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		<title><![CDATA[ChipMusic.org - Can you make your own nes flash cart?]]></title>
		<link>https://chipmusic.org/forums/topic/14283/can-you-make-your-own-nes-flash-cart/</link>
		<description><![CDATA[The most recent posts in Can you make your own nes flash cart?.]]></description>
		<lastBuildDate>Tue, 13 May 2014 03:47:58 +0000</lastBuildDate>
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			<title><![CDATA[Re: Can you make your own nes flash cart?]]></title>
			<link>https://chipmusic.org/forums/post/208434/#p208434</link>
			<description><![CDATA[<b><i>Payday says:</i></b><p>Thanks, helped me understand a lot better. <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<pubDate>Tue, 13 May 2014 03:47:58 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/208434/#p208434</guid>
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			<title><![CDATA[Re: Can you make your own nes flash cart?]]></title>
			<link>https://chipmusic.org/forums/post/208370/#p208370</link>
			<description><![CDATA[<b><i>yogi says:</i></b><div class="quotebox"><cite>Payday wrote:</cite><blockquote><p>So for flashing famislayer with nsf do you have to re upload the rom to add a new song every time? .</p></blockquote></div><p>Yes, FamiSlayer and Vegaplay are wrappers for a NSF; they produce a ROM that is runnable on hardware or an EMU. The NSF is just the the music data and player code, and must be called at a regular frame rate, usually at the video rate. The PowerPak has NSF player code just like most EMUs so you wouldn&#039;t need VegaPlay to build a ROM. For making your own cart, you must provide the code to setup the system and continually call the NSF play routine, this is what VegaPlay does for us. FamiSlayer waits for a &#039;button press&#039; before playing the next frame of the NSF.<br /> You can make a multi song NSF in FamiTracker and if it&#039;s not larger then 30K, use FamiSlayer or VegaPlay to build a ROM. But each time you will have to re-flash your cart with your new ROM.<br />Yogi</p>]]></description>
			<pubDate>Mon, 12 May 2014 06:07:43 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/208370/#p208370</guid>
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			<title><![CDATA[Re: Can you make your own nes flash cart?]]></title>
			<link>https://chipmusic.org/forums/post/208368/#p208368</link>
			<description><![CDATA[<b><i>Payday says:</i></b><p>So for flashing famislayer with nsf do you have to re upload the rom to add a new song every time? </p><p>Ps. I don&#039;t blame you for being rude <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" />&nbsp; I keep forgetting to research before I ask questions... sorry..</p>]]></description>
			<pubDate>Mon, 12 May 2014 04:23:14 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/208368/#p208368</guid>
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			<title><![CDATA[Re: Can you make your own nes flash cart?]]></title>
			<link>https://chipmusic.org/forums/post/208344/#p208344</link>
			<description><![CDATA[<b><i>yogi says:</i></b><p>Most people use&nbsp; PowerPak or N8 to play NSF direct, but there are other ways. Famitracker exports NES files that can be used or you could use VegaPlay of FamiSlayer to pack a NSF in a ROM file that can be played on standard NROM cart.<br />Check out this wiki-<br /><a href="http://wiki.nesdev.com/w/index.php/NROM" target="_blank">http://wiki.nesdev.com/w/index.php/NROM</a><br />&nbsp; You could replace the chips on an NROM cart; but for this you need to remove the chips on the cart, flash new chips with a burner tool and resolder the new ones on the cart. <br /> A lower cost route could be one of Infiniteneslives&#039; flash carts. With one of these you would need a cart edge programmer, the original design is called a Kazzo and INL has an updated design. His site-<br /><a href="http://www.infiniteneslives.com/products.php" target="_blank">http://www.infiniteneslives.com/products.php</a><br />There are a lot of mapper options but VegaPlay or FamiSlayer only uses NROM (which is no bankswitching). INL has a NROM board that should be released very soon. <br />Yogi</p>]]></description>
			<pubDate>Sun, 11 May 2014 22:19:20 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/208344/#p208344</guid>
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			<title><![CDATA[Re: Can you make your own nes flash cart?]]></title>
			<link>https://chipmusic.org/forums/post/208343/#p208343</link>
			<description><![CDATA[<b><i>MaxDolensky says:</i></b><p><a href="http://lmgtfy.com/?q=nes+flashcart&amp;l=1" target="_blank">http://lmgtfy.com/?q=nes+flashcart&amp;l=1</a></p><p>I hate to be rude but it says right on the FamiSlayer page:<br />&quot;Enter the LOAD, PLAY and INIT addresses for your NSF in FamiSlayer.asm<br />Remove the NSF header<br />Rename file to temp.nsf and compile<br />Rock out w/ your clock out!&quot;<br /><a href="http://www.heavyw8bit.com/famislayer.php" target="_blank">http://www.heavyw8bit.com/famislayer.php</a></p><p>I promise I won&#039;t be rude if you PM me any questions you have, might be better than bumping old threads and making new ones <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<pubDate>Sun, 11 May 2014 21:01:21 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/208343/#p208343</guid>
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			<title><![CDATA[Re: Can you make your own nes flash cart?]]></title>
			<link>https://chipmusic.org/forums/post/208332/#p208332</link>
			<description><![CDATA[<b><i>Payday says:</i></b><p>And also how would you go about putting the song onto a program like famislayer?</p>]]></description>
			<pubDate>Sun, 11 May 2014 16:04:49 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/208332/#p208332</guid>
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			<title><![CDATA[Can you make your own nes flash cart?]]></title>
			<link>https://chipmusic.org/forums/post/208324/#p208324</link>
			<description><![CDATA[<b><i>Payday says:</i></b><p>So I&#039;ve seen a lot of people say you can just make a track in famitracker and then port it over to an nes card and play it on the nes. My question is which card would you use and could you make you own card?</p>]]></description>
			<pubDate>Sun, 11 May 2014 15:19:15 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/208324/#p208324</guid>
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