can really go a long way. Even your most traditional engineers will typically know what this means, and that reference means a lot to somebody totally unfamiliar with chip. If your kick isnt present enough, boost around 80-150 Hz, and if the problem is a more general lack of bass make the boost smaller and wider. If the mix sounds &quot;dull&quot;, consider a subtle, very wide cut centered around 400 Hz combined with a wide boost in the 3k - 5k range. Ultimately, your material is going to sound different than anybody else&#039;s and the trick is to experiment until you have your own specific guidelines.</p><p>good luck with your shows!</p>]]></description>
			<pubDate>Sun, 09 Feb 2014 17:18:56 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/200221/#p200221</guid>
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			<title><![CDATA[Re: Playing live: EQ tips to get the best sound out of a DMG?]]></title>
			<link>https://chipmusic.org/forums/post/200213/#p200213</link>
			<description><![CDATA[<b><i>MaxDolensky says:</i></b><p>I use a reference song when working with LSDJ, I used to use the song &quot;Legacy&quot; from Danimal Cannon and Zef&#039;s &quot;Parallel Processing&quot; and I do my best to match things like how heavy the bass sounds in my mix, etc. The point being that Dan&#039;s pretty great at mixing his stuff on the Gameboy to optimal live performance. I&#039;ll play the song then tweak the EQ and walk around the venue and tweak it until I know the track sounds the best it can. Then I&#039;ll go back and try it with my songs, and typically only minimal tweaks are needed. </p><p>I&#039;ve been making sure my tracks fit the &quot;Legacy&quot; standard at home for a while now, so I don&#039;t even need &quot;Legacy&quot; on my carts. However, it is still my golden standard to measure by for live 2xLSDJ sound. Bear in mind, it&#039;s cool to use someone else&#039;s song for a soundcheck when no one&#039;s really around, and if people ask, tell them who wrote it <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>But yeah, mono mix, and generally have one of your songs play while you walk around the venue and listen to it.</p>]]></description>
			<pubDate>Sun, 09 Feb 2014 15:39:52 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/200213/#p200213</guid>
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			<title><![CDATA[Re: Playing live: EQ tips to get the best sound out of a DMG?]]></title>
			<link>https://chipmusic.org/forums/post/200208/#p200208</link>
			<description><![CDATA[<b><i>MONODEER says:</i></b><div class="quotebox"><cite>egr wrote:</cite><blockquote><p>For any live performance, sum everything to mono before sending it to the soundguy. Everyone will have a nicer time.</p><p>&quot;Mono or die tryin!&quot;</p></blockquote></div><p>Yep! <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /> I already started doing that recently! It just sounds much better in a room.</p><p>From the technical point of view, I have to say that I never had any issues with giving technicians a stereo signal coming from my mixer. I think they already know what to do with that.</p>]]></description>
			<pubDate>Sun, 09 Feb 2014 14:28:10 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/200208/#p200208</guid>
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			<title><![CDATA[Re: Playing live: EQ tips to get the best sound out of a DMG?]]></title>
			<link>https://chipmusic.org/forums/post/200207/#p200207</link>
			<description><![CDATA[<b><i>egr says:</i></b><p>For any live performance, sum everything to mono before sending it to the soundguy. Everyone will have a nicer time.</p><p>&quot;Mono or die tryin!&quot;</p>]]></description>
			<pubDate>Sun, 09 Feb 2014 14:17:17 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/200207/#p200207</guid>
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			<title><![CDATA[Playing live: EQ tips to get the best sound out of a DMG?]]></title>
			<link>https://chipmusic.org/forums/post/200206/#p200206</link>
			<description><![CDATA[<b><i>MONODEER says:</i></b><p>&quot;How does it need to sound&quot; or &quot;How do you want it to sound?&quot; are the questions I hear a lot from sound technicians at venues during soundcheck. Not a strange one since a gameboy isn&#039;t a very common common &#039;instrument&#039; they have to work with very often.</p><p>The thing is... I know how I want to sound but I often get myself in trouble by trying to carefully guide them when they ask. Usually, I try to tell the soundguy that the DMG sounds a bit dull from it&#039;s nature and that I want it to sound a bit brighter, that it has a lack of bass that may be boosted a bit and that it can be very sharp in the high frequencies. I also tell them about how my panning works and ask them if they&#039;re able to get the sound a bit more in the middle.</p><br /><p>For the record: I use 2 DMG&#039;s and a simple Dj mixer on stage only. I am not always so lucky I can work with enthusiastic pro&#039;s that know their soundsystem perfectly <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" />&nbsp; Besides that, I know that bad sound can ruin a performance.</p><br /><p>The things I say, trying to guide them, are based on the things I learned from mixing down and EQ&#039;ing my recordings. In that proces, I learned about characteristics (or &#039;weaknesses&#039;) of the sound chip. So I know when I try to give them some tips, that boosting the bass gets me some unwanted low&#039;s in the noisechannel, making the sound brighter can be very anoying for snare sounds etc... Next to that, EQing in a venue is a different thing as for mixing down a track. </p><p>So, my main question is: What do you guys think is the best way to EQ your DMG&#039;s for a live show? I know that it depends on various things like venue, soundsystem etc. and personal preferences but I can imagine that there are some basic settings that can work for everyone using a Gameboy. Basically, trying to get the best out of the sound chip. </p><p>And what do you guys think about playing mono when playing in a larger venue? I experienced the DMG&#039;s panning can fuck up a track since people can&#039;t&nbsp; hear depending on where they are in a venue. Do you think playing mono brings a more constant sound?</p><br /><p>Would really like to hear your opinions, pro-tips, experiences etc.</p><br /><p>M!</p>]]></description>
			<pubDate>Sun, 09 Feb 2014 12:46:53 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/200206/#p200206</guid>
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