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		<title><![CDATA[ChipMusic.org - gameboy/famicom sound register logging in emulators]]></title>
		<link>https://chipmusic.org/forums/topic/16029/gameboyfamicom-sound-register-logging-in-emulators/</link>
		<description><![CDATA[The most recent posts in gameboy/famicom sound register logging in emulators.]]></description>
		<lastBuildDate>Sat, 07 Feb 2015 18:21:58 +0000</lastBuildDate>
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			<title><![CDATA[Re: gameboy/famicom sound register logging in emulators]]></title>
			<link>https://chipmusic.org/forums/post/225668/#p225668</link>
			<description><![CDATA[<b><i>4mat says:</i></b><p>Thanks, just downloaded it.&nbsp; Amusingly I can see the I/O registers updating real-time but can&#039;t seem to save a log for those.&nbsp; It has source though so that&#039;s worth a look, cheers.</p>]]></description>
			<pubDate>Sat, 07 Feb 2015 18:21:58 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/225668/#p225668</guid>
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			<title><![CDATA[Re: gameboy/famicom sound register logging in emulators]]></title>
			<link>https://chipmusic.org/forums/post/225665/#p225665</link>
			<description><![CDATA[<b><i>Jazzmarazz says:</i></b><p>I believe I use VBA to emulate gameboy roms. It has a function to log wlreads and write to certain memory locations I believe. I couldn&#039;t figure it out though.</p>]]></description>
			<pubDate>Sat, 07 Feb 2015 17:17:59 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/225665/#p225665</guid>
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			<title><![CDATA[Re: gameboy/famicom sound register logging in emulators]]></title>
			<link>https://chipmusic.org/forums/post/225660/#p225660</link>
			<description><![CDATA[<b><i>4mat says:</i></b><p>Thanks, I have the register specs I&#039;m looking for an emulator(s) to log them while running.</p>]]></description>
			<pubDate>Sat, 07 Feb 2015 14:21:25 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/225660/#p225660</guid>
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			<title><![CDATA[Re: gameboy/famicom sound register logging in emulators]]></title>
			<link>https://chipmusic.org/forums/post/225659/#p225659</link>
			<description><![CDATA[<b><i>yoyz2k says:</i></b><p>Maybe you are seeking this kind of documentation.<br />It is from the guy from nocash : no$gba</p><p>Gb : <a href="http://problemkaputt.de/pandocs.txt" target="_blank">http://problemkaputt.de/pandocs.txt</a><br />Nes : <a href="http://problemkaputt.de/everynes.txt" target="_blank">http://problemkaputt.de/everynes.txt</a><br />Gba : <a href="http://problemkaputt.de/gbatek.txt" target="_blank">http://problemkaputt.de/gbatek.txt</a></p>]]></description>
			<pubDate>Sat, 07 Feb 2015 13:35:27 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/225659/#p225659</guid>
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			<title><![CDATA[gameboy/famicom sound register logging in emulators]]></title>
			<link>https://chipmusic.org/forums/post/225657/#p225657</link>
			<description><![CDATA[<b><i>4mat says:</i></b><p>Had a quick wander through a few GB/NES emulators this morning. Has anyone managed to get a sound register log out of any of the existing emulators?&nbsp; (just a basic address/data trace while code is running)&nbsp; &nbsp; I was going to have a peek through MESS but if anyone has already done this let us know, cheers.&nbsp; &nbsp;Got a couple of sound register streaming ideas.</p>]]></description>
			<pubDate>Sat, 07 Feb 2015 11:09:52 +0000</pubDate>
			<guid>https://chipmusic.org/forums/post/225657/#p225657</guid>
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