<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[ChipMusic.org - How to compile No Carriers NES tools in Linux]]></title>
		<link>https://chipmusic.org/forums/topic/14126/how-to-compile-no-carriers-nes-tools-in-linux/</link>
		<description><![CDATA[The most recent posts in How to compile No Carriers NES tools in Linux.]]></description>
		<lastBuildDate>Sat, 19 Apr 2014 21:01:01 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: How to compile No Carriers NES tools in Linux]]></title>
			<link>https://chipmusic.org/forums/post/206594/#p206594</link>
			<description><![CDATA[<b><i>TylerBarnes says:</i></b><p>kick ass! I bet this would work on mac too. sh scripts and terminal commands work the same. I&#039;ll try it out sometime this week</p>]]></description>
			<pubDate>Sat, 19 Apr 2014 21:01:01 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/206594/#p206594</guid>
		</item>
		<item>
			<title><![CDATA[Re: How to compile No Carriers NES tools in Linux]]></title>
			<link>https://chipmusic.org/forums/post/206560/#p206560</link>
			<description><![CDATA[<b><i>Lazerbeat says:</i></b><p>I have used all these roms on my famicoms with flash carts! Should be fine?</p>]]></description>
			<pubDate>Sat, 19 Apr 2014 11:43:05 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/206560/#p206560</guid>
		</item>
		<item>
			<title><![CDATA[Re: How to compile No Carriers NES tools in Linux]]></title>
			<link>https://chipmusic.org/forums/post/206559/#p206559</link>
			<description><![CDATA[<b><i>cTrix says:</i></b><p>Cheers Lazerbeat!&nbsp; </p><p>Question is will the binary work on this handheld &quot;emulated&quot; famicon thing the Kenji gave me!&nbsp; (I don&#039;t have a Nintendo flashcart yet!)</p>]]></description>
			<pubDate>Sat, 19 Apr 2014 11:38:42 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/206559/#p206559</guid>
		</item>
		<item>
			<title><![CDATA[How to compile No Carriers NES tools in Linux]]></title>
			<link>https://chipmusic.org/forums/post/206557/#p206557</link>
			<description><![CDATA[<b><i>Lazerbeat says:</i></b><p>I spent a while working this out (cause I am dumb, not cause its hard....) and I thought I would make a record in case it is useful for anyone!</p><p>1 - <a href="http://www.yibbleware.com/nes/asm6-1.6-linux.zip" target="_blank">Download</a> ASM6 &amp; follow the instructions in the read me to install it.</p><p>2 - Go to <a href="http://www.no-carrier.com/" target="_blank">no-carrier.com</a> &amp; download logones, scrollnes, gallerynes or glitchnes. extract the files somewhere.</p><p>3 - Open the folder you just extracted, right click, &quot;create new document&quot; -&gt; &quot;empty document&quot;</p><p>4 - Name the new file, compile.sh</p><p>5 - Open the file, copy &amp; paste the relevant code into the newly created compile.sh</p><div class="spoilerbox" id="spoiler199159"><h3 onclick="$('#spoilerbox199159').css('display','block');$('#spoiler199159').css('display','none')">&#8250; logones</h3></div><div class="spoilerbox" id="spoilerbox199159" style="display:none"><h3 onclick="$('#spoilerbox199159').css('display','none');$('#spoiler199159').css('display','block')">&#8249; logones</h3><p>#!/bin/bash<br />asm6 logones.asm test.bin<br />cat test.bin geo.chr &gt;&gt; logones.nes<br />rm test.bin</p></div><div class="spoilerbox" id="spoiler3325174"><h3 onclick="$('#spoilerbox3325174').css('display','block');$('#spoiler3325174').css('display','none')">&#8250; gallerynes</h3></div><div class="spoilerbox" id="spoilerbox3325174" style="display:none"><h3 onclick="$('#spoilerbox3325174').css('display','none');$('#spoiler3325174').css('display','block')">&#8249; gallerynes</h3><p>#!/bin/bash<br />asm6 gallerynes.asm test.bin<br />cat test.bin geo.chr &gt;&gt; gallerynes.nes<br />rm test.bin</p></div><div class="spoilerbox" id="spoiler7095899"><h3 onclick="$('#spoilerbox7095899').css('display','block');$('#spoiler7095899').css('display','none')">&#8250; glitchnes</h3></div><div class="spoilerbox" id="spoilerbox7095899" style="display:none"><h3 onclick="$('#spoilerbox7095899').css('display','none');$('#spoiler7095899').css('display','block')">&#8249; glitchnes</h3><p>#!/bin/bash<br />asm6 glitchnes.asm test.bin<br />cat test.bin glitchnes.chr &gt;&gt; glitchnes.nes<br />rm test.bin</p></div><div class="spoilerbox" id="spoiler2826076"><h3 onclick="$('#spoilerbox2826076').css('display','block');$('#spoiler2826076').css('display','none')">&#8250; scrollnes</h3></div><div class="spoilerbox" id="spoilerbox2826076" style="display:none"><h3 onclick="$('#spoilerbox2826076').css('display','none');$('#spoiler2826076').css('display','block')">&#8249; scrollnes</h3><p>#!/bin/bash<br />asm6 scroll.asm test.bin<br />cat test.bin scroll.chr &gt;&gt; scrollnes.nes<br />rm test.bin</p></div><p>6 - Save compile.sh</p><p>7 - Right click compile.sh, properties -&gt; Permissions, check &quot;allow executing file as program&quot;</p><p>8 - double click &quot;compile.sh&quot; -&gt; Run</p><p>and your rom should compile!</p>]]></description>
			<pubDate>Sat, 19 Apr 2014 10:32:14 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/206557/#p206557</guid>
		</item>
	</channel>
</rss>
