<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[ChipMusic.org - (Paragon5 / Beyond) Game Boy Tracker released with replay routines.]]></title>
		<link>https://chipmusic.org/forums/topic/14787/paragon5-beyond-game-boy-tracker-released-with-replay-routines/</link>
		<description><![CDATA[The most recent posts in (Paragon5 / Beyond) Game Boy Tracker released with replay routines..]]></description>
		<lastBuildDate>Sun, 10 Aug 2014 17:29:04 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: (Paragon5 / Beyond) Game Boy Tracker released with replay routines.]]></title>
			<link>https://chipmusic.org/forums/post/214993/#p214993</link>
			<description><![CDATA[<b><i>B00daW says:</i></b><p>Nice!&nbsp; This finally happened.&nbsp; Thank you.&nbsp; Just wish we had those Project S-11 source files. <img src="https://chipmusic.org/forums/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<pubDate>Sun, 10 Aug 2014 17:29:04 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/214993/#p214993</guid>
		</item>
		<item>
			<title><![CDATA[Re: (Paragon5 / Beyond) Game Boy Tracker released with replay routines.]]></title>
			<link>https://chipmusic.org/forums/post/214966/#p214966</link>
			<description><![CDATA[<b><i>rv6502 says:</i></b><div class="quotebox"><cite>sandneil wrote:</cite><blockquote><p>this was&nbsp; featured in &quot;computer music magazine&quot;&nbsp; : - )</p></blockquote></div><p>What? Where?</p>]]></description>
			<pubDate>Sun, 10 Aug 2014 01:53:11 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/214966/#p214966</guid>
		</item>
		<item>
			<title><![CDATA[Re: (Paragon5 / Beyond) Game Boy Tracker released with replay routines.]]></title>
			<link>https://chipmusic.org/forums/post/214949/#p214949</link>
			<description><![CDATA[<b><i>sandneil says:</i></b><p>this was&nbsp; featured in &quot;computer music magazine&quot;&nbsp; : - )</p>]]></description>
			<pubDate>Sat, 09 Aug 2014 20:48:31 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/214949/#p214949</guid>
		</item>
		<item>
			<title><![CDATA[Re: (Paragon5 / Beyond) Game Boy Tracker released with replay routines.]]></title>
			<link>https://chipmusic.org/forums/post/213622/#p213622</link>
			<description><![CDATA[<b><i>MaxDolensky says:</i></b><p>Is there any chance we may see an update of this that supports the new kitsch cart which will utilise the 5th channel? :3</p>]]></description>
			<pubDate>Sat, 19 Jul 2014 04:41:26 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/213622/#p213622</guid>
		</item>
		<item>
			<title><![CDATA[Re: (Paragon5 / Beyond) Game Boy Tracker released with replay routines.]]></title>
			<link>https://chipmusic.org/forums/post/213613/#p213613</link>
			<description><![CDATA[<b><i>rv6502 says:</i></b><p>I added step-by-step instructions to compile a ROM in the WIKI:<br /><a href="https://rv6502.ca/wiki/index.php?title=Game_Boy_Tracker#EXPORT_AND_PLAY_ON_REAL_GAMEBOY" target="_blank">https://rv6502.ca/wiki/index.php?title= &#133; AL_GAMEBOY</a></p><p>Can a moderator grave-dig the thread <a href="http://chipmusic.org/forums/topic/2750/p5-tracker-mgb-player-on-real-gbc-gba/" target="_blank">http://chipmusic.org/forums/topic/2750/ &#133; l-gbc-gba/</a> and post that link in the VERY OLD THREAD?<br />People are still linking to this old thread and saying {no you cannot use it to make roms} which is not true anymore but people keep linking to that old thread over and over (like, right now on FaceBook) <img src="https://chipmusic.org/forums/img/smilies/sad.png" width="15" height="15" alt="sad" /></p><p>Or if anyone has a better idea...</p>]]></description>
			<pubDate>Sat, 19 Jul 2014 01:14:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/213613/#p213613</guid>
		</item>
		<item>
			<title><![CDATA[Re: (Paragon5 / Beyond) Game Boy Tracker released with replay routines.]]></title>
			<link>https://chipmusic.org/forums/post/213529/#p213529</link>
			<description><![CDATA[<b><i>VCMG says:</i></b><p>Really cool! Can&#039;t wait to check out and see what it can do.</p>]]></description>
			<pubDate>Fri, 18 Jul 2014 03:34:42 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/213529/#p213529</guid>
		</item>
		<item>
			<title><![CDATA[Re: (Paragon5 / Beyond) Game Boy Tracker released with replay routines.]]></title>
			<link>https://chipmusic.org/forums/post/213514/#p213514</link>
			<description><![CDATA[<b><i>rv6502 says:</i></b><div class="quotebox"><cite>herr_prof wrote:</cite><blockquote><p>cool ill check this out</p></blockquote></div><p>When you figure it out please tell me what the key is on a real Mac keyboard, I&#039;ll add the information to the Wiki.</p><p>Mac OS version and machine model would be cool too, I&#039;ll add it to the tested list so that if there&#039;s ever a type of machine that cause an issue I can figure out why by elimination.</p>]]></description>
			<pubDate>Fri, 18 Jul 2014 00:19:35 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/213514/#p213514</guid>
		</item>
		<item>
			<title><![CDATA[Re: (Paragon5 / Beyond) Game Boy Tracker released with replay routines.]]></title>
			<link>https://chipmusic.org/forums/post/213511/#p213511</link>
			<description><![CDATA[<b><i>rv6502 says:</i></b><div class="quotebox"><cite>Delek wrote:</cite><blockquote><p>Does this replay routine support the zombie-mode volume change?</p></blockquote></div><p>Yes, the replay routine lets you do the zombie-mode trick.</p><p>it&#039;s not recommended to use this trick as different Game Boy hardware revisions behave differently.<br />It is not reliable.</p><p><a href="http://gbdev.gg8.se/wiki/articles/Gameboy_sound_hardware#Obscure_Behavior" target="_blank">http://gbdev.gg8.se/wiki/articles/Gameb &#133; e_Behavior</a></p><p>The tracker emulates it (not quite right) but it wasn&#039;t documented and its not really a good idea if you want your music to be somewhat consistent on different gameboys.</p><p>Also, (some) first-batch CGB have a bug at 2Mhz where the duty ratio is occasionally set to a random value, the hardware ignores what is set and select whatever it feels like for the duty ratio. That was a fun thing to figure out.<br />So avoid 2Mhz mode if you&#039;re not making a demo/game and just want to make a music ROM and want all GB models to be fairly consistent.</p><p>If you thought having 3 models of SID chips was annoying... <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<pubDate>Fri, 18 Jul 2014 00:10:57 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/213511/#p213511</guid>
		</item>
		<item>
			<title><![CDATA[Re: (Paragon5 / Beyond) Game Boy Tracker released with replay routines.]]></title>
			<link>https://chipmusic.org/forums/post/213505/#p213505</link>
			<description><![CDATA[<b><i>herr_prof says:</i></b><p>cool ill check this out</p>]]></description>
			<pubDate>Thu, 17 Jul 2014 23:45:28 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/213505/#p213505</guid>
		</item>
		<item>
			<title><![CDATA[Re: (Paragon5 / Beyond) Game Boy Tracker released with replay routines.]]></title>
			<link>https://chipmusic.org/forums/post/213498/#p213498</link>
			<description><![CDATA[<b><i>rv6502 says:</i></b><div class="quotebox"><cite>herr_prof wrote:</cite><blockquote><div class="quotebox"><cite>ne7 wrote:</cite><blockquote><p>On PC full screen mode is ALT+ENTER - does that work on mac? <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>That does work, but i was hoping a split the difference mode that could just double things up. I can just do it in a work space though!</p><p>Any idea how to get INSERT key working on osx as well?</p></blockquote></div><p>I think it would be the HELP key or Fn+ENTER on macbook (not sure, I only have a regular PC keyboard)</p><p>You can resize the window by dragging the lower-right corner like the other windows on OSX, there&#039;s no /// corner graphic but it&#039;ll work.<br />Below 2x the scaling is locked to 1x and 1.5x, then 2x onward is free scaling because anything else between 1x and 2x looks too blurry.</p><p>Cheers</p>]]></description>
			<pubDate>Thu, 17 Jul 2014 22:50:19 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/213498/#p213498</guid>
		</item>
		<item>
			<title><![CDATA[Re: (Paragon5 / Beyond) Game Boy Tracker released with replay routines.]]></title>
			<link>https://chipmusic.org/forums/post/213491/#p213491</link>
			<description><![CDATA[<b><i>Brother Android says:</i></b><p>I&#039;m very happy about this.</p>]]></description>
			<pubDate>Thu, 17 Jul 2014 21:46:01 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/213491/#p213491</guid>
		</item>
		<item>
			<title><![CDATA[Re: (Paragon5 / Beyond) Game Boy Tracker released with replay routines.]]></title>
			<link>https://chipmusic.org/forums/post/213485/#p213485</link>
			<description><![CDATA[<b><i>ne7 says:</i></b><p>Does the HELP key function in the same way m8?</p>]]></description>
			<pubDate>Thu, 17 Jul 2014 21:00:35 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/213485/#p213485</guid>
		</item>
		<item>
			<title><![CDATA[Re: (Paragon5 / Beyond) Game Boy Tracker released with replay routines.]]></title>
			<link>https://chipmusic.org/forums/post/213471/#p213471</link>
			<description><![CDATA[<b><i>herr_prof says:</i></b><div class="quotebox"><cite>ne7 wrote:</cite><blockquote><p>On PC full screen mode is ALT+ENTER - does that work on mac? <img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><p>That does work, but i was hoping a split the difference mode that could just double things up. I can just do it in a work space though!</p><p>Any idea how to get INSERT key working on osx as well?</p>]]></description>
			<pubDate>Thu, 17 Jul 2014 19:35:00 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/213471/#p213471</guid>
		</item>
		<item>
			<title><![CDATA[Re: (Paragon5 / Beyond) Game Boy Tracker released with replay routines.]]></title>
			<link>https://chipmusic.org/forums/post/213469/#p213469</link>
			<description><![CDATA[<b><i>herr_prof says:</i></b><p>duplicate...</p>]]></description>
			<pubDate>Thu, 17 Jul 2014 19:29:44 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/213469/#p213469</guid>
		</item>
		<item>
			<title><![CDATA[Re: (Paragon5 / Beyond) Game Boy Tracker released with replay routines.]]></title>
			<link>https://chipmusic.org/forums/post/213465/#p213465</link>
			<description><![CDATA[<b><i>alex_mauer says:</i></b><p>wow i&#039;ve been waiting for this to happen for a long time</p>]]></description>
			<pubDate>Thu, 17 Jul 2014 18:35:41 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/213465/#p213465</guid>
		</item>
	</channel>
</rss>
