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		<title><![CDATA[ChipMusic.org - Noiseless DMG is it possible]]></title>
		<link>https://chipmusic.org/forums/topic/15858/noiseless-dmg-is-it-possible/</link>
		<description><![CDATA[The most recent posts in Noiseless DMG is it possible.]]></description>
		<lastBuildDate>Tue, 06 Jan 2015 19:08:09 +0000</lastBuildDate>
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			<title><![CDATA[Re: Noiseless DMG is it possible]]></title>
			<link>https://chipmusic.org/forums/post/224152/#p224152</link>
			<description><![CDATA[<b><i>TetrisEffect says:</i></b><p>Good to know</p>]]></description>
			<pubDate>Tue, 06 Jan 2015 19:08:09 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224152/#p224152</guid>
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			<title><![CDATA[Re: Noiseless DMG is it possible]]></title>
			<link>https://chipmusic.org/forums/post/224119/#p224119</link>
			<description><![CDATA[<b><i>radian says:</i></b><p>They&#039;ll kill a ground loop hum, but not this as it&#039;s a noise not being caused by earthing.</p>]]></description>
			<pubDate>Tue, 06 Jan 2015 12:27:36 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224119/#p224119</guid>
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			<title><![CDATA[Re: Noiseless DMG is it possible]]></title>
			<link>https://chipmusic.org/forums/post/224118/#p224118</link>
			<description><![CDATA[<b><i>TetrisEffect says:</i></b><p>Most PA&#039;s are going to have a Di box that is going to eliminate most of that kinda carry on anyway aint they?</p>]]></description>
			<pubDate>Tue, 06 Jan 2015 09:58:32 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224118/#p224118</guid>
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			<title><![CDATA[Re: Noiseless DMG is it possible]]></title>
			<link>https://chipmusic.org/forums/post/224117/#p224117</link>
			<description><![CDATA[<b><i>J3wel says:</i></b><p>I&#039;ve played a fair number of shows with my Gameboys. Both straight to PA and through my little mixer and then to PA. You can&#039;t hear the hum, just EQ your music a little bump the bass lower the highs and it seems to cut it out. Any other humming can just be put down to standard PA feedback.</p>]]></description>
			<pubDate>Tue, 06 Jan 2015 09:52:47 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224117/#p224117</guid>
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			<title><![CDATA[Re: Noiseless DMG is it possible]]></title>
			<link>https://chipmusic.org/forums/post/224109/#p224109</link>
			<description><![CDATA[<b><i>TylerBarnes says:</i></b><p>Can&#039;t you just use a gate with a threshold only high enough to kill the hum and nothing else? It&#039;s really not even that bad. Just be glad your not playin&#039; with Commodores or something. Those things have quite the hum <img src="https://chipmusic.org/forums/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></description>
			<pubDate>Tue, 06 Jan 2015 07:13:14 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224109/#p224109</guid>
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			<title><![CDATA[Re: Noiseless DMG is it possible]]></title>
			<link>https://chipmusic.org/forums/post/224083/#p224083</link>
			<description><![CDATA[<b><i>JodyBigfoot says:</i></b><div class="quotebox"><cite>Victory Road wrote:</cite><blockquote><p>i don&#039;t get why you&#039;re asking if not for live purposes</p><p>fwiw i don&#039;t use a prosounded gb and a software noise gate works a treat (not a &quot;noise cancellation&quot; process, just a simple gate). i also notch out the 9.25K overtone with a parametric EQ.</p></blockquote></div><br /><p>curiosity mostly. I am yet to test my DMG tunes on a big soundsystem but im confident from the gameboy the bass im making will drown it out, and once I have tested it on big soundsystem I will weigh up the three options of using studio edited versions live, dealing with the noise or live noise cancelation</p>]]></description>
			<pubDate>Mon, 05 Jan 2015 19:39:22 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224083/#p224083</guid>
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			<title><![CDATA[Re: Noiseless DMG is it possible]]></title>
			<link>https://chipmusic.org/forums/post/224077/#p224077</link>
			<description><![CDATA[<b><i>herr_prof says:</i></b><p>fwiw ive run my gameboy through a line 6 m5 pedal which comes with a noise gate and it sounds pretty good.</p>]]></description>
			<pubDate>Mon, 05 Jan 2015 15:31:14 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224077/#p224077</guid>
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			<title><![CDATA[Re: Noiseless DMG is it possible]]></title>
			<link>https://chipmusic.org/forums/post/224072/#p224072</link>
			<description><![CDATA[<b><i>nitro2k01 says:</i></b><div class="quotebox"><cite>Victory Road wrote:</cite><blockquote><p>i don&#039;t get why you&#039;re asking if not for live purposes</p><p>fwiw i don&#039;t use a prosounded gb and a software noise gate works a treat (not a &quot;noise cancellation&quot; process, just a simple gate). i also notch out the 9.25K overtone with a parametric EQ.</p></blockquote></div><p>Now that you mentioned it, I thought of the idea to calculate an exact value. I ended up with about 9198 Hz. The LCD refresh rate is very close to 59.7275 Hz. That comes from 4194304/70224, the CPU clock frequency divided by the number of cycles it takes for one screen refresh to be performed. Then multiply that by 154, the number of &quot;virtual&quot; vertical lines on the LCD, 144 lines + the equivalent of 10 lines in the vertical blanking period. And nevertheless, the empirical value I&#039;m getting from recording a DMG is clearly situated a bit above 9.2 kHz. Hmm!</p>]]></description>
			<pubDate>Mon, 05 Jan 2015 14:54:52 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224072/#p224072</guid>
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			<title><![CDATA[Re: Noiseless DMG is it possible]]></title>
			<link>https://chipmusic.org/forums/post/224067/#p224067</link>
			<description><![CDATA[<b><i>Victory Road says:</i></b><p>i don&#039;t get why you&#039;re asking if not for live purposes</p><p>fwiw i don&#039;t use a prosounded gb and a software noise gate works a treat (not a &quot;noise cancellation&quot; process, just a simple gate). i also notch out the 9.25K overtone with a parametric EQ.</p>]]></description>
			<pubDate>Mon, 05 Jan 2015 14:26:51 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224067/#p224067</guid>
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			<title><![CDATA[Re: Noiseless DMG is it possible]]></title>
			<link>https://chipmusic.org/forums/post/224066/#p224066</link>
			<description><![CDATA[<b><i>e.s.c. says:</i></b><div class="quotebox"><cite>JodyBigfoot wrote:</cite><blockquote><p>sorry mate thought you were telling me to quit the bit</p><p>anyway.</p><p>Looking at what the pissbox does it seems that it can be done just as easily on a DAW except not live. and I wouldnt be able to use it live as I need to use stereo channels for dubbing</p></blockquote></div><p>you could look into a more serious piece of hardware with a noise gate then... something like this <a href="http://www.sweetwater.com/store/detail/MDX2600?adpos=1o2&amp;creative=55686342961&amp;device=c&amp;matchtype=&amp;network=g&amp;gclid=CI-iqqv8_MICFQySaQodVncABw" target="_blank">http://www.sweetwater.com/store/detail/ &#133; aQodVncABw</a><br /><a class="postimg" href="http://www.sweetwater.com/images/items/750/MDX2600-large.jpg" title="http://www.sweetwater.com/images/items/750/MDX2600-large.jpg" id="forum_image_74900705"><img src="http://www.sweetwater.com/images/items/750/MDX2600-large.jpg" /></a></p>]]></description>
			<pubDate>Mon, 05 Jan 2015 13:38:07 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224066/#p224066</guid>
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			<title><![CDATA[Re: Noiseless DMG is it possible]]></title>
			<link>https://chipmusic.org/forums/post/224053/#p224053</link>
			<description><![CDATA[<b><i>JodyBigfoot says:</i></b><p>Thanks man<br />Theres a remove silence function on many DAWs, could save you some time if you have to do that again!</p>]]></description>
			<pubDate>Mon, 05 Jan 2015 07:05:42 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224053/#p224053</guid>
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			<title><![CDATA[Re: Noiseless DMG is it possible]]></title>
			<link>https://chipmusic.org/forums/post/224046/#p224046</link>
			<description><![CDATA[<b><i>TetrisEffect says:</i></b><p>if your noise issues are coming from writing minimal tunes (like you said you were doing) and having breaks of silence where the hum is real loud&nbsp; you could always cut out the parts where there is silence (aka noise) in your daw/recording program, i used to do this for vocals when i had a ghetto as fuck setup and even though it was time consuming it did work well...</p>]]></description>
			<pubDate>Mon, 05 Jan 2015 03:33:12 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224046/#p224046</guid>
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			<title><![CDATA[Re: Noiseless DMG is it possible]]></title>
			<link>https://chipmusic.org/forums/post/224042/#p224042</link>
			<description><![CDATA[<b><i>Dire Hit says:</i></b><div class="quotebox"><cite>Saskrotch wrote:</cite><blockquote><p>just turn it off</p></blockquote></div><p>Good advice for anyone writing chip.</p>]]></description>
			<pubDate>Sun, 04 Jan 2015 23:57:03 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224042/#p224042</guid>
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			<title><![CDATA[Re: Noiseless DMG is it possible]]></title>
			<link>https://chipmusic.org/forums/post/224041/#p224041</link>
			<description><![CDATA[<b><i>Saskrotch says:</i></b><p>just turn it off</p>]]></description>
			<pubDate>Sun, 04 Jan 2015 23:47:35 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224041/#p224041</guid>
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			<title><![CDATA[Re: Noiseless DMG is it possible]]></title>
			<link>https://chipmusic.org/forums/post/224034/#p224034</link>
			<description><![CDATA[<b><i>JodyBigfoot says:</i></b><p>sorry mate thought you were telling me to quit the bit</p><p>anyway.</p><p>Looking at what the pissbox does it seems that it can be done just as easily on a DAW except not live. and I wouldnt be able to use it live as I need to use stereo channels for dubbing</p>]]></description>
			<pubDate>Sun, 04 Jan 2015 21:11:39 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224034/#p224034</guid>
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