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		<title><![CDATA[ChipMusic.org - How many channels can LSDJ have?]]></title>
		<link>https://chipmusic.org/forums/topic/15894/how-many-channels-can-lsdj-have/</link>
		<description><![CDATA[The most recent posts in How many channels can LSDJ have?.]]></description>
		<lastBuildDate>Mon, 12 Jan 2015 07:36:43 +0000</lastBuildDate>
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			<title><![CDATA[Re: How many channels can LSDJ have?]]></title>
			<link>https://chipmusic.org/forums/post/224477/#p224477</link>
			<description><![CDATA[<b><i>waveboy says:</i></b><div class="quotebox"><cite>sandneil wrote:</cite><blockquote><p>i have a vague recollection that some of the nanoloop carts had sound generation on the cartridge, which was only possible because they were custom designed carts, rather than roms</p><p>in any case i&#039;m pretty sure that some versions of nanoloop could play two notes at once on the wav channel. i don&#039;t think lsdj can do that</p><p>prrobably better waiting for someone who knows what they are talking about</p></blockquote></div><p>LSDJ has:<br />4 channel = 4 multitimbral</p><p>Here comes the part, which confuse you. Normally people would say that LSDJ has 4 monophonic voices if you only use the “synthesis”, but if you choose &quot;kit&quot; under “Wav”, then you can trigger 2 drum samples (Left and right). By doing that, you can get up to 5 voices.<br />Pulse 1 = 1 voice<br />Pulse 2 = 1 voice<br />Noise = 1 voice<br />Wav using &quot;kit&quot; = 2 voice</p><p>aka 1+1+1+2 = 5 voices</p>]]></description>
			<pubDate>Mon, 12 Jan 2015 07:36:43 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224477/#p224477</guid>
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			<title><![CDATA[Re: How many channels can LSDJ have?]]></title>
			<link>https://chipmusic.org/forums/post/224474/#p224474</link>
			<description><![CDATA[<b><i>Rat says:</i></b><p>21</p>]]></description>
			<pubDate>Mon, 12 Jan 2015 03:21:20 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224474/#p224474</guid>
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			<title><![CDATA[Re: How many channels can LSDJ have?]]></title>
			<link>https://chipmusic.org/forums/post/224455/#p224455</link>
			<description><![CDATA[<b><i>Jansaw says:</i></b><p>42</p>]]></description>
			<pubDate>Sun, 11 Jan 2015 21:03:37 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224455/#p224455</guid>
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			<title><![CDATA[Re: How many channels can LSDJ have?]]></title>
			<link>https://chipmusic.org/forums/post/224402/#p224402</link>
			<description><![CDATA[<b><i>herr_prof says:</i></b><p>how many chords could a wood chip chip if a wood chip could chip chords</p>]]></description>
			<pubDate>Sat, 10 Jan 2015 01:38:43 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224402/#p224402</guid>
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			<title><![CDATA[Re: How many channels can LSDJ have?]]></title>
			<link>https://chipmusic.org/forums/post/224401/#p224401</link>
			<description><![CDATA[<b><i>Dire Hit says:</i></b><div class="quotebox"><cite>TetrisEffect wrote:</cite><blockquote><div class="quotebox"><cite>e.s.c. wrote:</cite><blockquote><p>this isnt really an additional channel, just creative composition</p></blockquote></div><br /><p>Yes but it will still take you past the 4 channel limit in a way</p></blockquote></div><p>And it was mentioned in the original post, so it&#039;s not all that helpful.</p><p>Just do what trey does and sample chords.</p>]]></description>
			<pubDate>Sat, 10 Jan 2015 01:18:02 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224401/#p224401</guid>
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			<title><![CDATA[Re: How many channels can LSDJ have?]]></title>
			<link>https://chipmusic.org/forums/post/224398/#p224398</link>
			<description><![CDATA[<b><i>JodyBigfoot says:</i></b><p>in a limited way! but as with most aspects of LSDJ the limit is where the gold lies</p>]]></description>
			<pubDate>Sat, 10 Jan 2015 00:07:13 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224398/#p224398</guid>
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			<title><![CDATA[Re: How many channels can LSDJ have?]]></title>
			<link>https://chipmusic.org/forums/post/224396/#p224396</link>
			<description><![CDATA[<b><i>TetrisEffect says:</i></b><div class="quotebox"><cite>e.s.c. wrote:</cite><blockquote><div class="quotebox"><cite>TetrisEffect wrote:</cite><blockquote><p>What about the ghost channel, do your research kids</p><p><a href="http://chipmusic.org/forums/topic/11649/advanced-lsdj-tutorial-the-ghost-channel/" target="_blank">http://chipmusic.org/forums/topic/11649 &#133; t-channel/</a></p></blockquote></div><p>this isnt really an additional channel, just creative composition</p></blockquote></div><br /><p>Yes but it will still take you past the 4 channel limit in a way</p>]]></description>
			<pubDate>Fri, 09 Jan 2015 23:55:03 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224396/#p224396</guid>
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			<title><![CDATA[Re: How many channels can LSDJ have?]]></title>
			<link>https://chipmusic.org/forums/post/224395/#p224395</link>
			<description><![CDATA[<b><i>JodyBigfoot says:</i></b><p>yes that is correct, the S channel has &quot;4-voice polyphony and stereo phasing effect&quot;</p><p>if you&#039;re like me though and you only really want loads more channels for chords rather than lots of layers then thats pretty cool</p>]]></description>
			<pubDate>Fri, 09 Jan 2015 23:53:37 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224395/#p224395</guid>
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			<title><![CDATA[Re: How many channels can LSDJ have?]]></title>
			<link>https://chipmusic.org/forums/post/224394/#p224394</link>
			<description><![CDATA[<b><i>e.s.c. says:</i></b><p>pretty sure current version of nanoloop 2 is 4 channels with chord capabilities on the s-channel</p>]]></description>
			<pubDate>Fri, 09 Jan 2015 23:46:34 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224394/#p224394</guid>
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			<title><![CDATA[Re: How many channels can LSDJ have?]]></title>
			<link>https://chipmusic.org/forums/post/224393/#p224393</link>
			<description><![CDATA[<b><i>JodyBigfoot says:</i></b><p>yeah ive been eagerly waiting nanoloop 2 since i started a hardware collection a few months back. if you really want more than four channels either double up on DMGs and LSDJ carts or await nanoloop 2</p><p>&quot;Nanoloop two is currently in production. If you wish to be informed when it is available again, please send an e-mail to two@nanoloop.com (for a single notification, no newsletter, so subscription) or follow nanoloop on twitter. &quot;</p>]]></description>
			<pubDate>Fri, 09 Jan 2015 23:43:01 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224393/#p224393</guid>
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			<title><![CDATA[Re: How many channels can LSDJ have?]]></title>
			<link>https://chipmusic.org/forums/post/224392/#p224392</link>
			<description><![CDATA[<b><i>e.s.c. says:</i></b><div class="quotebox"><cite>TetrisEffect wrote:</cite><blockquote><p>What about the ghost channel, do your research kids</p><p><a href="http://chipmusic.org/forums/topic/11649/advanced-lsdj-tutorial-the-ghost-channel/" target="_blank">http://chipmusic.org/forums/topic/11649 &#133; t-channel/</a></p></blockquote></div><p>this isnt really an additional channel, just creative composition</p>]]></description>
			<pubDate>Fri, 09 Jan 2015 23:41:34 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224392/#p224392</guid>
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			<title><![CDATA[Re: How many channels can LSDJ have?]]></title>
			<link>https://chipmusic.org/forums/post/224391/#p224391</link>
			<description><![CDATA[<b><i>e.s.c. says:</i></b><div class="quotebox"><cite>RJL wrote:</cite><blockquote><p>4.</p><p>Pulse 1<br />Pulse 2<br />Wave<br />Noise</p><p><img src="https://chipmusic.org/forums/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>I&#039;m pretty sure any Gameboy program is restricted to these 4 channels ( hardware limitation )</p></blockquote></div><p>true of all dmg/gbc software, besides the nanoloop 1.5 with the 5th channel using the additional audio in that the hardware could support, but wasnt used much<br />gba software can support more, nanoloop 2.2 had 7 channels</p>]]></description>
			<pubDate>Fri, 09 Jan 2015 23:40:21 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224391/#p224391</guid>
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			<title><![CDATA[Re: How many channels can LSDJ have?]]></title>
			<link>https://chipmusic.org/forums/post/224390/#p224390</link>
			<description><![CDATA[<b><i>egr says:</i></b><p>The wav channel chords are in the Game Boy Advance version of Nanoloop (2.XX) only.&nbsp; Sandneil is correct that the synthesis is done by the cart hardware.&nbsp; LSDJ is a program for Game Boy Color and original Game Boy.&nbsp; Even when it&#039;s run on a Game Boy Advance it is still limited to the original hardware capabilities.</p>]]></description>
			<pubDate>Fri, 09 Jan 2015 23:40:00 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224390/#p224390</guid>
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			<title><![CDATA[Re: How many channels can LSDJ have?]]></title>
			<link>https://chipmusic.org/forums/post/224389/#p224389</link>
			<description><![CDATA[<b><i>TetrisEffect says:</i></b><p>What about the ghost channel, do your research kids</p><p><a href="http://chipmusic.org/forums/topic/11649/advanced-lsdj-tutorial-the-ghost-channel/" target="_blank">http://chipmusic.org/forums/topic/11649 &#133; t-channel/</a></p>]]></description>
			<pubDate>Fri, 09 Jan 2015 23:39:51 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224389/#p224389</guid>
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			<title><![CDATA[Re: How many channels can LSDJ have?]]></title>
			<link>https://chipmusic.org/forums/post/224388/#p224388</link>
			<description><![CDATA[<b><i>sandneil says:</i></b><p>i have a vague recollection that some of the nanoloop carts had sound generation on the cartridge, which was only possible because they were custom designed carts, rather than roms</p><p>in any case i&#039;m pretty sure that some versions of nanoloop could play two notes at once on the wav channel. i don&#039;t think lsdj can do that</p><p>prrobably better waiting for someone who knows what they are talking about</p>]]></description>
			<pubDate>Fri, 09 Jan 2015 23:35:08 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/224388/#p224388</guid>
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